Author Topic: Melee: Battlegrounds is dead! Long Live....  (Read 65946 times)

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Offline Mr_Oujamaflip

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Re: Melee: Battlegrounds is dead! Long Live....
« Reply #150 on: May 07, 2016, 12:10:49 pm »
+1
Fucking god damnb iposjobfoisuijnosg iorah; I want to play it...

Offline Azuma

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Re: Melee: Battlegrounds is dead! Long Live....
« Reply #151 on: May 07, 2016, 01:23:09 pm »
0
Hope the game allows Japanese characters, so I can go full weeabboooo bundle of sticks.  :oops:
Hell yeah !! I wanna be an asian Archer like my avatar, and rek a castle just by shooting an arrow !  :twisted:

Will there be the seasons ?! Like Bannerlord? At least Summer/Winter ?

We cannot talking about "how many hours will be the nights", we don't know about how annoying/good it will be.

But... I cannot really realise the whole stuff.. It's a kind of open world ? Witcher-like ?

I mean you'll can just walk with your horse across a huge map and see a lot of castle ? In fact : Strategus, but not clicking on a map, just playing it with your character. Isn't it?



Anyway, incredible work you've done guys, thanks. I'm hurry.

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Offline MacX85

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Re: Melee: Battlegrounds is dead! Long Live....
« Reply #152 on: May 07, 2016, 02:28:45 pm »
+1
I mean you'll can just walk with your horse across a huge map and see a lot of castle ? In fact : Strategus, but not clicking on a map, just playing it with your character. Isn't it?

Yes, it's a huge ass map

https://www.youtube.com/watch?v=KpkJSBYZMlM

Offline Oberyn

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Re: Melee: Battlegrounds is dead! Long Live....
« Reply #153 on: May 07, 2016, 03:17:32 pm »
+1
I have no access to the donor forums, but has there been discussion about character building at all? Stats and skill breakdowns, how they affect gameplay, and so on. Just the general gist of the mechanics.
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Offline Golem

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Re: Melee: Battlegrounds is dead! Long Live....
« Reply #154 on: May 07, 2016, 03:34:52 pm »
+3
I have no access to the donor forums, but has there been discussion about character building at all? Stats and skill breakdowns, how they affect gameplay, and so on. Just the general gist of the mechanics.

Not at all, as of yet.
This is about being straight out retarded. Children see in slow motion like owls.

Offline Azuma

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Re: Melee: Battlegrounds is dead! Long Live....
« Reply #155 on: May 07, 2016, 04:02:53 pm »
0
Yes, it's a huge ass map

https://www.youtube.com/watch?v=KpkJSBYZMlM

Yeah I knew this video =) But even if this is huge, actually, it isn't ^^ Just imagine 1000 ppl (not a lot for a "MMO"), 1000ppl can make castles, the whole map will be arrassed, castles EVERYWHERE, i can smell it, you know even some trolls or other russians.. =p will do ALL for blowing the map and get all key territories for themselves, you know what I mean?  :?

If you have played some construction sandbox games like Rust, Dayzmod Origins/Epoch, even Minecraft etc.. there is houses EVERYWHERE around the map, and not in a beautiful way like villages or stuff like that, but random trolling, even abandonned, houses..
I fear that..

I have no access to the donor forums, but has there been discussion about character building at all? Stats and skill breakdowns, how they affect gameplay, and so on. Just the general gist of the mechanics.

Thats exactly what i'm wondering too.
And loompoints system aswell.
But if that is a MMORPG, it has to get the classic MMORPG system, Am I wrong? Otherwise, why all MMO have the same level system.

In fact I'm also wondering if we will have the possibility to CHOOSE the size of the character ! Little, fat, tall, skinny, m.universe.. And if the skillpoints will have a impact on that. Like 46/3 build = Mountain man 8 feet ^^


Oh yeah I almost forgot...

