Finally, the bloated, half-dead body of Strat 6 has been mercifully smothered with a pillow, and some spine-tingling SQL queries. Despite my rather carefree queries, the reset seems to have completed without any major bugs. I'll post the results of Strat 6 as soon as I can sift out the results from its mess.
Strategus Round 6Faction ResultsEUFaction | Villages | Castles | Towns | Total Fiefs | Score |
Northern Alliance | 15 | 12 | 8 | 35 | 71 |
UIF | 28 | 9 | 2 | 39 | 54 |
Bros never die! | 9 | 4 | 2 | 15 | 25 |
Eques | 6 | 4 | 2 | 12 | 20 |
SatisFACTION | 0 | 3 | 2 | 5 | 14 |
Partisans | 7 | 1 | 1 | 9 | 13 |
Deutschritterorden | 0 | 2 | 2 | 4 | 12 |
Ulfuria | 3 | 1 | 1 | 5 | 9 |
Sultans Guard | 2 | 3 | 0 | 5 | 8 |
Burg Krems | 5 | 1 | 0 | 6 | 7 |
Highly intelligent Zulu tribe | 5 | 1 | 0 | 6 | 7 |
No Faction | 5 | 1 | 0 | 6 | 7 |
alone_againn | 2 | 0 | 1 | 3 | 6 |
Wolves of Fenris | 1 | 0 | 1 | 2 | 5 |
Melee: Battlegrounds | 1 | 2 | 0 | 3 | 5 |
Borovs | 3 | 1 | 0 | 4 | 5 |
ZULUL | 4 | 0 | 0 | 4 | 4 |
Fallen_Brigayd | 2 | 0 | 0 | 2 | 2 |
Lions knigth order | 2 | 0 | 0 | 2 | 2 |
Srpska | 2 | 0 | 0 | 2 | 2 |
Targaryen | 2 | 0 | 0 | 2 | 2 |
Bazeck Peasants | 1 | 0 | 0 | 1 | 1 |
Berkers | 1 | 0 | 0 | 1 | 1 |
Defenders of Yaragar | 1 | 0 | 0 | 1 | 1 |
Knights Templar | 1 | 0 | 0 | 1 | 1 |
Long Axe Tribe | 1 | 0 | 0 | 1 | 1 |
Ordinum Sanguinem | 1 | 0 | 0 | 1 | 1 |
Villagers_of_Fearichen | 1 | 0 | 0 | 1 | 1 |
NAFaction | Villages | Castles | Towns | Total Fiefs | Score |
Holy Order of Tammo | 12 | 5 | 3 | 20 | 34 |
The Calradian Confederacy | 6 | 4 | 3 | 13 | 26 |
The_Den_of_Evil | 5 | 1 | 2 | 8 | 15 |
The Holy chadzian EMpire | 2 | 1 | 2 | 5 | 12 |
ASSINGTONS HOST | 6 | 1 | 1 | 8 | 12 |
Mossback CoProsperity Sphere | 5 | 3 | 0 | 8 | 11 |
Twin Rivers Duchy | 5 | 3 | 0 | 8 | 11 |
MERC | 4 | 3 | 0 | 7 | 10 |
WARRIORS OF HELL | 5 | 1 | 0 | 6 | 7 |
The Lowly Forest Bandits | 2 | 0 | 1 | 3 | 6 |
Hounds_of_Chulainn | 1 | 2 | 0 | 3 | 5 |
Tide Pod Induced Artisim | 0 | 0 | 1 | 1 | 4 |
No Faction | 2 | 1 | 0 | 3 | 4 |
The Lost Legion | 2 | 1 | 0 | 3 | 4 |
Southern_Bandits | 1 | 1 | 0 | 2 | 3 |
Tasa Clan | 1 | 1 | 0 | 2 | 3 |
Wales | 1 | 1 | 0 | 2 | 3 |
Likable Perpetrators | 0 | 1 | 0 | 1 | 2 |
Steppe Raiders of the Crow | 2 | 0 | 0 | 2 | 2 |
Berkers | 1 | 0 | 0 | 1 | 1 |
Free Peasants of Fisdnar | 1 | 0 | 0 | 1 | 1 |
xD | 1 | 0 | 0 | 1 | 1 |
Yoshi Caliphate | 1 | 0 | 0 | 1 | 1 |
Most Renowned Heroes of Strategus 6Top 15 of EURank | Hero Name | Renown |
1 | Kratos | 160848707 |
2 | Faustri_the_Bro | 89226610 |
3 | Bluishgreysson | 59049355 |
4 | Fallen_Torben | 54421512 |
5 | Kalmarunionen_Arn | 54421512 |
6 | Chris_the_Bro | 50611973 |
7 | Avenge_ | 49127359 |
8 | Exiled_Overkill | 42508185 |
9 | Farthur | 42489399 |
10 | Tormatun_Odysseus | 37788105 |
11 | Normanne_Krabat | 35842986 |
12 | OdE_Thorvic | 35233006 |
13 | DarsonPL | 32649284 |
