Author Topic: gib maps  (Read 745 times)

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Offline BlackxBird

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gib maps
« on: January 16, 2018, 12:53:06 am »
+1
Most of the maps on EU1 are not made for a pop under 50 players. And 50% are actually pretty shitty. If there is one team without ranged and 5 in the other team, those 5 just have to go on the open field and they are absolutely unattackable.

I don't really think ranged is op, I get shot every round and I would appreciate a reduction of the accuracy, but those shots mostly don't do enough damage to get me down before I can get into melee.

But I can understand why so many people QQ about ranged, as most people can't accept the fact that they are sometimes not able to attack someone or kill someone even though they are maybe way better. Problem is: They do anyways and just hope they don't get hit. When we Eques sometimes play with like 10-15 players late at night we most likely get absolutely destroied, cuz every ranged is in the enemy team and if those people play it halfways intelligently we are having a ridiculously hard time winning a round (as we shitheads all play 2H). And I'm fine with that, but being unable to dominate a server with a huge mass of 2H is kinda sad, even though it is understandable. But every now and then a real melee map would be amazing.

Can't we make a new map poll? The last one is ages ago and I'm pretty sure the maps selected weren't implemented. The last new map in the rotation is Tütes viking village thingy. Which is one of the most hated maps by most players. (Not insulting Tüte in any way, but that map sucks.)

Offline Torben

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Re: gib maps
« Reply #1 on: January 16, 2018, 09:57:00 am »
0
no no no fuck tüte.

but seriously remove that map,  and put into normal rotation at least arena and that weird pub brawl thingy.  everyone loves those.
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Offline Panos_Tournament

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Re: gib maps
« Reply #2 on: January 16, 2018, 10:10:29 am »
0
IMO ALL the native maps should be in the map rotation, and just create a good map rotation all around them.

All in all, all we need is 20 good maps.

Offline Casul

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Re: gib maps
« Reply #3 on: January 16, 2018, 01:21:15 pm »
+7
less field, more village and city
Maybe if Coronoa virus gets rid of 50 percent or more of the world population we can do without a pope and religion.

Offline BlackxBird

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Re: gib maps
« Reply #4 on: January 16, 2018, 05:46:25 pm »
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less field, more village and city

that's what I wanted to say :)

Offline Casul

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Re: gib maps
« Reply #5 on: January 16, 2018, 09:47:14 pm »
+6
The first second after team spawned on a completely open field map:

(click to show/hide)

5 seconds later:

(click to show/hide)

giving up as last man standing because enemy team got 5 archers left.

(click to show/hide)
« Last Edit: January 16, 2018, 09:51:24 pm by Cassi »
Maybe if Coronoa virus gets rid of 50 percent or more of the world population we can do without a pope and religion.

Offline Blackbow

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Re: gib maps
« Reply #6 on: January 22, 2018, 03:33:51 am »
+2
me and helot were on chinese server fewdays ago and they have some old good maps way better than on eu1 :'(


The first second after team spawned on a completely open field map:

(click to show/hide)

5 seconds later:

(click to show/hide)

giving up as last man standing because enemy team got 5 archers left.

(click to show/hide)

lol how to resume crpg in 3 gif =p
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