Hi,
I just had an idea since cRPG became less populated, and probably Warband more generally.
We all know the fact that it takes too much time to load cRPG just to know if servers are populated and which maps are running. At least many modern games take less than 10 seconds to load. (60 s here, but I agree it's really fast to join a server after game is loaded)
You probably knew
GameSpy Arcade or more recently Game monitor.
These tools are a great help to try to find a server among the whole empty ones.
Yet, Taleworlds don't have an easy/open protocol to be able to retrieve server informations. Only the Warband' servers lists, that's all...
So the only way is to directly communicate to each server and simulate Warband server browser.
I didn't found any existing description of this communication.
Since for my work I spent a lot of time to decode different telecommunication protocols,
I challenged myself to try to decode this protocol, and I finally found all the interesting informations needed about servers.
visitors can't see pics , please register or
loginhttp://i.imgur.com/NGq3VRG.pngI know c-RPG.net implemented this but:
- The time refresh is really long
- It doesn't show the current played map
visitors can't see pics , please
register or
loginAnd since I noticed they take 6 month to allow to upload the items pictures, I don't think I could work with the devs team to directly implement this feature on cRPG site. They can still PM me, though I don't think they will.
So if you are interested by this idea and the way to implement it, let me know.I don't know php and many dynamic online/website languages but I'm ready to share my knowledge to another developer.
Otherwise I can make a tool developed in
Python with a simple interface to list all servers with the different useful informations.
TLTR: I just want to create a cRPG/Warband server browser to avoid to load the game to be able to know the map/players number of servers.