Author Topic: Patch notes/just give us a general idea?  (Read 13485 times)

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Offline McKli_PL

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Re: Patch notes/just give us a general idea?
« Reply #30 on: September 26, 2015, 10:28:48 am »
0
-HA damage cap taken off- LOL, so it will be buffed without 'lancer' angle idea? give them damage with angle 'nerf' :|
-Top tier horses hp slightly lowered- LOL, why? buff hp pool on light pony +5hp and +2 armor not buffing heavy :|
-Handful of top tier weapons weight and price slightly increased- LOL, why touching weight?
-Rocks: stack lowered to 10, weight increased, accuracy slightly decreased- poor flashbangs but its right way to go
-New tournament/event items- good idea
-Throwing Lances melee speed slightly decreased- meh, actual problem with lances is not speed in combat but rather easy trick for no skills, run change weapon mode+stab, fix this not the speed :mrgreen:
-Conquest maps taken out(admins can change map if requested)-siege is ded anyway :cry: :cry: :cry:
-Battle map rotation adjustments- good idea
-New battle and dtv maps added to rotation(thank dekker, spanky and hobo!)- thanks for this
-Heavy xbow and arb changed to 3 slot, also weight increased.- great idea
-xbow and hunting xbow weight increased- great idea
-Steel bolts changed to 0 slot, weight and price slightly increased.- great idea
-2H stab reverted - minor tweak to original stab(thank senni!)- great idea :twisted:

Offline Tristan_of_Erzoth

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Re: Patch notes/just give us a general idea?
« Reply #31 on: September 26, 2015, 11:33:49 am »
0
If Arb/Heavy Xbow are getting increased to 3 slots can they get a damage buff as well? Especially if crossbow remains 1 slot
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Offline Asheram

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Re: Patch notes/just give us a general idea?
« Reply #32 on: September 26, 2015, 11:58:54 am »
-1
 :P
« Last Edit: September 29, 2015, 01:37:38 am by Asheram »
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Offline Finse

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Re: Patch notes/just give us a general idea?
« Reply #33 on: September 26, 2015, 12:32:59 pm »
+1
If Arb/Heavy Xbow are getting increased to 3 slots can they get a damage buff as well? Especially if crossbow remains 1 slot

Think it for 2h so they cant got 2 packs of bolts and an arbalest or Heavy xbow

Offline Mr.K.

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Re: Patch notes/just give us a general idea?
« Reply #34 on: September 26, 2015, 12:53:37 pm »
-1
-Top tier horses hp slightly lowered

What? These are useless anyway compared to the imbalanced Arabian Gokart and Courser.

Also, Where's the archer nerf? :mad:

Offline POOPHAMMER

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Re: Patch notes/just give us a general idea?
« Reply #35 on: September 26, 2015, 01:11:29 pm »
+4
You should have kept it going at least long enough to get poophammer and knightmare to liquidate all their MW assets for gear to re-sell after the wipe.

2/10

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Offline Umbra

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Re: Patch notes/just give us a general idea?
« Reply #36 on: September 26, 2015, 01:13:13 pm »
+3
Are you seriously gonna nerf fucking rocks
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Offline POOPHAMMER

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Re: Patch notes/just give us a general idea?
« Reply #37 on: September 26, 2015, 01:24:31 pm »
0
Are you seriously gonna nerf fucking rocks

sad but true because too much QQ
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Offline Panos_

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Re: Patch notes/just give us a general idea?
« Reply #38 on: September 26, 2015, 02:05:29 pm »
+5
Once again, the glorious 2hander master race wins.

The new, non abusable stab lasted for how long? 7-8 months? And now you want to bring the lolstab back, why? Because the epeen of all the fail players who were only good by S keying and abusing the insta stab can feel good about their epeen again???

I play the mod for 5 years, and every year is the same shit, 2h gets a minor nerf, and all the abusing little twats change to the most OP class at the time , couple of patches later 2h class gets a huge buff and every teenager who feeds his violence insticts by being a 2h sperglord is happy again. At least have the decency to  salvare le apparenze, and treat the other melee classes like with the 2h class.

Haven`t you ever wondered why all the so called "good duelists" are all 2handers? They master blocking, they playsafe (no kicks, no chambering, no risks) and the only thing they try to do is hug and right spam you in order to abuse the retarded hit boxes, hug you and abuse the insta stab which deals a ton of damage, or just outspam you, since once again the 2h class has the fastest animations ( yeah, even faster from the polearm over head)

In the past the 4d polearm class has suffered a lot of huge nerfs :

- Polestun
- Small stun after each succesful hit
- Speed reduction
- Damage reduction

Are some of the prime examples of the nerfs the polearm class suffered, have you seen any polearmer whine about the nerfs? No, thats because we adopt, we don`t whine and threaten to change our class as soon as it gets nerfed, like the baby GTX did with tears in his eyes when the new GOOD stab was implemented, but it`s ok, as long as the 2hander master teenager race is happy, then the mod will be ok aswell, hell, I bet we will see an increase to the players again!


