Author Topic: Timer  (Read 937 times)

0 Members and 1 Guest are viewing this topic.

Offline Spartacus

  • Baron
  • ****
  • Renown: 127
  • Infamy: 9
  • cRPG Player Sir Black Knight
    • View Profile
Timer
« on: November 07, 2017, 03:29:30 pm »
0
Is it intended to get redirected to the OKAM forum when clicking the timer?
I hope not
So thats NA, why do you care about EU? Are you trying to export freedom?

Offline njames89

  • the Old Leaf
  • Supreme Overlord
  • *******
  • Renown: 1488
  • Infamy: 457
  • cRPG Player
  • Deus vult, Dieu le veut, God wills it!
    • View Profile
  • Faction: Kingdom of Acre, The Holy Chadzian Empire
  • Game nicks: King James IV, John IV, Temujin of the Wolves, William III
Re: Timer
« Reply #1 on: November 07, 2017, 03:34:11 pm »
0
It's just a leftover from before. I believe professor intends to change that.

Offline Spartacus

  • Baron
  • ****
  • Renown: 127
  • Infamy: 9
  • cRPG Player Sir Black Knight
    • View Profile
Re: Timer
« Reply #2 on: November 07, 2017, 03:35:16 pm »
0
Well atleast its not 0:00:00:00 anymore :D
So thats NA, why do you care about EU? Are you trying to export freedom?

Offline njames89

  • the Old Leaf
  • Supreme Overlord
  • *******
  • Renown: 1488
  • Infamy: 457
  • cRPG Player
  • Deus vult, Dieu le veut, God wills it!
    • View Profile
  • Faction: Kingdom of Acre, The Holy Chadzian Empire
  • Game nicks: King James IV, John IV, Temujin of the Wolves, William III
Re: Timer
« Reply #3 on: November 07, 2017, 03:49:57 pm »
0
I believe it's now set for when the level revert patch and relaunch of crpg will take place.

Still shows as 0 for me though for some reason.

Offline njames89

  • the Old Leaf
  • Supreme Overlord
  • *******
  • Renown: 1488
  • Infamy: 457
  • cRPG Player
  • Deus vult, Dieu le veut, God wills it!
    • View Profile
  • Faction: Kingdom of Acre, The Holy Chadzian Empire
  • Game nicks: King James IV, John IV, Temujin of the Wolves, William III
Re: Timer
« Reply #4 on: November 08, 2017, 01:47:25 pm »
+4
Ah yes I spoke to professor and if the timer is bugged you just have to clear cookies for it to work. It is indeed also a count down to the level revert/patch of undestiny.

visitors can't see pics , please register or login


H
          Y
                    P
                              E

Offline RD_Professor

  • Supreme Overlord
  • *******
  • Renown: 718
  • Infamy: 31
  • cRPG Player
  • goon
    • View Profile
Re: Timer
« Reply #5 on: November 08, 2017, 10:06:52 pm »
+1
The one on forums is hardcoded to redirect to OKAM. I still haven't found where that is on the webserver yet. Fortunately, the timer on the crpg site is not, so that will direct to the right place.
shoot me on discord or real life

Offline Panos_Tournament

  • Earl
  • ******
  • Renown: 316
  • Infamy: 45
  • cRPG Player
    • View Profile
Re: Timer
« Reply #6 on: November 09, 2017, 12:13:04 pm »
+1
Looks like the mighty Panos shall slash some motherfucking Turks, again.


Let the Byzantine holy war re-begin.



NOBISCUM DEUS!!!

Offline Asheram

  • King
  • **********
  • Renown: 1107
  • Infamy: 124
  • cRPG Player
  • stuck in a never ending time loop
    • View Profile
Re: Timer
« Reply #7 on: November 10, 2017, 10:41:09 pm »
0
So the level revert is happening in a little over 2 hours, are all the stats on armor and weapons going back too plus the extra 5 strength requirements on armor that was added in the last year? Will my Byrnie that was was 9 str req and now is 13 str req go back to 9 str req?
Mortal Combat!ARYS "@Asheram you arent even what you stole from me bud"
PENDULUM
For everything that could have been At least we took the ride There's no relief in bitterness Might as well let it die

Offline Asheram

  • King
  • **********
  • Renown: 1107
  • Infamy: 124
  • cRPG Player
  • stuck in a never ending time loop
    • View Profile
Re: Timer
« Reply #8 on: November 10, 2017, 10:54:07 pm »
0
Also I am level 37 halfway to 38 now does that mean I will be level 35 and halfway to 36 after revert?
Mortal Combat!ARYS "@Asheram you arent even what you stole from me bud"
PENDULUM
For everything that could have been At least we took the ride There's no relief in bitterness Might as well let it die

Offline Asheram

  • King
  • **********
  • Renown: 1107
  • Infamy: 124
  • cRPG Player
  • stuck in a never ending time loop
    • View Profile
Re: Timer
« Reply #9 on: November 11, 2017, 01:08:01 am »
0
So the level revert is happening in a little over 2 hours, are all the stats on armor and weapons going back too plus the extra 5 strength requirements on armor that was added in the last year? Will my Byrnie that was was 9 str req and now is 13 str req go back to 9 str req?
So the recent 4-6 strength requirement increase changes for armor has not been reverted fully? Warcloks Byrnja is now 11 str instead of 13 but it used to be 9
Mortal Combat!ARYS "@Asheram you arent even what you stole from me bud"
PENDULUM
For everything that could have been At least we took the ride There's no relief in bitterness Might as well let it die

Offline RD_Professor

  • Supreme Overlord
  • *******
  • Renown: 718
  • Infamy: 31
  • cRPG Player
  • goon
    • View Profile
Re: Timer
« Reply #10 on: November 11, 2017, 03:52:38 am »
0
So the recent 4-6 strength requirement increase changes for armor has not been reverted fully? Warcloks Byrnja is now 11 str instead of 13 but it used to be 9
It hasn't been fully reverted yet, the values put down there are entirely subject to change. Mostly, I wanted to preserve the progression of difficulty in armors, but since the high armor armors have max difficulty 21 or so, the lower armor value armors did not get lowered as much. Given that the level drop was 4, I might end up lowering the difficulty of armors further to represent that.
shoot me on discord or real life

Offline Asheram

  • King
  • **********
  • Renown: 1107
  • Infamy: 124
  • cRPG Player
  • stuck in a never ending time loop
    • View Profile
Re: Timer
« Reply #11 on: November 11, 2017, 04:24:46 am »
0
It hasn't been fully reverted yet, the values put down there are entirely subject to change. Mostly, I wanted to preserve the progression of difficulty in armors, but since the high armor armors have max difficulty 21 or so, the lower armor value armors did not get lowered as much. Given that the level drop was 4, I might end up lowering the difficulty of armors further to represent that.
Well 11 is definately better than 13 as I can at least now use it with a 12 str build.
Mortal Combat!ARYS "@Asheram you arent even what you stole from me bud"
PENDULUM
For everything that could have been At least we took the ride There's no relief in bitterness Might as well let it die