Author Topic: Total War Hammer  (Read 73855 times)

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Offline Blackbow

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Re: Total War Hammer
« Reply #45 on: July 26, 2015, 04:25:27 pm »
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i hope they gonna add a kind of shogun 2 multi in this TWH
if its same skirmish bullshit than rome 2 it's gonna be without me

and i'm afdraid to see tons of dlc coming with it... :'(
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Offline darmaster

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Re: Total War Hammer
« Reply #46 on: July 26, 2015, 05:31:02 pm »
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While I think the most tactical and better polished games in the battle section were empire/napoleon, I still wish to see a medieval 3, especially for the campaign, the one I enjoyed the most; factions tgere were the most balanced, second only to shogun, and Christianity vs Islam along with mongols (that hopefully won't be considered islamic again lol) did add a nice vibe.
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Offline [ptx]

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Re: Total War Hammer
« Reply #47 on: July 26, 2015, 05:37:42 pm »
+1
Yeah, troop replenishment makes the strategic game so much less of a chore. Main reason why i don't play a lot of M2:TW and R:TW these days.

Offline Oberyn

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Re: Total War Hammer
« Reply #48 on: July 26, 2015, 05:41:26 pm »
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They made the shooting in line battles way too effective, inf and cav melee combat way too weak. It's even worse with darthmod. In that time period hand to hand combat was still an extremely important facet of battles, and french doctrine relied heavily on it as Angantyr points out. Weren't the only ones either.
Alexander Suvorov, one of the generals Napoleon had deep respect for, said "The bullet is a mad thing; only the bayonet knows what it is about," and "He taught his soldiers to attack instantly and decisively: "Attack with the cold steel! Push hard with the bayonet!". Random quotes maybe but they're indicative of the type of battlefield doctrine he pushed.
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Offline Oberyn

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Re: Total War Hammer
« Reply #49 on: July 26, 2015, 05:48:40 pm »
+2
While I think the most tactical and better polished games in the battle section were empire/napoleon, I still wish to see a medieval 3, especially for the campaign, the one I enjoyed the most; factions tgere were the most balanced, second only to shogun, and Christianity vs Islam along with mongols (that hopefully won't be considered islamic again lol) did add a nice vibe.

I haven't played it in forever but Medieval 1 is still my fav TW game. Honestly the open ended maps of RTW and MTW2 just didnt work for the AI, it seemed to confuse it more than anything, so much senseless campaign movement, if the AI did something clever it was usually completely random. I still remember the MW 1 campaign as much harder and interesting for that reason, may have been a Risk type campaign map but it had to benefit of being easy for the AI to handle. They almost went back to this design philosophy for the maps of Shogun and RTW2, the different regions were practically the same as tiles anyways, with movement much more limited by geography.
« Last Edit: July 26, 2015, 05:51:55 pm by Oberyn »
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Offline ARN_

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Re: Total War Hammer
« Reply #50 on: July 30, 2015, 03:03:56 pm »
+4
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Offline Xant

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Re: Total War Hammer
« Reply #51 on: August 06, 2015, 04:37:06 am »
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They made the shooting in line battles way too effective, inf and cav melee combat way too weak. It's even worse with darthmod. In that time period hand to hand combat was still an extremely important facet of battles, and french doctrine relied heavily on it as Angantyr points out. Weren't the only ones either.
Alexander Suvorov, one of the generals Napoleon had deep respect for, said "The bullet is a mad thing; only the bayonet knows what it is about," and "He taught his soldiers to attack instantly and decisively: "Attack with the cold steel! Push hard with the bayonet!". Random quotes maybe but they're indicative of the type of battlefield doctrine he pushed.
Just use some militia meatshields and get some Old Guard into melee. They'll decimate their opponents.
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Offline karasu

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Re: Total War Hammer
« Reply #52 on: August 07, 2015, 07:51:25 pm »
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* karasu WAAAAAAAAAAAAAAAAAAGH!!!!!

Offline Xant

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Re: Total War Hammer
« Reply #53 on: August 07, 2015, 11:20:33 pm »
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https://www.youtube.com/watch?v=VmLw0A1LKl4&feature=youtu.be&t=514

Wow, the interviewer clearly doesn't care in the least. And can be barely bothered to even fake excitement.
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Offline Leesin

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Re: Total War Hammer
« Reply #54 on: August 07, 2015, 11:51:07 pm »
+1
https://www.youtube.com/watch?v=VmLw0A1LKl4&feature=youtu.be&t=514

Wow, the interviewer clearly doesn't care in the least. And can be barely bothered to even fake excitement.

There wasn't enough women with lesbian haircuts in the game to please the interviewer, she probably went home and wrote a rage post on tumblr. But seriously, the interviewer didn't seem like the right choice for either parties.

Offline Mr_Oujamaflip

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Re: Total War Hammer
« Reply #55 on: September 18, 2015, 02:19:10 pm »
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Offline Mr_Oujamaflip

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Re: Total War Hammer
« Reply #56 on: September 18, 2015, 02:19:56 pm »
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Offline Tor!

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Re: Total War Hammer
« Reply #57 on: September 18, 2015, 03:18:20 pm »
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All these guys playing in previews are so bad it hurts. That battle doesnt even look hard at all  :lol:

Still looking forward to being a dwarf master race in that game  8-)
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Offline Mr_Oujamaflip

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Re: Total War Hammer
« Reply #58 on: September 18, 2015, 06:32:18 pm »
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Thing is it still just looks like a reskinned Attila to me. I don't do the whole warhammer thing so I probably won't pick it up. Joe did ask the question about units clumping up rather than keeping formation but I couldn't tell if it was resolved at all in the battle. Big issue in Rome 2 and Attila that. Also thin lines are a problem too as flanking is more damaging than breaking through the lines. :SS

Offline [ptx]

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Re: Total War Hammer
« Reply #59 on: September 18, 2015, 06:41:10 pm »
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They've kind of been trying to resolve unit clumping up and formation related stuff, with units just pulling through each other in TW: Arena, afaik. Maybe they apply some of that stuff here. Hopefully.

Other than that, it looks pretty damn sweet :D