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loginWe, the Stromgarde clan have prepared a reward for finishing a "hard" map. The reward will be paid for entire team, regardless the score of particular players.
How do you take part in it? Simple: play DTV, win a map that is not on the list below, post screenshots here of both the entire playerlist and the killed 3rd wave of tincans.
After that, we'll personally message each player from that list, telling them to put up a trade and congratulating them. There is no time limit, the first team to do the did and post it gets the reward. The contest may be done again after it's completed once, if the reception is positive
The idea behind this contest is simple - many players
drop in motivation whenever an "old DTV" map comes up. This should motivate them to try and succeed even on the hard(er) maps, because all maps there are to be enjoyed - not avoided.
Reward will be 50k gold for each player (1,5 million for the whole team, but it may increase if people are willing to donate/our members donate more).
There will also be a special reward for:
Offensive melee player with highest score - 1 loompoint and a +3 item of the players choice from Richy's collection. (A market jew, so maybe he'll have something fun)
Archer player with highest score - 1 loompoint
The most valuable shielder, BUT not the same person as the "Offensive melee" (hard to judge the contribution, therefore will be picked by a poll by players from the team) - 1 loompoint
Successful run should be proved with appropriate screenshots/recordings that contain both the proof of beating the last wave of Tincans and entire team's playerlist. There is no need to make screenshots/recordings in case if the team will include one of Stromgarde members:
•Stromgarde_Uthyr_Pendraeg
•Stromgarde_Illuvatar
•Stromgarde_Sashandra
•Stromgarde_Dutchman
The list of maps which are NOT covered by this reward:
dtv_istiniar
dtv_desert_ruins
dtv_city_revolt
dtv_sea_raid
dtv_celtic_ruins
dtv_thermopylae
dtv_ozin_sea_raid
dtv_motte_and_bailey
dtv_turin_castle
dtv_lichens_island
dtv_grunwalder_castle
dtv_village_1 – new version of Yaragar map included in last large update.
dtv_village_64 - map with a hut that greatly lowers the difficulty.
Maps where victory was once achieved Maps with impassable huts, fences, unreachable roofs.
Those maps are not included because they are deemed as too easy to complete by a competent team. We're aiming harder than this
The amount of reward as well as list of excluded maps may change in time, we will update this thread in that case (there is a huge chance that rewards will be increased and some maps will be deemed too easy).
Good luck, enjoy the mindless slaughter and
have fun!Q: So, I register my team or what?
A:
No, your team is the team on the server in the moment you beat the last round. Of course you can invite your mates and coordinate to reach the goal, but that is all optional. The purpouse here is simply to motivate to enjoy even the harder maps that require more than a simple shieldwall. Q: And what happens if someone joins in the very end and the team wins? He didn't really contribute...
A:
That is a necessary evil, but one we're ready to deal with, because 1) usually on later waves people don't quit and 2) server is full, so such join-ins shouldn't happen too often. And if it does, well, if the player contributed, they still did help their team, maybe even saved them Q: So me and 2 other friends just finished one of the hard maps all alone at 4 AM, where's our gold?
A:
Because the goal here is to encourage the general population, we believe that the reward should apply to the biggest amount of the players possible. Therefore, we will probably not accept the "borderline" wins, as in low numbers (which equal fewer bots to fight) and really late hours (when general population is generally sleeping). Yes, this isn't the best solution, but it's subjective.