Author Topic: Patch notes/just give us a general idea?  (Read 13576 times)

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Offline Panos_

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Re: Patch notes/just give us a general idea?
« Reply #75 on: September 27, 2015, 01:23:27 pm »
0
shit, I wanted to modify and I pressed quote  :?
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Offline Dekkers

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Re: Patch notes/just give us a general idea?
« Reply #76 on: September 27, 2015, 02:06:17 pm »
+2
- Buff the damage of the lances, having to hit an archer 3 times is really lame, BUT REMOVE THE COUCHING ABILITY OF NORMAL LANCES
Yes, cavalry is supposed to balance archery on especially open maps, but seeing as horses die so quickly and archers can take hits it isn't quite so effective, thus making archer spam a pain in the arse even more than it should be.

- Increase the switching time from ranged to melee of the throwing lances, decrease their melee damage and speed
Suggested this myself, great way to stop people from abusing that animation.

- KEEP THE NEW 2H STAB
As often as I glance, this stab simply looks so much better and can still be effective from range. Also, many of us got used to it I suppose.

- Decrease the speed of heavy horses, add them more armour or HP
Either more HP for horses or less damage from arrows, but they do die a bit too easily now IMO.

- Increase the glance chance of 1h stabs from hug distance


- Increase the glance chance of 2d polearm stab from hug distance




Agreed with all of those ^

I don't necessarily dissagree with the other statements, but I simply don't know much about of them

Offline Richyy

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Re: Patch notes/just give us a general idea?
« Reply #77 on: September 27, 2015, 02:11:48 pm »
+2
- Increase the glance chance of 1h stabs from hug distance

yes, please

Offline Gurnisson

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Re: Patch notes/just give us a general idea?
« Reply #78 on: September 27, 2015, 02:22:19 pm »
+1
So what was the point of making regular bolts 0 slots? Now both type of bolts are going to be 0 slots, and the heaviest xbows 3 slots. That is pretty much the same as the heaviest xbows being 2 slots and the bolts being 1 slots... which was how it's always been. Could've just reverted it back?
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Offline mcdeath

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Re: Patch notes/just give us a general idea?
« Reply #79 on: September 27, 2015, 02:43:27 pm »
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I always thought Panos was a shitlord and a troll and he totally is. Not for nothing, this guy is making some damn good points and ways to balance the game as apposed to the shit you're trying to dump out on us.
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Offline DKNhz

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Re: Patch notes/just give us a general idea?
« Reply #80 on: September 27, 2015, 02:50:20 pm »
+1
1-HA damage cap taken off
2-Top tier horses hp slightly lowered
3-2H stab reverted - minor tweak to original stab(thank senni!)

1-brace yourselves empty server is coming
2-lel, top tier horses are weak as shit. so lowered for what actually? fist kills?
3-NO. we got used to it and the old one is so dumb.

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Offline Blackbow

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Re: Patch notes/just give us a general idea?
« Reply #81 on: September 27, 2015, 03:08:23 pm »
+2
Well matt says there are probably further changes in the works, but taken on it's own the nerf of the heaviest of horses along with the removal of the HA damage cap doesn't make much sense. Those poor lumbering bastards won't stand a chance.

well i agree on this, nerf hp on big tanky horses and remove ha dmg cap... is maybe not a good idea
remove ha cap dmg is ok coz their dmg was rly ridiculous but decrease hp on tanky horse is probably not a good idea...

i will probably respec ha =p
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Offline Panos_

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Re: Patch notes/just give us a general idea?
« Reply #82 on: September 27, 2015, 03:25:07 pm »
+4
I always thought Panos was a shitlord and a troll and he totally is.

thank you!

wait, what?..
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Offline _Zetan_

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Re: Patch notes/just give us a general idea?
« Reply #83 on: September 27, 2015, 03:27:31 pm »
0
Even though I love the idea of the HA dmg cap being taken off ,however,  the Top tier horses hp being lower is kinda dumb. In addition, the speed nerf on mounted range needs to be removed. The donkeys for one, the legs don't move on some maps, its almost like it glides in slow motion since the nerf. Ps, I hate the stone nerf, since not to many people play that class, as it is hard be a full rock thrower. I have a idea, leave the fucking game alone and let all classes be where they were originally.

Offline Nehvar

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Re: Patch notes/just give us a general idea?
« Reply #84 on: September 27, 2015, 06:20:53 pm »
+1
Making the heavy crossbow and arbalest three slots makes sense.  Making steel bolts zero slots doesn't...unless you're removing regular bolts entirely?  I think steel bolts would be fine staying at one slot and regular bolts at zero slots.
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Offline Finse

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Re: Patch notes/just give us a general idea?
« Reply #85 on: September 27, 2015, 06:55:49 pm »
+1
Making the heavy crossbow and arbalest three slots makes sense.  Making steel bolts zero slots doesn't...unless you're removing regular bolts entirely?  I think steel bolts would be fine staying at one slot and regular bolts at zero slots.

Think its for People who wants to use xbow as a second wep not primary, wouldh have thought its gonna raise the price of Steel bolts thou

Offline POOPHAMMER

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Re: Patch notes/just give us a general idea?
« Reply #86 on: September 27, 2015, 07:57:24 pm »
+19
Next patch: top tier horses will spawn already dead
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Offline pepejul

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Re: Patch notes/just give us a general idea?
« Reply #87 on: September 27, 2015, 08:00:53 pm »
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And shields half broken !
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Offline Dupre

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Re: Patch notes/just give us a general idea?
« Reply #88 on: September 27, 2015, 08:49:51 pm »
-1
Patch cancelled. Enjoy the same maps and wonky laggy combat.
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Offline POOPHAMMER

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Re: Patch notes/just give us a general idea?
« Reply #89 on: September 27, 2015, 08:52:47 pm »
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Patch cancelled. Enjoy the same maps and wonky laggy combat.

huh?
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