Author Topic: 360/180 degrees or wtv polearm stabs  (Read 5164 times)

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Offline McNoodles

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Re: 360/180 degrees or wtv polearm stabs
« Reply #30 on: May 28, 2011, 01:08:19 am »
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I haven't noticed this spin stab garbage until the past month or two, now it's all over the place and is becoming problematic. I remember the pole animations were played around with in the recent past... are we sure nothing changed? what about the thrust-block window/size/radius, has that changed? Would it be possible to slightly slow the turning speed (and not necessarily speed) of someone equipped with a very long polearm?

Offline Siboire

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Re: 360/180 degrees or wtv polearm stabs
« Reply #31 on: May 28, 2011, 02:22:08 am »
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That or they get longuer stun locked whenever u block their stab! And making pikes and lances unbalanced would be a good idea too IMO.
« Last Edit: May 28, 2011, 02:24:15 am by Siboire »

Offline Tydeus

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Re: 360/180 degrees or wtv polearm stabs
« Reply #32 on: May 28, 2011, 04:45:19 am »
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For starters, I think the long spear's speed should be lowered quite a bit. Ever try using the heavy lance in melee since the patch? It's pretty damn hard to use, it's just too slow to be effective.
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Offline Rumblood

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Re: 360/180 degrees or wtv polearm stabs
« Reply #33 on: May 28, 2011, 08:24:03 am »
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There are two different situations here. One is on foot. I don't think it is much of an issue personally, though it is slightly fast.
The second one is on horseback with the light lance. They will be riding and after passing you, swing the lance backwards, essentially giving you a backhand slap with the thing, but because the system only registers a hit, it is as if they nailed you going forward with the full speed bonus of the horse. That is the one that "goes through trees" according to some and is the real pain in the ass here.
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Offline Cyclopsided

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Re: 360/180 degrees or wtv polearm stabs
« Reply #34 on: May 28, 2011, 09:22:43 am »
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This thread is about stupid 180 - 360 spin thrusts.
This is capable for all weapons and is the issue you are grappling with. Turn rate of characters can be lowered, but will the devs decrease everybody's turn rate? Who knows.

The derail of the thread is about:
This notion that the Pike [the 300 length one, which is around the shortest length of a real pike could be] can be used in 1v1 is absurd. Go use it and make posts again please. You are aware it is already 68 speed too and so bad nobody uses it?
The Long spear? yeah you can just spin it enough and use it in 1v1, and people have figured out how to do it! You guys are venting over the easiest blockable worst attack ever. If you think it is fast and so on as people are arguing... use it? It isn't fast. it is long though, but just short enough to be used in 1v1 if only thrusting.
Other, shorter spears? There is nothing wrong with them, in fact they should probably stab faster but swing slower. That is what Spears do best. Although that is not changeable to give them separate animations.
« Last Edit: May 28, 2011, 09:23:57 am by Marathon »
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Offline Calimaw

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Re: 360/180 degrees or wtv polearm stabs
« Reply #35 on: May 28, 2011, 10:06:19 am »
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Slow turn rate down and cap it while stabbing, would help at least.

Offline Calimaw

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Re: 360/180 degrees or wtv polearm stabs
« Reply #36 on: May 28, 2011, 10:09:23 am »
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If people still want to turn while stabbing I would suggest making it so the weapon doesnt turn with them, but transforms up to a certain degree (joint limitations)

Offline [ptx]

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Re: 360/180 degrees or wtv polearm stabs
« Reply #37 on: May 28, 2011, 11:22:56 am »
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Pike/long spear is usable in 1v1? Go try that out on the duel server, see how many duels vs people that aren't completely noob can you win.

Offline BD_Guard_Bane

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Re: 360/180 degrees or wtv polearm stabs
« Reply #38 on: May 28, 2011, 06:46:36 pm »
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Lock rotation on stabs, increase spear thrust damage, increase length of all spears. And also make it so you can block and attack at the same time with spear and shield combo :D
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Re: 360/180 degrees or wtv polearm stabs
« Reply #39 on: May 28, 2011, 07:33:39 pm »
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Lock rotation on stabs, increase spear thrust damage, increase length of all spears. And also make it so you can block and attack at the same time with spear and shield combo :D

^  This.  Problem's fixed.
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Offline Rumblood

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Re: 360/180 degrees or wtv polearm stabs
« Reply #40 on: May 28, 2011, 11:09:51 pm »
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Quote from: BD_Guard_Bane on Today at 15:46:36

    Lock rotation on stabs, increase spear thrust damage, increase length of all spears. And also make it so you can block and attack at the same time with spear and shield combo :D


^  This.  Problem's fixed.
^  This.  Problem's fixed.

Add this to the overhand attacks as well. No rotation. (not the block and attack at the same time LOL)
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Re: 360/180 degrees or wtv polearm stabs
« Reply #41 on: May 29, 2011, 12:55:10 am »
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[A]Lock rotation on stabs, increase spear thrust damage, [C]increase length of all spears. [D]And also make it so you can block and attack at the same time with spear and shield combo :D


A: Yes, if B is implemented
C: Maybe, would have to have a case by case basis
D: No. Would allow for spamming. This would destroy the block/hit pattern in M&B. Potentially very game breaking.

Spear and shield needs some love, but there's no quick fix for it.
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Offline Siboire

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Re: 360/180 degrees or wtv polearm stabs
« Reply #42 on: May 29, 2011, 04:36:04 am »
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A: Yes, if B is implemented
C: Maybe, would have to have a case by case basis
D: No. Would allow for spamming. This would destroy the block/hit pattern in M&B. Potentially very game breaking.

Spear and shield needs some love, but there's no quick fix for it.

+1

Offline BD_Guard_Bane

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Re: 360/180 degrees or wtv polearm stabs
« Reply #43 on: May 29, 2011, 07:25:29 am »
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A: Yes, if B is implemented
C: Maybe, would have to have a case by case basis
D: No. Would allow for spamming. This would destroy the block/hit pattern in M&B. Potentially very game breaking.

Spear and shield needs some love, but there's no quick fix for it.

Dunno if it would allow for spamming on the hoplite's part. Spear + shield thrust isn't really on the fast side with any spears that I've seen. I understand why they do spinthrusts and drag the attacks - they glance too much in close and the hitboxes are weird. Its just a lame way to make hoplite playable.

If spear + shield could attack and block at the same time (I dunno if that's even possible to implement), you'd get a support class that can advance while poking. Would make for some cool tactics and a much bigger role for hoplites. They wouldn't be able (with a locked rotation) to spam stab you in 1vs1, so the enemy would have to concentrate on breaking their shields to mess up the formation.

I think it'd be really cool for formation tactics.
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Offline Cyclopsided

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Re: 360/180 degrees or wtv polearm stabs
« Reply #44 on: May 29, 2011, 07:43:00 am »
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Sorry, that just wouldn't work for attacking blocking at the same time. No. Not in this game.
Also, I have declared myself #1 NA hybrid thrower
Formerly known as Marathon.
As an NA admin, I am the most laid back and concerned with the ~fun of the game~ above all other factors. I've also been super inactive since Summer 2012. University takes most of my time, but I still find some time to play when i can.