Author Topic: Donkey team no longer developing M:BG / OKAM  (Read 135645 times)

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Offline Kaido

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #60 on: February 02, 2017, 10:02:49 am »
+2
Here we go again, back into the loop of cRPG. Feels like this mod is the final boss of the gaming industry. Not even their makers can make something that will be more fun and enjoyable than a game of 100v100 EU1 battle.

Give just 2-3 days of work and fix the website/strat/items. There are little bugs and shitty things like the  0:00:00:00 and news and stuff. Details are everything just give 2 days, you pay to keep the servers  for 7 years i think its reasonable.Even if the mod get 50 players max in afternoons it's still a reasonable amount than shutting yourselves from gaming community till your next project.

Offline The_Bloody_Nine

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #61 on: February 02, 2017, 10:06:21 am »
+4
Would be great if someone would get crpg back on track again, but I hope for his own good it won't be chadz. Don't think he would do it anyway.

Offline MacX85

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #62 on: February 02, 2017, 10:42:51 am »
+2
They still have rights to the engine, right? While all the assets like textures, models, mechanics, programming and even OKAM's concept might technically be property of the publisher, I can't really imagine Donkeys not being allowed to use the engine they made from scratch. Having the engine, it should be a lot easier and faster to develop a new game.

Well, I for one have never formally given away the rights of use of the assets I created externally (character model and some gear). Technically, they couldn't make the Donkeys not use those assets if I agreed to it. I guess same is true for everything other Freelancers created or maybe they themselves before they signed contracts.

Offline Nebun

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #63 on: February 02, 2017, 12:50:30 pm »
+13
For fuck's sake just buy bannerlord license and make strategus mod on it when it comes out. Like those other retarded mods for warband - with fire and sword, napleon and other crap.
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Offline naduril

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #64 on: February 02, 2017, 02:57:31 pm »
+4
For fuck's sake just buy bannerlord license and make strategus mod on it when it comes out. Like those other retarded mods for warband - with fire and sword, napleon and other crap.
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Offline Leshma

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #65 on: February 02, 2017, 03:52:20 pm »
+5
If chadz and co are Wireless Warlock ( AKA Donkey Crew )  they fired themselves? i truely dont understand.

Seems that UK has some laws in place that give game developer companies certain advantages over opening dev studio somewhere else. That is probably why Sony had so many studios in the UK few years ago. If I learned something from the train-wreck called Star Citizen is that there's a bunch of companies connected with single gamedev project. With few people in charge. I think Roberts bros and their lawyer have like 20 or so different companies registered on their name that are connected with Star Citizen, just in UK!

Anyway back to so called Warlock Wireless Limited. It is similar company like those in case of Star Citizen, not sure what is role of it but it is listing two names: https://beta.companieshouse.gov.uk/company/08859132/officers

Those two dudes or whatever (Ms could be typo or upcoming sex change) have quite a lot of companies registered on their name. Check bottom of this page for mutual companies. They are all the same like Warlock Wireless. Only exception is Daedalus Partners LLP which seems to be some kind of financial fund. The more I dig into start-up business, the way it is financed, the more I get the impression that whole thing is just another new way for money laundering :lol:

Offline Jambi

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #66 on: February 02, 2017, 07:21:12 pm »
0
 :wink:
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Offline AwesomeHail

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #67 on: February 02, 2017, 07:26:27 pm »
+2
I had been waiting.

Now my hopes are chrushed, and I can't even play crpg due to constantly disconnecting :\

Wish the Donkey Crew the best of luck, and hope they'll make crpg2 for bonerlords !
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Offline Cyber

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #68 on: February 02, 2017, 08:10:31 pm »
+1
Maybe go for a sandboxy spacegame next?

Somewhere in the back of my mind I seem to remember a talk about some space themed game by chadz, many years ago. Of course it couldn't have gone anywhere but i'm wondering for my own sanity if I am completely imagining it or was there something?

Offline Falka

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #69 on: February 02, 2017, 08:20:01 pm »
+2
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Offline Xesta

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #70 on: February 02, 2017, 08:31:22 pm »
+3
I would love to get my hands on a bannerlord c-rpg mod, maybe you could make it pay2play? I mean paying 15 $ for a great mod which would give me another 4k playtime would be a fair price, but I don't know if it is possible since TaleWorlds are the one deciding if we could actually buy mods for bannerlord or not. Heck, I don't even know if you guys even planned to bring out a c-rpg like mod for bannerlord, but still would be great if you do so.
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Offline The_Bloody_Nine

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #71 on: February 02, 2017, 08:37:26 pm »
+1
Somewhere in the back of my mind I seem to remember a talk about some space themed game by chadz, many years ago. Of course it couldn't have gone anywhere but i'm wondering for my own sanity if I am completely imagining it or was there something?

http://forum.melee.org/announcements/project-asinus-revealed!/msg426864/#msg426864

Offline Leshma

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #72 on: February 02, 2017, 09:46:46 pm »
0
I would love to get my hands on a bannerlord c-rpg mod, maybe you could make it pay2play? I mean paying 15 $ for a great mod which would give me another 4k playtime would be a fair price, but I don't know if it is possible since TaleWorlds are the one deciding if we could actually buy mods for bannerlord or not. Heck, I don't even know if you guys even planned to bring out a c-rpg like mod for bannerlord, but still would be great if you do so.

We'll probably hear news about Bannerlord in a month (GDC 2017) but I don't expect alpha during 2017.

Offline Asheram

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #73 on: February 02, 2017, 10:43:26 pm »
0
We'll probably hear news about Bannerlord in a month (GDC 2017) but I don't expect alpha during 2017.
I wouldn't get your hopes up for gdc, Taleworlds isn't on the list of companies that will be there.
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Offline Ikarus

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #74 on: February 03, 2017, 02:06:05 am »
+2
I wouldn't get your hopes up for gdc, Taleworlds isn't on the list of companies that will be there.
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