Author Topic: The Epic  (Read 73512 times)

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Offline Taser

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Re: The Epic
« Reply #105 on: May 21, 2016, 11:33:04 pm »
+1
That's what signs and flags banners are for I guess...

So..

I also look forward to dick emblems and hello kitty flags and so forth. I expect nothing less.

 :D

That's a good guess though.
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Offline Rico

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Re: The Epic
« Reply #106 on: May 22, 2016, 03:50:51 pm »
+1
Sorry if me or someone else asked this before and I didn't read it, but is there going to be some type of medic class/skill?
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Offline MacX85

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Re: The Epic
« Reply #107 on: May 22, 2016, 03:53:58 pm »
+1
Sorry if me or someone else asked this before and I didn't read it, but is there going to be some type of medic class/skill?

I don't remember anyone addressing this. I'd like to know as well.

Offline Golem

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Re: The Epic
« Reply #108 on: May 22, 2016, 03:58:37 pm »
0
I don't think that would be historicaly accurate. Maybe we could increase our bloodclot attribute, though?
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Offline MacX85

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Re: The Epic
« Reply #109 on: May 22, 2016, 04:38:56 pm »
0
Who cares... it makes for good gameplay

Offline Golem

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Re: The Epic
« Reply #110 on: May 22, 2016, 04:52:13 pm »
0
Who cares... it makes for good gameplay

No it doesn't. You make it a vital part of gameplay and then your team gets shit medics and you're screwd.
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Offline Byrdi

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Re: The Epic
« Reply #111 on: May 22, 2016, 05:13:49 pm »
+5
No it doesn't. You make it a vital part of gameplay and then your team gets shit medics and you're screwd.

True.

I would be cool if there was medical skills that would benefit an army after a battle.
Such as limiting casualties by saving wounded/otherwise dead men.

Offline Taser

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Re: The Epic
« Reply #112 on: May 22, 2016, 05:14:32 pm »
+4
Long as it doesn't become a white mage thing during battles I'm good. Something that works outside of battles to patch people up isn't a bad idea imo. But I don't want a healer class in this game. Doesn't fit. A doctor setup would though.

Edit: Goddammit Byrdi.
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Offline Molly

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Re: The Epic
« Reply #113 on: May 22, 2016, 05:17:57 pm »
0
Yup, health regen or/and medic class would be/feel absolutely silly.

Some kind of pest doctor as a profession, some kind of field clinic to treat wounded is a different thing.
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Offline Golem

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Re: The Epic
« Reply #114 on: May 22, 2016, 05:34:25 pm »
0
Maybe, give bandages for treating bleed wounds, if that's a thing, but make it so everyone can have it.
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Offline Casul

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Re: The Epic
« Reply #115 on: May 22, 2016, 06:16:54 pm »
+1
health regen class

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Offline MacX85

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Re: The Epic
« Reply #116 on: May 22, 2016, 06:43:47 pm »
0
I like being a doctor in persistent world mod. You feel so popular all of a sudden :D

Offline Gurgumul

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Re: The Epic
« Reply #117 on: May 22, 2016, 07:49:10 pm »
+7
I like being a doctor in persistent world mod. You feel so popular all of a sudden :D
I like being a girl in real world. You feel so popular all of a sudden :D

edit: I'm not a girl irl ok? Stop sending me dick pics and looms.

Offline Asheram

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Re: The Epic
« Reply #118 on: May 23, 2016, 01:24:30 am »
+4
Sorry if me or someone else asked this before and I didn't read it, but is there going to be some type of medic class/skill?
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Offline Bryggan

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Re: The Epic
« Reply #119 on: May 23, 2016, 03:46:43 am »
+10
They should have doctors, but true medieval ones.  So if you get wounded and there is no doctor, you have a 50% chance of survival.  But if a doctor treats you, you then have a 10% chance of survival.

True.

I would be cool if there was medical skills that would benefit an army after a battle.
Such as limiting casualties by saving wounded/otherwise dead men.

That would be similar to the surgeon/healer skills/first aid skills in Warband single player.  But I just realized I have no idea how armies will work in this game.  Will you be followed by mindless bots that their owners will 'possess' right before the battle, or will you open a bag and the rank and file pour out.