Name in Strategus: Hospitaller_Huseby
Strategus Rounds Participated: end of strat 1, have played in all complete rounds since strat 2
Affiliated Strategus Factions Current/Historical: nH, Hospitaller, Occitan
Why you want to be on the council: I think I have some ideas that might help improve Strategus, but even more important, I think I have a good history of the mod and can help assess if ideas are good, bad or somewhere in between.
Example improvements you would suggest: Reduce S&D available so people have more incentive to fight for, and protect fiefs. I'd suggest doing this by increasing the Production Points needed for each increase in Prosperity (maybe from 5 PP for +10 Prosperity, make it 1:1). I'd also suggest adding some more fiefs on the NA side, and removing some on EU side. Making the map more spread out would be good, right now it seems like large parts of the map are not worth traveling to (like Rhodok area, it's hard to navigate and not enough fiefs to hit up for S&D make it worth while to travel there). So you stay in certain areas of the map, but are confined to a few fiefs to get decent distance bonus on goods. Adding more villages, and removing more castles would be good. Trying to attack castles is a pain (which it should be) but I think people got burned out and instead of continuing to attack, they may choose to just stop playing. Incentivize (that is a word, fuck you Chrome) more people to play by rewarding factions (or individual players) on certain criteria. I'd suggest rewards be given as XP, since it can't be traded if people collude together, and character level is more important (to me) than loom points or items.
Are you Kesh in disguise come to lay ruin to Calradia (Y/N): Possibly, but that would bring more people back to play the game, so it's a moot point.
I really like Reinhardt's idea of less castles/cities, more villages. And I really like Haramir's ideas about looting or preventing people from crossing into a fief that has been sieged (i.e. no way to reinforce unless you break the siege first). His idea about turning excess strat ticks to troops would work, but 10:1 might be too high, maybe 5:1 (500 strat ticks for 100 troops). Also the idea of a GM would be awesome if we had someone we could trust to be impartial (maybe have a trusted EU player GM over NA map, and vice versa).