OPTIMISATION.... :
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« Last Edit: May 07, 2016, 04:07:12 pm by Azuma »
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Offline MacX85

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Re: Melee: Battlegrounds is dead! Long Live....
« Reply #156 on: May 07, 2016, 05:03:52 pm »
+1
Yeah I knew this video =) But even if this is huge, actually, it isn't ^^ Just imagine 1000 ppl (not a lot for a "MMO"), 1000ppl can make castles, the whole map will be arrassed, castles EVERYWHERE, i can smell it, you know even some trolls or other russians.. =p will do ALL for blowing the map and get all key territories for themselves, you know what I mean?  :?

If you have played some construction sandbox games like Rust, Dayzmod Origins/Epoch, even Minecraft etc.. there is houses EVERYWHERE around the map, and not in a beautiful way like villages or stuff like that, but random trolling, even abandonned, houses..
I fear that..

I could be totally wrong but I don't think every player will be able to build stuff. I thought it was a priviledge for clan leaders or something.
Yeah, I really don't know much about those building games. I only very briefly played Rust once.


Quote
But if that is a MMORPG, it has to get the classic MMORPG system, Am I wrong? Otherwise, why all MMO have the same level system.

I don't think this will be a classic MMORPG in any way.

Quote
In fact I'm also wondering if we will have the possibility to CHOOSE the size of the character ! Little, fat, tall, skinny, m.universe.. And if the skillpoints will have a impact on that. Like 46/3 build = Mountain man 8 feet ^^

Customization is confirmed, yeah.

Offline Azuma

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Re: Melee: Battlegrounds is dead! Long Live....
« Reply #157 on: May 07, 2016, 05:33:50 pm »
0
I could be totally wrong but I don't think every player will be able to build stuff. I thought it was a priviledge for clan leaders or something.
Yeah, I really don't know much about those building games. I only very briefly played Rust once.


I don't think this will be a classic MMORPG in any way.

Customization is confirmed, yeah.

Thanks for answering mate =)

Only clans leaders ? Argh.. It seems a bit too much.. I mean, if I don't want to join any clan, i can't get my own roleplay fief ? QQ
Anyway I think the individual playing will have no chance to survive.

L'union fait la force, surtout dans les MMO..  :mrgreen:

RIP to the lonely wolfes.

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Offline MacX85

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Re: Melee: Battlegrounds is dead! Long Live....
« Reply #158 on: May 07, 2016, 05:56:22 pm »
0
Again, maybe I remember it wrongly. At least they said that factions who host cities will attract other players rather than everybody building their own towns.

Offline khelbyz

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Re: Melee: Battlegrounds is dead! Long Live....
« Reply #159 on: May 07, 2016, 07:02:07 pm »
+2
you can probably join a city and build some stuff in it (a shop, a house who knows) I think that's what they said when they first talked publicly of the project.

Offline Maestro

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Re: Melee: Battlegrounds is dead! Long Live....
« Reply #160 on: May 07, 2016, 07:04:35 pm »
+2
when will be announced the game by      publisher or any info about early accesss s        ssssssssssssssss

Offline F i n

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Re: Melee: Battlegrounds is dead! Long Live....
« Reply #161 on: May 07, 2016, 07:19:16 pm »
+6
Everyone will be able to build a hut in a forest if he wants to.

All we said is building a city REQUIRES more than one person to build and manage. Thats why we expect mainly clans to do so.

Macx86 stop spreading romours god damn it!

"Life was easier as a borderline alcoholic." (chadz, 2016)

Offline MacX85

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Re: Melee: Battlegrounds is dead! Long Live....
« Reply #162 on: May 07, 2016, 07:26:20 pm »
+2
Hey thanks for making me younger :D

Offline Azuma

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Re: Melee: Battlegrounds is dead! Long Live....
« Reply #163 on: May 07, 2016, 08:35:09 pm »
0
Everyone will be able to build a hut in a forest if he wants to.

All we said is building a city REQUIRES more than one person to build and manage. Thats why we expect mainly clans to do so.

Macx86 stop spreading romours god damn it!

That's good to hear =)

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Offline Gaz.Spencer

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Re: Melee: Battlegrounds is dead! Long Live....
« Reply #164 on: May 08, 2016, 12:15:15 pm »
+1
So when's the publisher announcing the game?