Author Topic: Rainbow Six: Siege  (Read 1937 times)

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Offline Mr_Oujamaflip

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Rainbow Six: Siege
« on: December 26, 2015, 05:52:55 pm »
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Has anyone got this? I picked it up and it's quite fun but I'm not sure how far the content will stretch.

Offline Algarn

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Re: Rainbow Six: Siege
« Reply #1 on: December 26, 2015, 06:34:29 pm »
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Has anyone got this? I picked it up and it's quite fun but I'm not sure how far the content will stretch.

Got it offered to me at christmas. Looks fun (and frustrating) for the first hours, but I don't know what's next. Plus it has a lot of points to improve, like putting more severe cooldowns for leavers, faster MM, better anti-cheat, etc..

Offline F i n

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Re: Rainbow Six: Siege
« Reply #2 on: December 26, 2015, 06:46:33 pm »
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Bought it, played it,, gave me bf4 vibes. Deinstalled. Will not touch again.
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Offline Xant

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Re: Rainbow Six: Siege
« Reply #3 on: December 26, 2015, 06:51:27 pm »
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Crappy consolized COD 54: Black Ops Elite Killer era FPS shooter.
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Offline Mr_Oujamaflip

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Re: Rainbow Six: Siege
« Reply #4 on: December 26, 2015, 07:01:00 pm »
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Bought it, played it,, gave me bf4 vibes. Deinstalled. Will not touch again.

It gave you BF4 vibes? I can't think of many modern shooters that are so far away from BF4.

Offline F i n

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Re: Rainbow Six: Siege
« Reply #5 on: December 26, 2015, 07:24:56 pm »
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Thats why i had high hopes in the once only real tactical shooter series. Now its all unlockables and giftwrap skins for a fucking assault rifle. No thank u. Too much arcade.

Arma 3 is the only shooter i can stand... The rest is quake on mushrooms.
"Life was easier as a borderline alcoholic." (chadz, 2016)

Offline Mr_Oujamaflip

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Re: Rainbow Six: Siege
« Reply #6 on: December 26, 2015, 10:56:45 pm »
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Oh I see what you mean.

I guess it's a way of keeping people playing once the actual gameplay runs out of surprises and not many games manage it without stuff like unlockable skins and weapons. That kind of stuff has never bothered me though.

Offline F i n

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Re: Rainbow Six: Siege
« Reply #7 on: December 26, 2015, 11:04:20 pm »
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I wouldnt mind either... but thats not what i expect when i buy rs.

The old games were just open. All weapons, all attachments, pure tactics and fun. I don't like the grind.
"Life was easier as a borderline alcoholic." (chadz, 2016)

Offline Butan

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Re: Rainbow Six: Siege
« Reply #8 on: December 27, 2015, 02:28:47 am »
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I also didnt like the grind, and how items are linked to class, in the beta. Until you find a class that perfectly fits your style, weapon/gadget-wise, you will rage a lot.
Apart from that, the gameplay is extremely solid, there is a lot of good synergy going on (paradoxically supported by the class system that restrict us) and teamwork is heavily encouraged.

Offline Algarn

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Re: Rainbow Six: Siege
« Reply #9 on: December 27, 2015, 04:32:36 am »
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Wait, what grind ? I mean, if there are a lot of defects when it comes to this game, but grind isn't one : the attachments are like extremely cheap, and after 10 hours, you basically have all the operators you care about, fully equipped, and secondary operators you only take when your fav ones are already taken, also fully loaded. Plus you're gifted a free booster to make your first renown points easier to get. The skins don't change anything but the weapon's appearance, and some are unlockable throught playtime, I mean, I don't know how this can even be called grindy and P2W. There are plenty of games where grinding is real, but this one isn't. I mean, just look at cRPG. THIS is grindy as fuck.

Also, if you got trouble choosing your operators, just watch vids about operators, and you'll see that there are mostly three kind of attackers : Support ones (Twitch,Thatcher, Fuze, IQ), Breaching ones (Thermite, Ash come to my mind), and shield ones (Fuze, Montagne, and Blitz), and three kind of defenders : Support (Doc, Rook), Ambushers (Kapfkan, Pulse, Smoke), and holders (Bandit, Jäger, Tachanga, Mute). It's quite simple, and quite complex at the same time. Just look for each operator's gameplay, and see what fits to you. I regret there's no kind of trial period for operators or something, or even a training range, thought.

Offline Mr_Oujamaflip

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Re: Rainbow Six: Siege
« Reply #10 on: December 27, 2015, 12:25:44 pm »
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Played a few more matches today, pretty tense at times. I just wish the progression system wasn't total wank.