Author Topic: Stuffs  (Read 758 times)

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Offline Zeltino

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Stuffs
« on: January 04, 2018, 09:51:23 pm »
+8
Inspired by StigUI
ZelUI: cRPG HUD Customizer
Creative name, isn't it?

Note: I posted this in the "General Off Topic" section since this application is nowhere near done, but i would appreciate if some people were willing to test this and give me some suggestions/feedback.


What is this?
As the name indicates, this program has the purpose of allowing you to easily modify any element(HP-Bar, EXP-Bar, etc.) of the battle-HUD. 

Current features:
  • Move HP-Bar
  • Resize HP-Bar
  • Remove frame around HP-Bar
  • Make HP-Bar transparent
  • Easily save your changes so that you can load them again without too much trouble after game patches

Planned features:
  • Possibility to move/remove any other element
  • Although this has little to do with the UI: Options that let you remove nights
  • (Maybe) UI-Skins

In-game Screenshots:
(click to show/hide)

Application Screenshots:
(click to show/hide)

Download:
https://www.dropbox.com/s/n3yosyrdg1tb9qk/ZelUI.exe?dl=0
(The program is save, i promise)


I would really love to hear your feedback or what you want to have implemented next! (If people are still interested in such HUD-Customizers that is)
« Last Edit: January 04, 2018, 10:14:16 pm by Zeltino »

pogosan

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Re: Stuffs
« Reply #1 on: January 05, 2018, 12:02:45 am »
+2

Offline Zeltino

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Re: Stuffs
« Reply #2 on: January 05, 2018, 10:27:19 am »
+1
1. Make length/width slider change the length to both sides instead of to the right. If I position the bar in the center, it seems more intuitive that increasing a length would keep it centered, while getting longer. Maybe a radio button to keep both modes.

2. Add a box for manual input in pixels/percents for precise positioning. So if I enter 50% or 960px (for 1080p), the bar would be centered.

5. Show in-game screen with other UI elements so they don't get overlapped by the HP bar once applied.

4. Allow resizing the window and/or making it full screen because it's a bit too small.

Will add those things in the next update!

3. Add a slider for opacity strength.

In order for that to happen i would have to find out how to edit dds files (Textures) programmatically so don't count on it in the near future. I can however add several textures with different levels of opacity so the user can choose between for example: 25%, 50% or 75% transparency.

6. Not sure if it's possible, but would be pretty cool to have a vertical HP bar.

(click to show/hide)
Jokes aside, i'm not too familiar with the way that warband does these things, but from what i've seen so far i don't think it's possible  :?