It's awesome how you devs have great plans for the mod's future for years to come. There's just the problem that crpg is now easily the deadest mod alive and would need some motivation for players like... now.
I suggested free respecs to let people try out new stuff as they please for the time being, so at least the ones still playing are a little more active. I know you'd rather have paid respecs, which is also cool, except the m*o*d is d*e*a*d (seriously... you censored that?...) and you don't seem to realise that, if you want to keep it alive, now would be the time to "bridge" a kind of critical phase with extraordinary measures.
When you (un-)balance item stats, you never get tired of stating how everything can still be reverted in the future. Then why don't you try something really fresh under that premise? Add guns to DTV and see what happens. Re-implement the old grenade script (that I only heard about...) for DTV that used to be attached to the smoke bomb. If it's a mistake, revert it. In any case, people will want to see new stuff like that and give it a try. Both shouldn't take any longer than adding "apples" to the mod, because content/models should be available.