What I would not want to see is a new attack direction that doesn't follow the pattern that EVERY other melee weapon attack does (a poke that needs to be blocked with an overhand)
You haven't played napoleonic wars have you? Or you probably missed your morning dose of common sense. Why does holding the weapon at your hip block my stab to the face. If someone to your side makes a right to left swing, why does your left block stop his attack rather then the right block? I mean, the left one isn't supposed to stop that attack, but it does because it just makes sense right. So, I ask again, why does your weapon at the hip block my stab to your face.
Furthermore, one of the arguments everyone seems to be making is OMG one guy blocking down shouldn't invalidate X number of hoplites. But every other class has a simular counter such as shielders against range, pikers against horses, range against two handers.
Don't forget axemen, 2 handers, shielders, maulers, throwers, longspears, pikemen. They all counter hoplites too.
Hoplites get to attack in more then one direction because they choose to equip a shield for extra reach and the ability to tap right block to block all attacks and range.
I'm going to assume you mean they don't get to attack in one direction because blah blah blah? Now, I chose to become a hoplite because I was getting focused when I would use my longspear, such is the life of one who makes other people's lives miserable. I lost a good amount of range and damage for the extra survivability. However, why is it that I can fight BETTER with the longspear than with a hoplite. I have the same amount of attacks, a little more reach (which in turn screws me at close range), but no shield to help keep me alive. I move much faster however, and do a great deal more damage than the hoplite.
So in total, by choosing to be a hoplite you lose 1-3 attack directions, 1/3 of your damage and speed, a good amount of speed due to the shield, you must allocate stats to your shield skill(Enough to miss an extra PS or Ath point), and a large amount of range you could have otherwise received if you chose to use another class that fills the same role.
This is balanced to you?
PS,
Yeah! More threads asking that every weapon have identical moves and abilities! (cough)
Poles are longer. That is their advantage/disadvantage. The fact that you can't overhead with a shield (herp derp) is obvious and realistic. Ever try that IRL? Hold a big trash can lid in one hand and a long spear like stick in the other and see how effective you are. lol...
NO WAIT! Give overhead to them while they hold a shield! Yes do that! And make it so weak that it doesn't damage anyone and make their shield defense DROP due to the feeble & clumsy maneuver! Yeah! Give that to them!
I propose a test. You hold your long spear or broom or stick whateverat your waist, horizontally like in the game of course, and I will stab with my broom/stick/spear at your face. By your logic, you will be perfectly safe. (PS, it's not a clumsy maneuver at all. Go grab your broom and trash can lid and try it.)