Author Topic: Patch Preview!  (Read 24774 times)

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Offline BlackxBird

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Re: Patch Preview!
« Reply #225 on: June 22, 2015, 03:38:56 am »
+5
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Trust me I'm an engineer.
« Last Edit: June 22, 2015, 04:03:00 am by BlackxBird »

Offline BlackxBird

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Re: Patch Preview!
« Reply #226 on: June 22, 2015, 04:07:03 am »
0
Yes, this is the attitude you need when a patch has been out for less than an hour. Productive.

I'm sorry if this was too direct but I'm unbelievably dissapointed at the moment. Didn't see that coming, not at all.

Offline StonedSteel

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Re: Patch Preview!
« Reply #227 on: June 22, 2015, 04:13:27 am »
+1
There were a number of typos...it happens.  If you don't want to wait for a hotfix and are willing to fix some of these bugs for your own clients I can help a little.  (Just don't try to use the new exec sword or swordsman armor against other players until it's fixed in a hotfix.)

To fix the Executioner Sword and Swordsman Armor open module.ini and change:
Code: [Select]
Load_mod_resource = Executioner's_sword_Ray_tex
Load_mod_resource = Raylin_brig
to
Code: [Select]
load_mod_resource = Executioner_sword_Ray_tex
load_mod_resource = Raylin_brig

You may also want to delete the extra "load_mod_resource = Raylin_Helmets" but that probably won't harm anything.

To get the cuffs to show up for the leather gauntlets you'll need to have openbrf.  Use it to open Raylin_Hands_Armors.brf in the resource folder and remove the extra underscores from all four cuff meshes.  (ray_leather_gauntlet__Lx becomes ray_leather_gauntlet_Lx etc.--right click and rename)

so far so good it gets very close to loading but fails right near the very end
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latest manual hotfix ( 3.0 something ) works u can open the game without wse2
« Last Edit: June 22, 2015, 05:12:16 am by StonedSteel »
I REMEMBER PLAYING IN RAIN
THROUGH THE NIGHTFALL WITH FOG
THAT CLOGGED UP OUR EYES
BUT IM MORE HORRIFIED OF A MOD
I NO LONGER RECOGNIZE

Offline Nehvar

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Re: Patch Preview!
« Reply #228 on: June 22, 2015, 06:25:12 am »
+3
Here's another quick fix so that you can see your face when wearing the Mongolian heavy helmet.

Open item_kinds1.txt and find all instances for Mongol_helmet_A.  You should find lines like this:
Code: [Select]
itm_mongol_helmet_a Mongolian_Heavy_Helmet Mongolian_Heavy_Helmet 1 Mongol_helmet_A 0 2147553036 0 5645 0 2.9 100 51 0 0 14 0 0 0 0 0 0 0 0 0There is one for each quality level.  All you need to do is change the 2147553036 to 3852 for each of these entries.
WSE2 gives us the key to a wonderful world of butthurt...

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Re: Patch Preview!
« Reply #229 on: June 22, 2015, 07:21:35 am »
0

Offline Rebelyell

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Re: Patch Preview!
« Reply #230 on: June 22, 2015, 09:24:39 am »
0
Using either method, stab someone in the front of the throat whilst both hands are on the hilt of your 2h weapon, just make sure your toes are touching and your noses are practically touching. Please, enlighten us with how one method will work and the other will not,, because how i'm seeing this scenario your hands need to go inside your body for it to work.

Including, it seems, ignore basic physics (unless of course you have an entirely different scenario in mind that does not actually involve facing someone face-on at point-blank range). I'd be more than happy to be your test subject, since i'm eager to see how you end up putting your sword through your own spine in an attempt to make this work.
Because you are ignorant I will not tell you.
Use form of realism with understanding what you are talking about.
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You just killed me
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Offline Putin_Akbar

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Re: Patch Preview!
« Reply #231 on: June 22, 2015, 09:32:29 am »
-6
I'm still banned, unban when?

Offline Putin_Akbar

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Re: Patch Preview!
« Reply #232 on: June 22, 2015, 10:31:23 am »
-4
Fucking shit patch still im banned

pogosan

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Re: Patch Preview!
« Reply #233 on: June 22, 2015, 10:34:42 am »
0

Offline Rebelyell

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Re: Patch Preview!
« Reply #234 on: June 22, 2015, 10:43:29 am »
0
Because you don't have a clue what you're talking about, you will not fail further by attempting to explain it. That's some sweet arguing skills there.

As for your last sentence, i'm not even going to pretend that made any kind of grammatical or logical sense. That's some DKG-level of shit, the time is rebellious indeed.

I'd still appreciate a diagram showing how with both hands on a hilt you can put an object of length '10X' in the front of a body that is only 'X' distance away from you.
well, not because i have no clue, because me ingrisch suck
I told you that stab and thrust are two difrent tehniques.

Thrust is thrust easy story there but stab is diffrent story.
When you cut someone (with sword for example) you basically put edge of your weapon on him and pull weapon in to your direction.
Stab is similar, you basically put edge of your weapon on target and pusch weapon throwards.
What techniques supposed to work like knives not like axes.

Simple l2realism issue.



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Offline Moncho

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Re: Patch Preview!
« Reply #235 on: June 22, 2015, 11:16:50 am »
0
Small issue: in the server list screen, the text on the top left in light grey is almost unreadable (the one that gives info about loading server, trying to connect, checking key, etc)

Offline Hellsing

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Re: Patch Preview!
« Reply #236 on: June 22, 2015, 11:33:35 am »
0
Any information about these lowered str 2h swords? they all need around 15 str only.
Why is great maul still on 24? dosn't make sense

Offline Rebelyell

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Re: Patch Preview!
« Reply #237 on: June 22, 2015, 12:29:03 pm »
0
So by 'stab' or 'thrust' from the front with a  2h weapon, what you really mean is stab from the side, possibly using only one hand (otherwise diagram please on how that works with both hands where the tip of the blade still reaches the person directly infront) and then try and twist the blade so that the end position is as if you'd run them through. Because you certainly cant put the point to someone's body if you have both hands on the hilt, and the sword is much longer than the gap between you.

Considering this conversation started because someone wanted to go all realism and explain why either the current or old animation made sense for point-blank stabbing and sound macho that they'd test this awesome technique on someone here, why is it that what you describe is completely and utterly different from either animation?

On an unrelated note, i'm fairly sure that stab and thrust can be used synonymously.
you can if other guy is 2m high.


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Offline Leshma

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Re: Patch Preview!
« Reply #238 on: June 22, 2015, 12:52:03 pm »
0
btw The Vanishing of Ethan Carter is great guys, I recommend it very much.

You should wait for them to freshen it up with new graphics but whateva

pogosan

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Re: Patch Preview!
« Reply #239 on: June 22, 2015, 01:23:27 pm »
0