Author Topic: Throwing... could you possibly make it any more useless?  (Read 24919 times)

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Offline Rumblood

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Re: Throwing... could you possibly make it any more useless?
« Reply #285 on: July 15, 2011, 01:45:19 am »
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If we are supposed to be switching between cut and pierce based upon targets armor, then drop the slot requirement on the long bow to 1 so that we can actually carry a cut and a piercing option as an archer  :idea:
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Offline Lichen

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Re: Throwing... could you possibly make it any more useless?
« Reply #286 on: July 15, 2011, 01:53:42 am »
-1
If we are supposed to be switching between cut and pierce based upon targets armor, then drop the slot requirement on the long bow to 1 so that we can actually carry a cut and a piercing option as an archer  :idea:
Longbow already has pierce damage. The other 1 slot bows you can carry a 2h mace (1 slot) or 1 hand pierce or blunt. The other bows which are 2 slot and cut damage they are more powerful than the 1 slots so that's the trade off I guess. Or you could always use the cheapest arrows so you get more ammo and free up a slot for melee weap.

Offline Rumblood

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Re: Throwing... could you possibly make it any more useless?
« Reply #287 on: July 15, 2011, 04:53:54 am »
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Longbow already has pierce damage. The other 1 slot bows you can carry a 2h mace (1 slot) or 1 hand pierce or blunt. The other bows which are 2 slot and cut damage they are more powerful than the 1 slots so that's the trade off I guess. Or you could always use the cheapest arrows so you get more ammo and free up a slot for melee weap.

You have no idea what you are talking about, yet felt the need to post anyhow  :rolleyes:

Longbows are 2 slot. Use any other bow and it is either 2 slot (so no arrows and no melee weapon, ie WEAPONLESS), or 1 slot so that you can only take one quiver and NO melee weapon.

If we are supposed to be switching out to the proper weapon type, the dev's need to make it possible to do so.
« Last Edit: July 15, 2011, 04:56:12 am by Rumblood »
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Offline Berserkadin

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Re: Throwing... could you possibly make it any more useless?
« Reply #288 on: July 15, 2011, 11:13:49 am »
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That's a ridiculous argument. A game isn't about simulating every aspect of RL, just certain ones within the framework of the game and what many players still find 'fun'. Not everyone finds the same things 'fun' though and that's the problem. Some want major disregard for realism so everybody and everything can 'win' no matter what while others prefer more realism and having to think more tactically and not be able to defeat every foe you come up against (that's where other teamates come in). It's preference is all.
 So you want to be able to kill any one with anything? Should ninja stars be able to take down plated chargers and plate wearing players? Should the short bow be able to defeat them as well? Should melee be able to own everything using a wooden stick (cause those high tier weapons are just too expensive?) Why have different weaps and damage types then? Just have 1 melee 1 throwing and 1 bow and they all do generic 'damage' that everybody can play 'tic tac toe' with.

You didnt notice the sarcasm?  :rolleyes:
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Offline Lichen

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Re: Throwing... could you possibly make it any more useless?
« Reply #289 on: July 15, 2011, 07:36:21 pm »
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You have no idea what you are talking about, yet felt the need to post anyhow  :rolleyes:

Longbows are 2 slot. Use any other bow and it is either 2 slot (so no arrows and no melee weapon, ie WEAPONLESS), or 1 slot so that you can only take one quiver and NO melee weapon.

If we are supposed to be switching out to the proper weapon type, the dev's need to make it possible to do so.
I know long bow is 2 slots. I should have said 'the other bows which are 1 slot'. Maybe I didn't communicate as good as I could have. Also unless things have changed drastically all other bows (except yumi I think its' called and warbow) are 1 slots. So yes you can bring a pierce or blunt melee with you. 2h mace is 1 slot (check it). Also 1h weaps are 1 slot (unless they changed since patch). 1 slot bow+1 slot per arrow stack (2 stacks) + 1 slot melee weap . Of course you probably want to put in points in 1h or 2h and have some ps to use it well but the capability is there to use.  Basically there are options to hybridize an archer so when melee time comes you have a fighting chance. The alternative is to get as much PD as you can and hit em hard before they get to you.

I have a 12pd archer which I will test to see how effective or not it is now (even with the wpf penalty). I don't even have any heirloomed bows or arrows either.


You didnt notice the sarcasm?  :rolleyes:
Of course I did but I was arguing against the notion that realism in a game is always a 'bad' thing.
« Last Edit: July 15, 2011, 07:41:28 pm by Lichen »

Offline Sumofallwars

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Re: Throwing... could you possibly make it any more useless?
« Reply #290 on: July 18, 2011, 10:10:34 am »
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did something happen to throwing?

i can't 2-shot  tin cans anymore.

