Author Topic: Wonderful, after the DLC/Patch rip offs, gamers will pay for mods now aswell!  (Read 5985 times)

0 Members and 1 Guest are viewing this topic.

Offline Panos_

  • იოსებ ბესარიონის ძე სტალინი
  • King
  • **********
  • Renown: 2006
  • Infamy: 885
  • cRPG Player Sir White Bishop
  • Come and get couched, Turk!
    • View Profile
  • Faction: Vyzantion (Palaiologos Era)
  • Game nicks: Panos_the_TurkSlayer
  • IRC nick: THE_PANOS
Turns out that steam workshop allowed paid mods for certain games, more info on the link below!

http://steamcommunity.com/workshop/aboutpaidcontent


inb4

visitors can't see pics , please register or login
visitors can't see pics , please register or login

Offline Xant

  • Finnish Pony
  • King
  • **********
  • Renown: 1552
  • Infamy: 803
  • cRPG Player
    • View Profile
What's the big deal? No one forces you to buy any of that. People now just have the option of charging for their mods. The vast majority won't.

I mean, someone makes something, on their own time. What right do you have to get it for free?
Meaning lies as much
in the mind of the reader
as in the Haiku.

Offline Vibe

  • Vibrator
  • King
  • **********
  • Renown: 2528
  • Infamy: 615
  • cRPG Player Madam White Queen A Gentleman and a Scholar
    • View Profile
The problem apparently is that people are downloading other peoples mods and selling them on Steam, and Valve does the usual amount of checking, zero. Otherwise it's nice that modders can also get some financial support, some mods have a lot of work put into.

Offline Xant

  • Finnish Pony
  • King
  • **********
  • Renown: 1552
  • Infamy: 803
  • cRPG Player
    • View Profile
The problem apparently is that people are downloading other peoples mods and selling them on Steam, and Valve does the usual amount of checking, zero. Otherwise it's nice that modders can also get some financial support, some mods have a lot of work put into.
I think Valve's pretty harsh with consequences on that stuff though, the guy(s) who did that with skins in CS:GO didn't financially benefit from it.

But yes, it's people making things on their own time, so they have the right to ask money for it, IMO. Most things aren't worth paying for, but that's no different for anyone than if that person had never dedicated their time to making the mod. For something like OOO mod for Oblivion/Skyrim a few euros wouldn't be bad at all.
Meaning lies as much
in the mind of the reader
as in the Haiku.

Offline Panos_

  • იოსებ ბესარიონის ძე სტალინი
  • King
  • **********
  • Renown: 2006
  • Infamy: 885
  • cRPG Player Sir White Bishop
  • Come and get couched, Turk!
    • View Profile
  • Faction: Vyzantion (Palaiologos Era)
  • Game nicks: Panos_the_TurkSlayer
  • IRC nick: THE_PANOS
What's the big deal? No one forces you to buy any of that. People now just have the option of charging for their mods. The vast majority won't.

I mean, someone makes something, on their own time. What right do you have to get it for free?

Yeah, but the thing is that  no one forces the modders to make mods aswell, they do it because they want to, besides most people who liked a mod donate money.

visitors can't see pics , please register or login

Offline AntiBlitz

  • Duke
  • *******
  • Renown: 636
  • Infamy: 187
  • cRPG Player
  • American Scum
    • View Profile
how long until the developers of the games decide they want their cut of the money and begin asking a surcharge for using their platform to mod? or, they sue modders, or steam, or whatever for royalties.  honestly, i just believe its opening pandoras box for the future.

Go to nexus, all the mods are free, i just dont really see the point. 

Offline LordBerenger

  • King
  • **********
  • Renown: 1492
  • Infamy: 859
  • cRPG Player
  • Jesus is the savior of Earth
    • View Profile
    • .........
This might be good to prevent certain gay mod developers and their asskissers pull BS on you for critcizing the modders lack of interest and slow development/patching of the mods as being acceptable because ''it's a free mod!111!'' since this would cost money.




how long until the developers of the games decide they want their cut of the money and begin asking a surcharge for using their platform to mod? or, they sue modders, or steam, or whatever for royalties.  honestly, i just believe its opening pandoras box for the future.

Go to nexus, all the mods are free, i just dont really see the point. 

U realize some of those Nexus modders might start going with workshop now and get money for their future mods?
Also i'd bet that a certain amount of the money required to purchase the mod will go to the devs of the original game and a slice to Gaybe Njuwelllll
visitors can't see pics , please register or login

Offline Oberyn

  • King
  • **********
  • Renown: 1578
  • Infamy: 538
  • cRPG Player
    • View Profile
  • Faction: Lone Frog
  • Game nicks: Oberyn
I've been hearing the cut Valve would take from mod sales will be 75%, leaving 25% for the content creator, but may be just a rumour. If true, fuck the greedy bastards.
visitors can't see pics , please register or login

Offline AntiBlitz

  • Duke
  • *******
  • Renown: 636
  • Infamy: 187
  • cRPG Player
  • American Scum
    • View Profile
This might be good to prevent certain gay mod developers and their asskissers pull BS on you for critcizing the modders lack of interest and slow development/patching of the mods as being acceptable because ''it's a free mod!111!'' since this would cost money.




U realize some of those Nexus modders might start going with workshop now and get money for their future mods?
Also i'd bet that a certain amount of the money required to purchase the mod will go to the devs of the original game and a slice to Gaybe Njuwelllll

Steam is a casual modding place, nobody with a bit of weight on their shoulders would actively use steam for modding, simple as that.  No modder is going to pull his mod from one of the largest mod sites for things like skyrim or whatever anyways since the exposure and donation far outweigh anything steam could provide anyways.  If anything i could just see them putting it up on both, one for free, and one to catch the casuals who are oblivious to the use of the internet.

if anything, this is just the normal PR stunt from valve to monetize and rake in as much money as they can on anything they can.  Just look at all the crap they sell or are making money off of.  Dota crap, CS keys and crap, steam trading cards, a steam console, a steam controller, software, half completed crappy games in early access that never finish, phone games sold as full games, tickets, t-shirts, plushies, etc.

