Games care performance wise.
What games are we talking about exactly? The ones that use 8 logical threads? For gaming today HT is virtually useless.
And hardware development goes into parallel working lines instead of frequency.
Multithreading is and will gain importance.
I completely agree. However, games and applications in general are still very, very far from that.
But I still refuse to see performing a brand new cpu out of its warranty limits as a good choice nor good suggestion.
Especially when on a tight budget.
You have to be particularly reckless to brick your parts with a reasonable OC today, especially considering the amount of reading material and auto-OC tools around. There's no point even taking the slightest risks if none of the things you do are going to be impacted though, true.