WTF they are fucking expensive i only get 4 of em and they can't 2-shot people in decent armor?


7 pt with heavy throwing lances and 127 wpf ( not much weight)

i can't have any armor if i carry all 4 and still want to make gold.

Btw i like the new look of em.
If i use an pesent outfit i can almost blend in and get some funny shots when people  realize im not some weakling.

Offline Seawied

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Re: Throwing... could you possibly make it any more useless?
« Reply #291 on: July 18, 2011, 10:35:17 am »
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The reason you can't 2 shot tin cans is probably because of the damage value change. I personally don't recommend using the throwing lances with a mere 7 PT. In my opinion, if you are going to use such a limited amount of ammo, you need much more PT to make those shots count.

I don't shy away from criticizing the game balance team, and I'm one of the last people you could accuse of brown-nosing chadz, but I think they did a pretty good job of putting throwing in the right place.

My only question is: why the hell did you nerf rocks?
So with PT >10 stones become simple too effective
:lol:

Offline Spawny

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Re: Throwing... could you possibly make it any more useless?
« Reply #292 on: July 18, 2011, 08:44:54 pm »
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The reason you can't 2 shot tin cans is probably because of the damage value change. I personally don't recommend using the throwing lances with a mere 7 PT. In my opinion, if you are going to use such a limited amount of ammo, you need much more PT to make those shots count.

I don't shy away from criticizing the game balance team, and I'm one of the last people you could accuse of brown-nosing chadz, but I think they did a pretty good job of putting throwing in the right place.

My only question is: why the hell did you nerf rocks?

Wait... Rocks were nerfed again?
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Offline Seawied

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Re: Throwing... could you possibly make it any more useless?
« Reply #293 on: July 18, 2011, 09:00:20 pm »
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11b now instead of 12b  :cry:
So with PT >10 stones become simple too effective
:lol:

Offline Fasader

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Re: Throwing... could you possibly make it any more useless?
« Reply #294 on: July 18, 2011, 09:42:01 pm »
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stones were 11b all the time, they have 12b in melee mode.
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Offline Paul

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Re: Throwing... could you possibly make it any more useless?
« Reply #295 on: July 18, 2011, 09:44:06 pm »
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Aww, don't spoil their hysteria.

Offline Fasader

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Re: Throwing... could you possibly make it any more useless?
« Reply #296 on: July 18, 2011, 10:16:33 pm »
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too late :(
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Offline Seawied

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Re: Throwing... could you possibly make it any more useless?
« Reply #297 on: July 19, 2011, 12:05:48 am »
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stones were 11b all the time, they have 12b in melee mode.

My mistake  :oops:

They did lose 1 point of missle speed, but all throwing did.
So with PT >10 stones become simple too effective
:lol:

Offline Vibe

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Re: Throwing... could you possibly make it any more useless?
« Reply #298 on: July 19, 2011, 09:53:59 am »
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Nerfing stones, HOW DARE YOU

Offline Sumofallwars

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Re: Throwing... could you possibly make it any more useless?
« Reply #299 on: July 20, 2011, 04:48:43 pm »
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the reason i use 7 pt is so i can have some decent WPF and athletics. so when i have thrown all my lances i just
A pick up a weapon from a dude i killed
B run away and pick up a weapon on the ground.
lvl 29
strength   21   
Agility   14   
Weapon proficiency
Available points: 0
One Handed   1
Two Handed   1   
Polearm   75   
Archery   1   
Crossbow   1   
Throwing   123   
Skills
Available points: 1
Iron Flesh   5   
Power Strike   7   
Shield   0   
Athletics   4   
Riding   0   
Horse Archery   0   
Power Draw   0   
Power Throw   7   
Weapon Master   4   

Heavy Throwing Lance
missile speed: 17
weapon length: 120
weight: 1.5
accuracy: 151
difficulty: 7
speed rating: 80
missile speed: 17
weapon length: 120
max ammo: 1
thrust damage: 58 pierce
slots: 1
Bonus against Shield
Secondary Mode

So i can't have more than 7 with the 21-15 build I've got going.
But These things are P dmg they are suppose to go thro and mess up their tender human squishy parts. It's a freaking 4 ft long spear i just chucked, that's not going to bounce.These things are ment to take down the big targets, that's what i use em for. I let my team mates take care of the small  fry while i kill as many tin cans/cav as i can.

also why does it take more than 3 throwing lances to kill a fucking Huscarl's Round Shield?
I get why for the steel shield but common my lances have a bonus against shields as well. I can only carry 4.

oh-well perhaps every one not a thrower think's they are bal.

The bal is better than before but not perfect.
« Last Edit: July 20, 2011, 04:50:36 pm by Sumofallwars »