Author Topic: Thoughts and ideas on patch 4.1  (Read 7678 times)

0 Members and 1 Guest are viewing this topic.

Offline Novamere

  • Duke
  • *******
  • Renown: 599
  • Infamy: 273
  • cRPG Player
  • Feed me your tears!
    • View Profile
  • Game nicks: Knightmare_
Thoughts and ideas on patch 4.1
« on: February 22, 2015, 09:43:58 pm »
+14
Post your thoughts and ideas here i guess.

I honestly think this was a way better patch then the destiny patch and the adding and changing of items was amazing, i was hoping a free respec or maybe 3 item exchanges or something would be thrown in there but ill take it as is, and i think San and Senni-Ti did an amazing job for their first patch and did better then the devs were doing for a while(with the pressure of M:BG on their shoulders of course)!

Hopefully they will be able to throw a quick hotfix out there soon and maybe reset strat and we will be making some amazing progress.

Offline ANGLO_SAXON

  • Knight
  • ***
  • Renown: 72
  • Infamy: 32
  • cRPG Player
  • Bitch I'm fabulous
    • View Profile
Re: Thoughts and ideas on patch 4.1
« Reply #1 on: February 22, 2015, 09:44:49 pm »
0
Yep.

Offline Leshma

  • Kickstarter Addict
  • King
  • **********
  • Renown: 2724
  • Infamy: 1877
  • cRPG Player Sir White Rook A Gentleman and a Scholar
  • VOTE 2024
    • View Profile
Re: Thoughts and ideas on patch 4.1
« Reply #2 on: February 22, 2015, 09:46:34 pm »
0
Like what San did with heaviest plate (unless 25.5 limit isn't a bug on site). Also like that he nerfed throwing lances.

Offline Son Of Odin

  • King
  • **********
  • Renown: 1856
  • Infamy: 338
  • cRPG Player A Gentleman and a Scholar
  • Sky belongs to Asagods as long as the raven flies.
    • View Profile
  • Faction: Fallen Brigade
  • Game nicks: Fallen_Son_Of_Odin
Re: Thoughts and ideas on patch 4.1
« Reply #3 on: February 22, 2015, 10:00:31 pm »
+1
I like what was done about the legendary lolstab. *summons Panos
visitors can't see pics , please register or login

There is no sight in my third eye

Offline Clockworkkiller

  • Permanently Banned
  • **
  • Renown: 872
  • Infamy: 573
  • cRPG Player
  • I shit dopamine
    • View Profile
  • Game nicks: Clockworkkiller
Re: Thoughts and ideas on patch 4.1
« Reply #4 on: February 22, 2015, 10:15:45 pm »
+3
still not coming back


my time with this mod is done
You are a horrible human being clockwork.

If i ever get muted on forums, contact me on crpg.net

Offline Falka

  • King
  • **********
  • Renown: 1257
  • Infamy: 423
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
    • View Profile
Re: Thoughts and ideas on patch 4.1
« Reply #5 on: February 22, 2015, 10:18:55 pm »
+5
Okay, have you seen new pony? It's bloody awesome!  :shock:
visitors can't see pics , please register or login

Offline Novamere

  • Duke
  • *******
  • Renown: 599
  • Infamy: 273
  • cRPG Player
  • Feed me your tears!
    • View Profile
  • Game nicks: Knightmare_
Re: Thoughts and ideas on patch 4.1
« Reply #6 on: February 22, 2015, 10:25:15 pm »
+1
Okay, have you seen new pony? It's bloody awesome!  :shock:

Not yet  :( going to buy 1 of every new item when im home and test them out with STF!

Offline Gravoth_iii

  • King
  • **********
  • Renown: 1454
  • Infamy: 341
  • cRPG Player Sir White Bishop
  • \ [†] / ☼
    • View Profile
  • Faction: ▬▬ι═══════ﺤ
  • Game nicks: Byzantium_Gravoth, Prince_of_the_Land_of_Stench, Gravy, Igor_Boltsack
Re: Thoughts and ideas on patch 4.1
« Reply #7 on: February 22, 2015, 10:46:28 pm »
+8
2h stab is horrible, not only is it the worst one out of 1h/2h/pole, but from players perspective its incredibly hard to make out the range, start and end of the stab, when it glances and when it hits etc. I'm against keeping this, pre-patch 2h stab was only the 2nd best anyways, didnt need downgrade.

