just please not OINK!!!! ![Mr. Green :mrgreen:](https://forum.c-rpg.net/Smileys/default/icon_mrgreen.gif)
lol
People just blame Krems, but think banner balance is what drove casuals away.
Without banner balance, the clan-oriented people were being driven away for the same reasons.
Banner balance is a feature that pleased them, displeased others; thats often what game features does, cant please everyone.
To say that "admins" being in some of the most popular clans are guilty of a game feature is all kind of stupid
![Razz :P](https://forum.c-rpg.net/Smileys/default/icon_razz.gif)
There was tons and tons of clans that rivaled with each others, it was actually one of the major reasons to play the game for a time: to have a clan that can dominate.
I was in a clan that wasnt able to dominate, but we had some good times. We were middle tier in that aspect.
When I couldnt have multi for a long time, it was as much because of randomness that because of banner balance (that was also semi-random). Not to forget there was the valor to aim for.
I think banner balance was a great idea, it simply suffered when the community dwindled and big clans appeared. And at that moment there was not 3000 active players...
![Laughing :lol:](https://forum.c-rpg.net/Smileys/default/icon_lol.gif)