Author Topic: Melee - First Devblog, and a warm hello from our studio in Belfast  (Read 13369 times)

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Offline Son Of Odin

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Re: Melee - First Devblog, and a warm hello from our studio in Belfast
« Reply #45 on: November 17, 2015, 06:08:42 pm »
+1
Question: why is Nessaj in prison? Why did it take this long to catch him?

No reason needed. Just left behind in chadz's basement prison back in Austria.

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Offline chadz

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Re: Melee - First Devblog, and a warm hello from our studio in Belfast
« Reply #46 on: November 17, 2015, 06:09:58 pm »
+10
We would have brought him, but there's not one fucking office or house with a basement to be found here

Offline Son Of Odin

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Re: Melee - First Devblog, and a warm hello from our studio in Belfast
« Reply #47 on: November 17, 2015, 06:21:46 pm »
+1
Yeah you need a good basement to build a proper dungeon. Very hard to soundproof something that's above ground level :lol:
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Offline F i n

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Re: Melee - First Devblog, and a warm hello from our studio in Belfast
« Reply #48 on: November 17, 2015, 06:35:06 pm »
+6
you could always cancel the sound.  :twisted:
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Offline StonedSteel

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Re: Melee - First Devblog, and a warm hello from our studio in Belfast
« Reply #49 on: November 17, 2015, 06:42:10 pm »
0
lolololol, i totally promised i would never post ever again, but this is too funny

chadz "we are building a game we want to play, a game we would enjoy playing" solid statement really shows your passion to make quality over just a cash grab game, well said.

BUT THEN: when asked what class they would play...
"troll"
"axe thrower"
"merchant"
"im the guy who will shoot you in the back"
"probably the guy that will run away"
"whatever annoys other players"
"ninja"

etc etc etc. lol nothing but trolly game killing playstyles, literally only one person said sword and board \ legit melee.

A MOSTLY MALE DEVELOPER TEAM BUILDING A MEDIEVAL GAME...AND ONLY ONE PERSON ON THE ENTIRE TEAM HAS A LEGIT MELEE CLASS ( LOL AND ITS THE FUCKING CHICK ROFL )

not a good look.

(click to show/hide)
I REMEMBER PLAYING IN RAIN
THROUGH THE NIGHTFALL WITH FOG
THAT CLOGGED UP OUR EYES
BUT IM MORE HORRIFIED OF A MOD
I NO LONGER RECOGNIZE

Offline Son Of Odin

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Re: Melee - First Devblog, and a warm hello from our studio in Belfast
« Reply #50 on: November 17, 2015, 06:46:01 pm »
+1
you could always cancel the sound.  :twisted:

Could work with monotonous weeping sounds of distress. I think he probably has stopped all the yelling after few months of the Austrian retreat facility. It's like the Tibetan dark retreat except in Austrian retreat it's not done voluntarily :lol:

https://en.wikipedia.org/wiki/Dark_retreat
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Offline Uther Pendragon

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Re: Melee - First Devblog, and a warm hello from our studio in Belfast
« Reply #51 on: November 17, 2015, 07:11:52 pm »
+6
(click to show/hide)

I, too, am sad that our developers show some kind of humanity and humour, not just raw PR statements and srs bsns talk

Very nice blog, great to see things going well.  :D
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Offline vipere

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Re: Melee - First Devblog, and a warm hello from our studio in Belfast
« Reply #52 on: November 17, 2015, 10:10:29 pm »
+1
Question : are you gonna keep the same admins in MB ?

just so i know if i still have to pay vanguards admins for Ban immunity.

thanks.

Offline xxkaliboyx

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Re: Melee - First Devblog, and a warm hello from our studio in Belfast
« Reply #53 on: November 17, 2015, 10:14:41 pm »
+3
Question : are you gonna keep the same admins in MB ?

just so i know if i still have to pay vanguards admins for Ban immunity.

thanks.

No, that would be a horrible idea. New game, new blood, new faces.
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Offline F i n

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Re: Melee - First Devblog, and a warm hello from our studio in Belfast
« Reply #54 on: November 17, 2015, 10:19:39 pm »
+2
and a game thats moderating itself ... :)
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Offline BlackxBird

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Re: Melee - First Devblog, and a warm hello from our studio in Belfast
« Reply #55 on: November 17, 2015, 10:23:59 pm »
+1
No, that would be a horrible idea. New game, new blood, new faces.

When there are admins which were relyable in crpg for years, why would anyone not want to have them as admins? I mean like, if u go for new admins and in the beginning there would have to be a shitton of them, wouldnt it be hard to control them? Like, if they are all new and dunno what to do wouldnt it be shit for the community? Id rather have some old faces instead of some newbies who dunno how to do shit. (Even though most eu admins hate me lol)
« Last Edit: November 17, 2015, 10:27:47 pm by BlackxBird »

Offline Son Of Odin

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Re: Melee - First Devblog, and a warm hello from our studio in Belfast
« Reply #56 on: November 17, 2015, 10:34:07 pm »
+5
No, that would be a horrible idea. New game, new blood, new faces.

Would be totally horrible not to use old familiar admins who are battle proven and basically the best guys in the universe. Instead take some completely by random lottery. That ought be good. Totally not getting abused the first second you go to a server :wink:

/jk. I guess it's far too early for that discussion. We don't even know which ones of us old admins are around and even want to be admins in M:BG. I guess we cross that bridge when we get to it.
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Offline Miwiw

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Re: Melee - First Devblog, and a warm hello from our studio in Belfast
« Reply #57 on: November 17, 2015, 10:44:01 pm »
+2
You know, seriously, how you already have two interns... like this is gonna be great, you have a proper company and take it all seriously.   :D
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Offline Gravoth_iii

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Re: Melee - First Devblog, and a warm hello from our studio in Belfast
« Reply #58 on: November 17, 2015, 10:48:19 pm »
+1
lolololol, i totally promised i would never post ever again, but this is too funny

chadz "we are building a game we want to play, a game we would enjoy playing" solid statement really shows your passion to make quality over just a cash grab game, well said.

BUT THEN: when asked what class they would play...
"troll"
"axe thrower"
"merchant"
"im the guy who will shoot you in the back"
"probably the guy that will run away"
"whatever annoys other players"
"ninja"

etc etc etc. lol nothing but trolly game killing playstyles, literally only one person said sword and board \ legit melee.

A MOSTLY MALE DEVELOPER TEAM BUILDING A MEDIEVAL GAME...AND ONLY ONE PERSON ON THE ENTIRE TEAM HAS A LEGIT MELEE CLASS ( LOL AND ITS THE FUCKING CHICK ROFL )

not a good look.

(click to show/hide)

All of those were describing fin, except for ninjas, who is in no way game killing, if anything its been great for the mod in the very early stages.
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Offline F i n

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Re: Melee - First Devblog, and a warm hello from our studio in Belfast
« Reply #59 on: November 17, 2015, 11:05:11 pm »
+2
All of those were describing fin, except for ninjas, who is in no way game killing, if anything its been great for the mod in the very early stages.

Lies.
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