Author Topic: Add class limiters to NA1  (Read 2958 times)

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Offline traxits

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Add class limiters to NA1
« on: May 08, 2018, 03:02:45 am »
+6
The amount of archers, xbows and throwers plaguing the server right now is fucking despicable, it's as bad as EU1 was in the weeks before it died. Why can't we introduce something like a class limiter to prevent this? I know NW runs them for things like cav and artillery, would it be so hard to add something like a team cap of 10% on people with proficiencies in either of the 3 categories? It would go a long way in saving the mod as the population peaked last weak and is steadily going down as far as I can see.
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Offline Asheram

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Re: Add class limiters to NA1
« Reply #1 on: May 08, 2018, 03:11:29 am »
+1
ory, right now theres is only 5 ppl on game. And you do realize why that isn't possible right with the nature of crpg? In NW theres also set in stone classes too, same as native (except the only way to limit ranged and cav in native is for an admin to set percentages).

If they did this then they should let you change the class of the character you want to gain xp on and not have to go play on an alt because of some class limiter.
« Last Edit: May 08, 2018, 03:16:26 am by Asheram »
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Offline Morris

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Re: Add class limiters to NA1
« Reply #2 on: May 08, 2018, 03:31:42 am »
+13
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Offline Asheram

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Re: Add class limiters to NA1
« Reply #3 on: May 08, 2018, 03:57:09 am »
+1
what is needed is an autobalancer that does what you are saying keeps teams ranged/cav numbers evened out.
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Re: Add class limiters to NA1
« Reply #4 on: May 08, 2018, 06:59:50 am »
+8
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Offline Morris

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Re: Add class limiters to NA1
« Reply #5 on: May 08, 2018, 07:06:24 am »
+4
aaah yes... life as a sex symbol is difficult to be sure
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Offline njames89

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Re: Add class limiters to NA1
« Reply #6 on: May 08, 2018, 12:26:25 pm »
+12
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Offline Oberyn

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Re: Add class limiters to NA1
« Reply #7 on: May 08, 2018, 02:40:45 pm »
+6
nice

Now do me
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Offline njames89

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Re: Add class limiters to NA1
« Reply #8 on: May 08, 2018, 02:41:10 pm »
+2
Nice stache bro.

Jeeze you and Sandy with your long hair. Someone might almost think you guys are
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Offline Jacaroma

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Re: Add class limiters to NA1
« Reply #9 on: May 08, 2018, 02:53:24 pm »
+4
nice

Now do me
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i don't think anybody would "do you"

Offline njames89

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Re: Add class limiters to NA1
« Reply #10 on: May 08, 2018, 02:55:13 pm »
+3
i don't think anybody would "do you"

Blonde hair and blue eyes? Idk man seems like Oberyn's type.

Offline traxits

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Re: Add class limiters to NA1
« Reply #11 on: May 08, 2018, 10:53:19 pm »
+1
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that's my hair not a hat, that's what happens when you use actual product and not whatever animals semen you collect for your hair
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Re: Add class limiters to NA1
« Reply #12 on: May 08, 2018, 11:56:41 pm »
+1
that's my hair not a hat

that's a headrest not your hair
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Offline traxits

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Re: Add class limiters to NA1
« Reply #13 on: May 09, 2018, 12:04:45 am »
0
that's a headrest not your hair

oh i get it now wow i'm a dumbass yeah i was in me car headrests do exist fuck me
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Re: Add class limiters to NA1
« Reply #14 on: May 09, 2018, 12:05:00 am »
+5
nice

Now do me
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