Author Topic: Melee - First Devblog, and a warm hello from our studio in Belfast  (Read 13370 times)

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Offline Gravoth_iii

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Re: Melee - First Devblog, and a warm hello from our studio in Belfast
« Reply #60 on: November 17, 2015, 11:09:25 pm »
+2
Lies.

Hey, i never said it was a bad thing   :rolleyes:
Paprika: ...the Internet and dreams are similar. They're areas where the repressed conscious mind escapes.
http://www.youtube.com/watch?v=4VXQSs1Qfcc
http://www.youtube.com/watch?v=8LW6y-kgKtA
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Offline NejStark

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Re: Melee - First Devblog, and a warm hello from our studio in Belfast
« Reply #61 on: November 17, 2015, 11:26:38 pm »
+1
Cool video guys! Massive props for taking this fucking leap. Jesus, its exciting!
"A man on the steppe with no friends is as narrow as a finger; a man with friends is as wide as the steppe"

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Offline Spartacus

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Re: Melee - First Devblog, and a warm hello from our studio in Belfast
« Reply #62 on: November 18, 2015, 12:00:28 am »
+3
Yes I am in the video!!!!
(click to show/hide)
So thats NA, why do you care about EU? Are you trying to export freedom?

Offline xxkaliboyx

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Re: Melee - First Devblog, and a warm hello from our studio in Belfast
« Reply #63 on: November 18, 2015, 01:22:33 am »
0
Would be totally horrible not to use old familiar admins who are battle proven and basically the best guys in the universe. Instead take some completely by random lottery. That ought be good. Totally not getting abused the first second you go to a server :wink:

/jk. I guess it's far too early for that discussion. We don't even know which ones of us old admins are around and even want to be admins in M:BG. I guess we cross that bridge when we get to it.

I have counter points up the ass but you are correct. Not the right thread to do it. This is about the awesome devblog. I also had a "Office" vibe out of that video. I think they were serious though =)
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Offline F i n

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Re: Melee - First Devblog, and a warm hello from our studio in Belfast
« Reply #64 on: November 18, 2015, 02:50:58 am »
0
I think they were serious though =)

Obviously.
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Offline Paul

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Re: Melee - First Devblog, and a warm hello from our studio in Belfast
« Reply #65 on: November 18, 2015, 09:17:44 am »
+8
I liked the intro. Kinda like an 80s sitcom.

pogosan

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Re: Melee - First Devblog, and a warm hello from our studio in Belfast
« Reply #66 on: November 18, 2015, 11:33:09 am »
0

Offline chadz

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Re: Melee - First Devblog, and a warm hello from our studio in Belfast
« Reply #67 on: November 18, 2015, 11:37:42 am »
+7
Err.. I'm not sure what you think an intern is, but you might want to check your dictionary again :)

Offline Paul

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Re: Melee - First Devblog, and a warm hello from our studio in Belfast
« Reply #68 on: November 18, 2015, 11:46:03 am »
+7
A low- to no-pay slave, what else?

Offline Son Of Odin

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Re: Melee - First Devblog, and a warm hello from our studio in Belfast
« Reply #69 on: November 18, 2015, 11:48:21 am »
+1
Err.. I'm not sure what you think an intern is, but you might want to check your dictionary again :)

Government paid slaves to bring you coffee and/or guinness whenever you say so :lol:.
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Offline Vovka

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Re: Melee - First Devblog, and a warm hello from our studio in Belfast
« Reply #70 on: November 18, 2015, 11:51:02 am »
+1
good plan to wait out all of the most expected games 2014-2016 so the audience melee was higher  :P
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pogosan

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Re: Melee - First Devblog, and a warm hello from our studio in Belfast
« Reply #71 on: November 18, 2015, 01:54:06 pm »
+1

Offline Jacko

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Re: Melee - First Devblog, and a warm hello from our studio in Belfast
« Reply #72 on: November 19, 2015, 11:38:04 am »
+2
Hah, they don't have time for getting coffee there is work to be done  :lol:

But really though, they are team member just like anyone else, wouldn't work any other way.
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Offline Vibe

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Re: Melee - First Devblog, and a warm hello from our studio in Belfast
« Reply #73 on: November 19, 2015, 12:13:48 pm »
+7
Hah, they don't have time for getting coffee there is work to be done  :lol:

But really though, they are team member just like anyone else, wouldn't work any other way.

Is serr lobbying hard enough for a squatting animation? If not, employ more slavic people.

Offline Jaren

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Re: Melee - First Devblog, and a warm hello from our studio in Belfast
« Reply #74 on: November 19, 2015, 03:54:23 pm »
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Good to see the team still hard at work.

Cheers m8!
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