Author Topic: Effective WPF  (Read 934 times)

0 Members and 1 Guest are viewing this topic.

Offline Jarl_Onurb

  • Count
  • *****
  • Renown: 201
  • Infamy: 12
  • cRPG Player
    • View Profile
  • Game nicks: Onurb
Effective WPF
« on: January 17, 2018, 07:39:44 pm »
0
All I know is that you have to reduce your WPF according to your armor weight (after 10 kg/pounds/whatever) and also reduce it according to your PD/PT, and I have heard that IF not only gives you 2HP but it also negates some armor weight.

But does anybody knows the exact formula for calculating the Effective WPF?

Offline njames89

  • the Old Leaf
  • Supreme Overlord
  • *******
  • Renown: 1488
  • Infamy: 457
  • cRPG Player
  • Deus vult, Dieu le veut, God wills it!
    • View Profile
  • Faction: Kingdom of Acre, The Holy Chadzian Empire
  • Game nicks: King James IV, John IV, Temujin of the Wolves, William III
Re: Effective WPF
« Reply #1 on: January 17, 2018, 08:08:29 pm »
0
I have heard that IF not only gives you 2HP but it also negates some armor weight.

Can confirm this is true but I don't have the exact formula.

Offline Casul

  • King
  • **********
  • Renown: 1010
  • Infamy: 138
  • cRPG Player Sir White Bishop
  • I like animals
    • View Profile
  • Faction: plate goons club, Krems
  • Game nicks: Cassi, Antarctica
  • IRC nick: Cassi
Re: Effective WPF
« Reply #2 on: January 17, 2018, 08:40:29 pm »
0
It does negate armour weight for your effective wpf but not for movement right?
Maybe if Coronoa virus gets rid of 50 percent or more of the world population we can do without a pope and religion.

Offline Jona

  • Balancer
  • *
  • Renown: 1372
  • Infamy: 376
  • cRPG Player Sir Black Bishop
  • OG Agi Whore
    • View Profile
  • Faction: Hounds of Chulainn
  • Game nicks: Jona, Siegafried
Re: Effective WPF
« Reply #3 on: January 17, 2018, 08:46:31 pm »
0
I thought this was one of San's many changes that were ultimately reverted because the code was sloppy and it put unnecessary stress on the servers? I recall it being implemented to combat min-maxers since IF has a tendency to be viewed as an extra point dump and nothing more.
visitors can't see pics , please register or login


"I'll have my lance aimed at Jona's knees and he'll jump up, run up my lance and kill me." -Dalfador