Author Topic: Gunpowder in cRPG  (Read 2521 times)

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Offline xElite777x

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Gunpowder in cRPG
« on: February 20, 2016, 04:36:13 pm »
-1
So I was thinking a early hand cannon (earliest handheld firearm) that would take a very long time to reload, be very inaccurate, but kill in one shot all or most times. Since they were so unwieldy I was thinking maybe not allowing the shooter to move while aiming them, and making them have a heavy weight of course. There are records of hand cannons being used in the 1300's by Europeans and even earlier versions in the East.

Medieval hand cannon from around 1350: https://www.google.com/search?q=First+guns&newwindow=1&biw=1920&bih=969&source=lnms&tbm=isch&sa=X&ved=0ahUKEwjV-o_21IbLAhWIPT4KHQxJDT8Q_AUICCgC#imgrc=HXp3QF-MktKmZM%3A
« Last Edit: February 20, 2016, 06:36:33 pm by xElite777x »

Offline Magafox9

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Re: Gunpowder in cRPG
« Reply #1 on: February 20, 2016, 04:38:41 pm »
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Would be interesting, dont think id mind seeing it.

Offline Sellka

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Re: Gunpowder in cRPG
« Reply #2 on: February 20, 2016, 04:40:13 pm »
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+1 Chad's role-playing Musketeers.
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Offline Penitent

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Re: Gunpowder in cRPG
« Reply #3 on: February 20, 2016, 04:42:06 pm »
+4
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I'm ok with something that takes like 3 slots and doesn't really work well, so as to not upset balance.

Like, 1 shot only.

Offline Skeith

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Re: Gunpowder in cRPG
« Reply #4 on: February 20, 2016, 05:41:33 pm »
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yes i agree  :D hand cannons for crpg plz

Offline Akavirius

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Re: Gunpowder in cRPG
« Reply #5 on: February 20, 2016, 06:37:03 pm »
0
Yes I was thinking about that today. Make it very strong, at least like the arbalest, with rather high projectile speed but very inaccurate, i mean EXTREMELY inaccurate so that it's unusable beyond 10m. Make it so it is very slow to reload, or not reloadable at all.
It could have a secondary blunt melee.

(click to show/hide)


Also maybe a shorter weaker variant to use from horseback.
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Offline Yeldur

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Re: Gunpowder in cRPG
« Reply #6 on: February 20, 2016, 07:20:47 pm »
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It should also require a very high level of Power Draw I think, a horseback version? No. It would be a waste of an item, HA are already weak as fuck, and giving them a more inaccurate variant of a ranged thing would just be a waste of time, if it WAS accurate it would be overpowered due to the ridiculous damage it would do.
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Offline HolyKnightTemplar

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Re: Gunpowder in cRPG
« Reply #7 on: February 21, 2016, 12:49:08 am »
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+1 This, Also I would like to have more then one shot.

Offline Bugnir

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Re: Gunpowder in cRPG
« Reply #8 on: February 21, 2016, 02:07:11 am »
+1
I recall you being able to buy bullets for like 55k a long time ago. Whatever happened to that item?

Offline Ufoinsky

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Re: Gunpowder in cRPG
« Reply #9 on: February 21, 2016, 07:05:55 am »
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Sure why not +1
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Offline sitvek

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Re: Gunpowder in cRPG
« Reply #10 on: February 21, 2016, 08:01:54 am »
+1
+1 would be k00l addition to this l0v3ly mod. add it please.

Offline Schoi

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Re: Gunpowder in cRPG
« Reply #11 on: February 21, 2016, 08:08:45 am »
0
I think it's a good idea, if the cannon is a single use item.

But no 400 length pike, fuck off with that shit.

EDIT: Usually I'd not support an idea like this, but the arbalest is now 24 strength requirement. A long maul and great maul are 24 strength, that patch making ranged useless, is retarded.
« Last Edit: February 21, 2016, 08:18:05 am by Schoi »
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Offline Rico

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Re: Gunpowder in cRPG
« Reply #12 on: February 21, 2016, 08:13:19 am »
+1
found an OSP some days ago that contains a hexagonal stick with a black circle on one end. certainly one of the most ugly items i haven seen in my life. it's so ugly i won't even post the picture because it may traumatize minors for lifetime. it happens to be a hand cannon firing super-edgy icosahedron bullets
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Offline xElite777x

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Re: Gunpowder in cRPG
« Reply #13 on: February 21, 2016, 09:47:42 am »
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found an OSP some days ago that contains a hexagonal stick with a black circle on one end. certainly one of the most ugly items i haven seen in my life. it's so ugly i won't even post the picture because it may traumatize minors for lifetime. it happens to be a hand cannon firing super-edgy icosahedron bullets

Let's see it

Offline blizz

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Re: Gunpowder in cRPG
« Reply #14 on: February 25, 2016, 09:42:50 pm »
+1
no offense to any of u but i would quit crpg and as everyone knows that shits hard, this is the reason ppl play this instead of napoleonic wars       
no guns ples