Patch is almost here! Team is finishing up adding last couple items. ETA is before the weekend!
New Items-Mongol Armor -
-Swordsman Armor -
-Executioner Sword -
https://youtu.be/aFoEnOlVEyc -Leather Gauntlets -
-Leather Gloves -
Website Shop Pictures -
Fixed Items(tested on live test server)
-All skull caps -
-Guard Helm -
-Ornamented Sugarloaf Helmet -
Gameplay-Reverted back to 0.4.0.0 - You can see all the changes here :
http://forum.melee.org/announcements/0-4-0-0-the-patch-of-destiny/ - This was ultimately our only choice. I spent hours trying to figure out the current build, but after a bunch of tests it started to make more sense to revert to a more stable version and build on top of that. Balance is going to feel different compared to 0.4.0.0. We are still keeping all the item balance changes from 0.4.1.0 and 0.4.1.1. Constructive feedback on gameplay after the patch is implemented will be much appreciated.
-Increased range damage
-2H stab adjustments
DTV-Vivi is back!
-Lowered bots athletics and weapon points
Battle/Siege/Conquest-Increased xp/gold multiplier
-Team balance reverted back to 0.4.0.0 -
http://forum.melee.org/announcements/0-4-0-0-the-patch-of-destiny/More to come(most likely patch after 0.4.1.2)-New weapons and armor
-Plated Donkey
-Balance changes to gameplay/weapons/armor
-Map Rotation
-New maps
-More events
-Strategus? - No word on this YET from the Donkey Crew
-Animation Changes?(testing)
-Ladders?(for siege only)
-Recruiting - Need Balancers, Testers, Scene Managers, Event Management(mainly NA side),
Developer(s) - will post information about this in the next coming weeks.