14 | DRO_MrOtto | 31464761 |
15 | Merc_Tomayus | 31393942 |
Top 10 of NARank | Hero Name | Renown |
1 | Duke_Bryggandt | 81603080 |
2 | Northern_Emperor_Blue | 79391564 |
3 | Lady_Sweetcheeks | 59331920 |
4 | Jacaroma | 42924456 |
5 | GOBBLIN_SS_SASSINGTON | 39168573 |
6 | Rando | 38641005 |
7 | Saturn | 32673103 |
8 | Pollux | 30454437 |
9 | Marshal_James_III_of_Acre | 29549812 |
10 | Salub | 29182601 |
In memorium to comeChanges in Strat 7:-Bufixes. Lots of them. As of now, the only bugs I'm aware of are the equipment box bugs, and small siege tower. Oh, and psuedonyms. Battle loot result has been fixed, peasant gear is fixed, etc
-Movement speed. It's been increased by a factor of 4. I'd like things to move quicker this strat
-Tick generation. Sorry, passive tick generation has been decreased back down to old levels. However, a hotfix soon (tm) will increase tick generation by playing game
-Criminals. Unfortunately, the efforts in late Strat 6 to keep the bad guys out have failed. Crime has returned, but only to castles and towns.
-Fiefs. The map has been radically changed, especially on NA side. Both NA and EU had their fief numbers reduced (to increase contention for fiefs), and the relative distribution of fief types has shifted towards more villages
-Villages.
Additional buffs for villages to come soon-Nighttime. Increased to 12 hours, to prevent shitty 4am battles. I'll likely do further work on this to ensure that battles are fought at prime times.
-Roster cap. Back down to 50
-Tweaks here and there. I can't remember everything that I've changed right now, but I'll update this more when anything comes to mind.
End Date:At the moment, I'm not going to set a hard end date for this strategus. But, it's highly likely that it will be a shorter one, and see many updates/improvements as it plays out. There were many features that I planned to implement (certainly a good few ones have been discussed in threads), sadly I couldn't remember many, if any at all. All I remember is that there were some rather cool ideas people came up with that would be great to add to this strat. Now that the weight of needing to work on strat reset is off my shoulders, I can work on implementing those features.
As with my patchnotes post, I'll update this more in the coming days. It's been a long day, and I know that I've forgotten at least a moderate amount of changes. In any case, I'm pretty gosh darn pleased to have gotten this completed. Not at all like I gave my word I'd have this done last week.
Ahem.But, the strat reset will be no later than say, February. that means no later than 11:59 PST on February 28th. It'll probably be earlier
yeah, my bad. this was rather daunting, and I was holding out the past few weeks waiting for chadz&co to come take a look at the bugs. sadly that didn't happen, but at least the bugs got fixed regardless. (ok, most the bugs)