Nice move nerfing the HP of the heavy horses a bit, I bet the "dev" who thought of it said to himself "Hey, lancing is not shit enough with the angle restriction and the fact that you need  2 and sometimes 3 stabs with a lance to kill an archer with very light year, better fucke their horses up aswell, AND BUFF RANGED SO THEY CAN KILL HORSES WITH THEIR 180 TURN FROM A DISTANCE", really really genius indeed!


And for fuck sake, do something about the fucking throwing lances, can`t you see that they are very overpowered?

Infinite ammo
Hideous melee speed
Hideous melee damage

BUT HEY, WE ARE NERFING STONES, HOO FUCKING RAY!!!


REJOICE C-RPGERS, THE STONES ARE GETTING NERFED!


I though I have seen it all with Tydouche, I guess I was wrong.
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Offline Halk

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Re: Patch notes/just give us a general idea?
« Reply #39 on: September 26, 2015, 02:07:15 pm »
+6
Once again, the glorious 2hander master race wins.

The new, non abusable stab lasted for how long? 7-8 months? And now you want to bring the lolstab back, why? Because the epeen of all the fail players who were only good by S keying and abusing the insta stab can feel good about their epeen again???

I play the mod for 5 years, and every year is the same shit, 2h gets a minor nerf, and all the abusing little twats change to the most OP class at the time , couple of patches later 2h class gets a huge buff and every teenager who feeds his violence insticts by being a 2h sperglord is happy again. At least have the decency to  salvare le apparenze, and treat the other melee classes like with the 2h class.

Haven`t you ever wondered why all the so called "good duelists" are all 2handers? They master blocking, they playsafe (no kicks, no chambering, no risks) and the only thing they try to do is hug and right spam you in order to abuse the retarded hit boxes, hug you and abuse the insta stab which deals a ton of damage, or just outspam you, since once again the 2h class has the fastest animations ( yeah, even faster from the polearm over head)

In the past the 4d polearm class has suffered a lot of huge nerfs :

- Polestun
- Small stun after each succesful hit
- Speed reduction
- Damage reduction

Are some of the prime examples of the nerfs the polearm class suffered, have you seen any polearmer whine about the nerfs? No, thats because we adopt, we don`t whine and threaten to change our class as soon as it gets nerfed, like the baby GTX did with tears in his eyes when the new GOOD stab was implemented, but it`s ok, as long as the 2hander master teenager race is happy, then the mod will be ok aswell, hell, I bet we will see an increase to the players again!


Nice move nerfing the HP of the heavy horses a bit, I bet the "dev" who thought of it said to himself "Hey, lancing is not shit enough with the angle restriction and the fact that you need  2 and sometimes 3 stabs with a lance to kill an archer with very light year, better fucke their horses up aswell, AND BUFF RANGED SO THEY CAN KILL HORSES WITH THEIR 180 TURN FROM A DISTANCE", really really genius indeed!


And for fuck sake, do something about the fucking throwing lances, can`t you see that they are very overpowered?

Infinite ammo
Hideous melee speed
Hideous melee damage

BUT HEY, WE ARE NERFING STONES, HOO FUCKING RAY!!!


REJOICE C-RPGERS, THE STONES ARE GETTING NERFED!


I though I have seen it all with Tydouche, I guess I was wrong.

Go back to your cave
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Offline Panos_

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Re: Patch notes/just give us a general idea?
« Reply #40 on: September 26, 2015, 02:10:31 pm »
+2
Go back to your cave

Prime example of a no skilled 2hander.


Agi my old friend, heavy armour endless spam.


THIS IS THE C-RPG YOU WANT?
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Offline Halk

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Re: Patch notes/just give us a general idea?
« Reply #41 on: September 26, 2015, 02:19:49 pm »
-1
Prime example of a no skilled 2hander.


Agi my old friend, heavy armour endless spam.


THIS IS THE C-RPG YOU WANT?

24/21
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Offline Sagar

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Re: Patch notes/just give us a general idea?
« Reply #42 on: September 26, 2015, 02:44:53 pm »
0
Fantastic patch notes. Hope that patch will be soon ...

Offline Voncrow

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Re: Patch notes/just give us a general idea?
« Reply #43 on: September 26, 2015, 02:46:02 pm »
+3
24/21

He wasn't calling you out, he was asking if that was what you wanted from majority of players in crpg.

Also I'd have to agree with nerfing lighter horses and buffing heavier ones. Heavy cav has been nerfed hard as a class for a long time and really has little point to go over lighter range or lance cav. Also while making Crossbows 3 slot might help get rid of the 2h carrier mans, it doesn't help dedicated crossbowmen who want to bring 2 slots of steel bolts. You should just make bolts 1 slot again and keep arb and heavy xbow 2 slot. I mean the entire point of the 0 slot weapons was for dedicated range players to carry so whats the point even now.
« Last Edit: September 26, 2015, 02:49:03 pm by Voncrow »
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Offline Richyy

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Re: Patch notes/just give us a general idea?
« Reply #44 on: September 26, 2015, 02:47:05 pm »
0