So how do you make a ranged cap?
A slot system, where there is like 20% cap per team on bow/xbow ranged? If you come too late, you can still spawn but without your ranged equip. Same for cav, latecomers spawn without mounts. We will probably have some crusaders then, while being inf melee "jamming" slots with donkeys and crap launchers for the lulz. How will it work with banner balance or auto-balance in general? Is there a better way than assigning slots by "first come first served"?
Native has already a built in cap system, why not use the same?
2 ranged per 10 people is more than enough i think.
I wasn't talking to you Panos. I don't classify you as delusional.
My apologies then!
10 competent shielders beats 10 competent archers
So, thats your solution to the problem? Everyone should respec to shielders so a bunch of robin hood/legolas wannabes can have their "fun"?
And dont speak about the 0 shield skill shields, because they are shit, you saw it yourself last night, even though I was "protecting" myself, I still got shot.
So yeah, IMO a ranged cap is a must, or sooner or later c-rpg will be dead again, wether you like it or not.