ADD TO NA ROTATION IMOthis map CAN often result in the merry-go-round occurrence you sometimes see it maps like this, but I think this was a very fun and diverse map that gave every class a chance to do some work without favoring anything particularly.
this size, diversity, and cover in this map is just so fun and it's a classic cRPG map I remember loving. plz return to NA1
also a classic crpg map I feel has a great balance of cover for infantry in the middle while having vantage points for ranged here and there. cavalry has to generally battle on the outside ring but can still be useful in the middle.
i'm not sure if this is the map I remember (the top down images are somewhat deceiving), but if this is the map that has some partial forests on the outskirts, then I remember this map as being extremely fun and somewhat balanced for ranged/melee. plus if it does have some ranged favoritism, we do have the newly lowered shield difficulties that has encouraged more players (including myself) to carry shields.
REMOVE FROM NA ROTATION IMOthis map feels like a genuine clusterfuck since the majority of the melee action takes place on a sloping hill that favors one teams melee and ranged while the cavalry has to try its best to battle it out on the outskirts where it's not really helping anyone.
the huge slopes all over the town are so cancer for melee and cavalry and just let agi throwers kite like nothing else. generally a map i sit in spectate until it's passed
sorry if this is too many maps for one opinion request, but i think it's pretty manageable
ALSO ive been trying to access my mapmaking module to construct some new, fun maps but it always crashed upon loading when being launched with the warband launcher, and doesnt let me enter edit mode when I try to host an edit map on cRPG launcher