clearly, this round of strategus has gone off the rails. it turns out that the discount bug was still repeatable thanks to the wonders of strategus's great terrible structure, and also the production point creation/amounts were generally considered absurdly high. given the rather shaky nature of NA strategus, i wasn't too keen on doing a full reset and starting a new strategus round, and resetting EU by itself wasn't a good option either. neither is the option of doing nothing, especially with the disappearance of strat goods, things need to be set right.
so, to alleviate the problem, i'll be resetting each and every player's silver (strategus gold or whatever) back to some amount (more than starting), all strat goods (equipment and goods) will be removed, and also the PP of each town will be reset, as well as the upgrades made. there will be no refund for any of this, even if a player did not come into contact with any 'counterfeit' silver. it's unfortunate, but i believe it's the best solution
came to the conclusion that having a semi-fixed economy with little player work erased was more important than having a fully-fixed economy and lots of player work wipe. as of now, the plan is to remove cheated silver/goods, revert fief upgrades, silver, PP, and leave everything else untouched. essentially, players will not see a large portion of their work deleted
why this?
clearly, the economy in strat needs to be dealt with. unfortunately, there isn't any way to do this without negatively impacting players that were not involved. the economy had to be restored to a point before any of that fake cash got poured in. to do that, i could either do a full reset (bad for na), roll the entirety of strategus back (wipe all work done for two weeks), revert player/towns to a normal state (what i am doing), or just let this strat die quickly (quite a few eu players are not interested in playing until this is fixed, which i completely understand. i'd rather have them back)
doing this revert isn't a fantastic option. it penalizes all players equally, even those who spent a lot of time trading clean goods/money. but as of now i see it as the least shitty option. since it's fairly time-sensitive, i'm going to roll with it. expect the results to be out in the next few hours
on a side note, apologies for the wacky stuff that happened while i was attempting to fix the equipment box bug. goods were lost, things were remapped, and it was frustrating for me as well as you guys. also, i should have addressed the PP issue in strat far earlier. i was a bit worn out, and let the issue slide for a week or two. at least next strat should go smoother