Anyone got info about the classes?
I found a croatian streamer, that is making a guide on the current classes, and you can see the Zerk/Commando (for now, he's going to add stuff) classes detailled in a technical way (perks, bonuses, weapons, etc...). I think you can figure out how to play a class (the very objectives of a class didn't really change from KF1, Medics will heal, Zerks will charge commandos will take the little ones, and supports will weld some shit and take the bigger ones). Seems like Flamer, Sharpshooter, and Demolisher (explosives' guy) will be added later on. I'm also ready to bet on the apparition of the gunslinger class (the only one with the ability to have two pistols). Plenty of opportunities for classes being added.
I'll post the link of the steam guide tomorrow, it's getting late.