Author Topic: Hotline Miami 2, Release Tomorrow  (Read 2456 times)

0 Members and 1 Guest are viewing this topic.

Offline Kafein

  • King
  • **********
  • Renown: 2203
  • Infamy: 808
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
Re: Hotline Miami 2, Release Tomorrow
« Reply #15 on: March 28, 2015, 11:34:00 pm »
0
Seriously, stuck? You just GOTTA GET A GRIP

Offline Clockworkkiller

  • Permanently Banned
  • **
  • Renown: 872
  • Infamy: 573
  • cRPG Player
  • I shit dopamine
    • View Profile
  • Game nicks: Clockworkkiller
Re: Hotline Miami 2, Release Tomorrow
« Reply #16 on: March 29, 2015, 09:41:27 pm »
0
Controls feel stiffer than in HM1, anyone or is it just me?
You are a horrible human being clockwork.

If i ever get muted on forums, contact me on crpg.net

Offline Kafein

  • King
  • **********
  • Renown: 2203
  • Infamy: 808
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
Re: Hotline Miami 2, Release Tomorrow
« Reply #17 on: March 29, 2015, 11:50:16 pm »
0
Controls feel stiffer than in HM1, anyone or is it just me?

I don't know, if there's a difference it's very subtle. Doors are still a bitch to fit through.

Offline Clockworkkiller

  • Permanently Banned
  • **
  • Renown: 872
  • Infamy: 573
  • cRPG Player
  • I shit dopamine
    • View Profile
  • Game nicks: Clockworkkiller
Re: Hotline Miami 2, Release Tomorrow
« Reply #18 on: April 02, 2015, 06:07:22 am »
0
holy shit they fucked up big time on this game

too many guns, so fun getting shot off screen.

too much damn glass

none of the abilities are fucking useful, half the characters dont even have abilities

why the fuck would you bind the roll dodge to the same button as the finisher, its fun trying to pull off a quick finisher but instead do a useless ass roll, then proceed to get killed

rooms are too fucking congested, we get it you wanna show off your pretty environments, but half the time you get stuck on some fucking bullshit thing when trying to do a hasty retreat

where the fuck are all the unlocks?


hotline miami 1 rekts this shit

only thing 2 has going for it is its story
this isnt fun, 1 was fun without unfair difficulty. 2 is frustrating....
« Last Edit: April 02, 2015, 06:39:23 am by Clockworkkiller »
You are a horrible human being clockwork.

If i ever get muted on forums, contact me on crpg.net

Offline v/onMega

  • Count
  • *****
  • Renown: 234
  • Infamy: 67
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Bearzantium
  • Game nicks: Byzantium_vMega
Re: Hotline Miami 2, Release Tomorrow
« Reply #19 on: April 02, 2015, 03:24:31 pm »
0
This. Exactly.

holy shit they fucked up big time on this game

too many guns, so fun getting shot off screen.

too much damn glass

none of the abilities are fucking useful, half the characters dont even have abilities

why the fuck would you bind the roll dodge to the same button as the finisher, its fun trying to pull off a quick finisher but instead do a useless ass roll, then proceed to get killed

rooms are too fucking congested, we get it you wanna show off your pretty environments, but half the time you get stuck on some fucking bullshit thing when trying to do a hasty retreat

where the fuck are all the unlocks?


hotline miami 1 rekts this shit

only thing 2 has going for it is its story
this isnt fun, 1 was fun without unfair difficulty. 2 is frustrating....

Offline Kafein

  • King
  • **********
  • Renown: 2203
  • Infamy: 808
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
Re: Hotline Miami 2, Release Tomorrow
« Reply #20 on: April 04, 2015, 12:22:13 pm »
0
Meh. Yes it's a little bit more difficult, but the getting killed from off-screen isn't new. I agree with the masks though.

Offline Tibe

  • King
  • **********
  • Renown: 1335
  • Infamy: 287
  • cRPG Player Sir Black Bishop
    • View Profile
Re: Hotline Miami 2, Release Tomorrow
« Reply #21 on: April 04, 2015, 12:34:38 pm »
0
The maskfreedom of the first one is gravely missed. And I dont recall getting shot offscreen this badly in the first game. This really sucks. Game in general is still good however.

Offline Clockworkkiller

  • Permanently Banned
  • **
  • Renown: 872
  • Infamy: 573
  • cRPG Player
  • I shit dopamine
    • View Profile
  • Game nicks: Clockworkkiller
Re: Hotline Miami 2, Release Tomorrow
« Reply #22 on: April 05, 2015, 08:12:54 pm »
0
im using a cheat trainer to blow through the levels (just playing for the story at this point), even with the unlimited ammo cheat im still gettting killed
You are a horrible human being clockwork.

If i ever get muted on forums, contact me on crpg.net