Author Topic: Donkey team no longer developing M:BG / OKAM  (Read 134053 times)

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Offline IR_Kuoin

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #270 on: May 23, 2017, 10:02:00 pm »
+1
BIG BIG BIG! Update in the WORKS! guys ! : ) Soon new info will be put forth AND MAYBE steam page will get updated to show what is actually available : )))

New roadmap soon can't wait to show u ;)
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Offline Vibe

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #271 on: May 24, 2017, 12:17:23 am »
+4
new scam tactic revealed soon!

Offline Kadeth

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #272 on: May 24, 2017, 06:40:55 am »
+3
BIG BIG BIG! Update in the WORKS! guys ! : ) Soon new info will be put forth AND MAYBE steam page will get updated to show what is actually available : )))

New roadmap soon can't wait to show u ;)

holy shit i can't wait it's going to be EPIC !!
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Offline njames89

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #273 on: May 24, 2017, 12:52:23 pm »
+1
Roadmap for roadmap is in the works

Offline njames89

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #274 on: May 24, 2017, 01:23:09 pm »
0
That is actually planned believe it or not they made an announcement on discord about forum maintenance

Offline IR_Kuoin

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #275 on: May 24, 2017, 01:27:20 pm »
+1
That is actually planned believe it or not they made an announcement on discord about forum maintenance

Ban every user who critique the game and clean up threads and posts with negative attitude.
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Offline Vibe

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #276 on: May 24, 2017, 02:00:04 pm »
+2
Nobody can say there's no community for your game if you simply disable the forums!

Offline Molly

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #277 on: May 24, 2017, 03:59:12 pm »
0
That's probably more accurate than you'd think.

It does beg the question, if it's as hard as they have claimed to replace the roadmap and related information on Steam with the truth, how have they been deciding what to develop over the last 5 months?
[...]
Maybe they would run into legal troubles with Steam if they change the appearance and features too drastically at once. So they decided to take their time to phrase it very very carefully and in a legally non-harmful way that 90% of the promised features are canceled without replacement in any form?
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Offline njames89

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #278 on: May 24, 2017, 06:37:25 pm »
0
They haven't changed the page because it is most likely causing some minuscule trickle of income that the news devs are living off ramen noodles with.

They know if they change the page to reflect the actual game no one would ever buy the game and they would lose out on their collective couple packs of ramen.

Offline Molly

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #279 on: May 25, 2017, 10:10:16 am »
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Here's the mindblowing thing.

If the new team are employees of Warlock Wireless Ltd then they're subject to minimum wage laws. there's no way the minuscule trickle of income from current sales covers that alone. But maybe they're working on one of those 'self-employed' models where they're technically not employees or entitled to anything, but still have to work like one.

Or maybe this is volunteer work only. Based on one of the old Discord conversations it was clear Pogo didnt really know how many hours each member of the new team were dedicating to this project on an average day, or whether this was their only project.
An Indian programming army is actually behind the project now...
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Offline njames89

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #280 on: May 25, 2017, 01:31:37 pm »
+2
Oooo the bastards. The latest update is called "Nobles and Musicians".

Awesome! I know what you're thinking, this seems to harken back to the idea of player-driven interactions and self-appointed 'classes' as discussed as part of the open world right back at the beginning! I cant wait to see wh...

Oh... literally all the changes are to the 'last stand' mode vs bots... I guess they're all in on making this a game where 1 - 5 players can fight waves of bots.

I shit you not they added a population meter to the game that lists population as medium when there are 7 people online.

Offline njames89

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #281 on: May 25, 2017, 01:49:06 pm »
+1
I mainly shitpost in the discord. But I haven't even got the heart to shitpost them anymore.

Offline njames89

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #282 on: May 25, 2017, 01:55:21 pm »
+1
OKAM is literally worse than Syria. Excuse me as I weep into my sugarloaf

Offline Gravoth_iii

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #283 on: May 25, 2017, 03:56:44 pm »
+1
Seems like they added some sort of DTV mode. Might be fun.
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Offline njames89

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #284 on: May 25, 2017, 04:10:50 pm »
0
Similar to DTV but no unique units and no different wave types. Just more bots and more difficult bots as you defeat waves.

They call it Hold Your Ground.