Author Topic: 3D time.  (Read 1772 times)

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Offline ecneruaL

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3D time.
« on: January 09, 2011, 05:12:11 pm »
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http://ecnerual.deviantart.com/?loggedin=1#/d36ods8 I have just made my first 3D work with Illustrator/photoshop I would like to have comment on it ! :p

Offline Erika_Furudo

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Re: 3D time.
« Reply #1 on: January 09, 2011, 06:36:11 pm »
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It was good but;

White object on white background isn't really the best.

You can see the object, but you still want to be gentle to the viewer.

Offline Noctivagant

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Re: 3D time.
« Reply #2 on: January 16, 2011, 04:02:05 am »
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Offline SalmonGod

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Re: 3D time.
« Reply #3 on: January 16, 2011, 08:03:38 pm »
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www.sayginsoher.com


ahhh.... ziggurat vertigo.... how I miss that level

I'm also a digital artist, specializing in hi-res 3d sculpture, currently looking for work.  Don't have a nice website or a bunch of awards to show off though, which I'm sure is part of my problem.

My Portfolio

Offline Noctivagant

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Re: 3D time.
« Reply #4 on: January 17, 2011, 01:20:46 am »
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ahhh.... ziggurat vertigo.... how I miss that level

I'm also a digital artist, specializing in hi-res 3d sculpture, currently looking for work.  Don't have a nice website or a bunch of awards to show off though, which I'm sure is part of my problem.

My Portfolio

Well I left working for the industry long ago, then forced myself to open my mind for a different view about the whole thing. Awards are not necessary if you are aiming to be a concept artist and very difficult to achieve in Illustration business. But if you insist to work for the industry, aim for low poly there is a great demand on that field.
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