Author Topic: scenes.txt question  (Read 685 times)

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Offline wylker

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scenes.txt question
« on: May 26, 2011, 03:28:35 pm »
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I was looking through some maps and I see some that have this style of entry for scenes.txt:

  ("multi_indigo_boulevard",sf_generate,"none", "none", (0,0),(240,240), -100,
"0x0000000310078908000802070000062e000076a5000028d1",
    [],[],"sea_outer_terrain_1"),


What is this? Can I use it as-is? Haaaaaalp.

Offline zagibu

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Re: scenes.txt question
« Reply #1 on: May 26, 2011, 03:30:49 pm »
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What exactly are you referring to? What part of the quoted string?
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Offline Rannepear

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Re: scenes.txt question
« Reply #2 on: May 26, 2011, 05:11:16 pm »
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I think he has downloaded maps and wants to know how to add them to a server or play them on his own.

The code is the module_scenes information for adding maps using the module method. The module method, though some say is "proper" or the "correct" way, is a bit complex and is not the only way to add maps. You'd do well reading Kong Ming's guide for adding maps without the module system, and you'll want to read the module guide on the TaleWorlds forum.

It's all a bit technical, so if you can't handle that, you should try Kong Ming's method. However, from that code you have, be sure to note "multi_indigo_boulevard" (this is the scene's name), "0x0000000310078908000802070000062e000076a5000028d 1" (this is the terrain information), and "sea_outer_terrain_1" (this is the skybox/outer scenery information). As far as the other info...I'm really not sure what any of that is, but you won't need it if you plan on transferring the code to the simplified version I don't think.

Hope this helped.
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