Offline Xant

  • Finnish Pony
  • King
  • **********
  • Renown: 1552
  • Infamy: 803
  • cRPG Player
    • View Profile
Yeah, but the thing is that  no one forces the modders to make mods aswell, they do it because they want to, besides most people who liked a mod donate money.
Huh? That's the point, nobody forces the modders to make mods. That is why they can charge for it if they want to. If they want to do it for free, that's great. If they want to charge for it, fine. Who are you, or me, to demand that they release it for free?
Meaning lies as much
in the mind of the reader
as in the Haiku.

Offline Vibe

  • Vibrator
  • King
  • **********
  • Renown: 2528
  • Infamy: 615
  • cRPG Player Madam White Queen A Gentleman and a Scholar
    • View Profile
Steam is a casual modding place, nobody with a bit of weight on their shoulders would actively use steam for modding, simple as that.  No modder is going to pull his mod from one of the largest mod sites for things like skyrim or whatever anyways since the exposure and donation far outweigh anything steam could provide anyways.  If anything i could just see them putting it up on both, one for free, and one to catch the casuals who are oblivious to the use of the internet.

Depends on the game, some games have everything on steam workshop just because it's already integrated into the game and faster to set up mods (Cities Skylines, Space Engineers, etc.). Has nothing to do with it being casual.

if anything, this is just the normal PR stunt from valve to monetize and rake in as much money as they can on anything they can.  Just look at all the crap they sell or are making money off of.  Dota crap, CS keys and crap, steam trading cards, a steam console, a steam controller, software, half completed crappy games in early access that never finish, phone games sold as full games, tickets, t-shirts, plushies, etc.

How horrible they earn money with stuff that is basically harmless and has no influence on games. As for crappy games/early access, that's up to the fucking buyer to figure if its worth purchasing.

Offline AntiBlitz

  • Duke
  • *******
  • Renown: 636
  • Infamy: 187
  • cRPG Player
  • American Scum
    • View Profile
Depends on the game, some games have everything on steam workshop just because it's already integrated into the game and faster to set up mods (Cities Skylines, Space Engineers, etc.). Has nothing to do with it being casual.

How horrible they earn money with stuff that is basically harmless and has no influence on games. As for crappy games/early access, that's up to the fucking buyer to figure if its worth purchasing.

right it absolutely depends on the game, but since they have started with skyrim, and no other games yet, im using it as the prime example.  You simply cant mod large portions of skyrim using steam, or rather you can, but you are taking the hard road.  So, yes, its the casual one or two mods that makes it much more vanilla and casual then say adding hundreds.  Im sure this same concept is added into any other game you included up there, you dont completely change every aspect of the game, you just flavor it with mods, hence thats pretty casual. 


-Theyve created a paywall for using mods
-The modders are earning money, yet still not responsible for their product, similar to early access products
-Ive never heard modders state, "i mod for money", its always been a hobby/side thing, sure making cash is great, except, they arent making nearly any of it at all, 25% revenue......come on(this is why it shouldnt be supported)
-steam is influential, if they can get away with it, then it sets precedence for more to come, greedy monetization, everyone crucifies EA for it, but wont cuz steam

« Last Edit: April 24, 2015, 03:04:07 pm by AntiBlitz »

Offline Moncho

  • King
  • **********
  • Renown: 1127
  • Infamy: 221
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
    • View Profile
  • Game nicks: Moncho, Some_Random_STF, Some_Random_Troll
visitors can't see pics , please register or login

Offline Oberyn

  • King
  • **********
  • Renown: 1578
  • Infamy: 538
  • cRPG Player
    • View Profile
  • Faction: Lone Frog
  • Game nicks: Oberyn
For me it really depends on how big the cut Valve and the game publisher are getting out of it. Anything more than 50% and all these claims of it being some sort of reward for the content creator is bullshit. It would be a blatant attempt to monetize mods at the expense of the modder and the consumer. I don't expect gamers to have the self-control to avoid being exploited anyways, the rise of DLC, early access, etc has shown gamers as a consumer group are abject morons who actively encourage anti-consummer practices, practically begging to be bent over and fucked by as many "ingenious" gimmicks as the leeches in the marketing department can devise.
visitors can't see pics , please register or login

Offline AntiBlitz

  • Duke
  • *******
  • Renown: 636
  • Infamy: 187
  • cRPG Player
  • American Scum
    • View Profile
For me it really depends on how big the cut Valve and the game publisher are getting out of it. Anything more than 50% and all these claims of it being some sort of reward for the content creator is bullshit. It would be a blatant attempt to monetize mods at the expense of the modder and the consumer. I don't expect gamers to have the self-control to avoid being exploited anyways, the rise of DLC, early access, etc has shown gamers as a consumer group are abject morons who actively encourage anti-consummer practices, practically begging to be bent over and fucked by as many "ingenious" gimmicks as the leeches in the marketing department can devise.

this is a direct quote from steam, i pulled it directly from them

"The percentage of revenue an item creator receives from direct sales of their item in this Workshop is 25%, as stipulated in the Supplemental Workshop Terms. Your individual share may be smaller if you have added other contributors that share in the royalty payments"

it can be found in the "about" section under "earning money" on steam when you click on the mod workshop stuff related to this.

like i said, its not about the modders, it never was, its monetizing whatever they can.