I will say though, that i think it looks much better. I havent used it for more than 30 minutes to an hour though so my opinion may change on its functionality aswell but even if i would get used to it its way to similar in how it works compared to polearm stab. Which is pretty boring if they both are basically the same stab, and so less difference between both categories entirely.

Thats the only thing i could make out of the patch so far in all the chaos.

« Last Edit: February 22, 2015, 11:06:22 pm by Gravoth_iii »
Paprika: ...the Internet and dreams are similar. They're areas where the repressed conscious mind escapes.
http://www.youtube.com/watch?v=4VXQSs1Qfcc
http://www.youtube.com/watch?v=8LW6y-kgKtA
visitors can't see pics , please register or login

Offline _GTX_

  • I <3 Shemaforash
  • Duke
  • *******
  • Renown: 535
  • Infamy: 960
  • cRPG Player Sir White Knight
  • O===((:::::::::::::::>
    • View Profile
  • Faction: Kalmarunionen
  • Game nicks: GTX
  • IRC nick: GTX
Re: Thoughts and ideas on patch 4.1
« Reply #8 on: February 22, 2015, 11:19:41 pm »
+19
Well done devs, you finally did it. 2h is really shit now. Going polearm.
visitors can't see pics , please register or login

Offline The_Bloody_Nine

  • Marshall
  • ********
  • Renown: 946
  • Infamy: 108
  • cRPG Player Sir White Bishop A Gentleman and a Scholar
  • "I am still alive"
    • View Profile
Re: Thoughts and ideas on patch 4.1
« Reply #9 on: February 22, 2015, 11:28:05 pm »
+14

pogosan

  • Guest
Re: Thoughts and ideas on patch 4.1
« Reply #10 on: February 22, 2015, 11:29:11 pm »
+7

Offline Algarn

  • King
  • **********
  • Renown: 1230
  • Infamy: 268
  • cRPG Player Sir Black Bishop
    • View Profile
  • Faction: Mercenaries
  • Game nicks: Algarn, Jorick
Re: Thoughts and ideas on patch 4.1
« Reply #11 on: February 22, 2015, 11:32:50 pm »
+4
So here we go : basically, with 100 ping, I was hitting targets easily because of the high missile speed of the longbow/ rus bow. Actually, easily is not the right word, since all arrows I fired were going STRAIGHT to the head, killing almost in one hit all the times. Don't forget the accuracy that didn't get nerfed enough in my opinion, and we get here a deadly mix. It may be different with other builds, but with mine, it feels imbalanced.

On another suject, some heirloom respec and a free respec should have been given imho. New items are cool, but it'd be even better if we could transform an item we don't use anymore to something we already fell in love with, even after a few minutes after the release of the patch. Also, there was none of tueten's map added : that's sad. He did put hours into map making for nothing atm.

I actually been waiting for a long time to get this patch like everyone else, and I like to see there still are people that care into putting hours developping the mod. Even if the stuff may seem negative, I think only time will tell if these changes about balance were good or not.
« Last Edit: February 22, 2015, 11:36:58 pm by Algarn »

Offline _GTX_

  • I <3 Shemaforash
  • Duke
  • *******
  • Renown: 535
  • Infamy: 960
  • cRPG Player Sir White Knight
  • O===((:::::::::::::::>
    • View Profile
  • Faction: Kalmarunionen
  • Game nicks: GTX
  • IRC nick: GTX
Re: Thoughts and ideas on patch 4.1
« Reply #12 on: February 22, 2015, 11:32:59 pm »
+1
visitors can't see pics , please register or login

Offline Gravoth_iii

  • King
  • **********
  • Renown: 1454
  • Infamy: 341
  • cRPG Player Sir White Bishop
  • \ [†] / ☼
    • View Profile
  • Faction: ▬▬ι═══════ﺤ
  • Game nicks: Byzantium_Gravoth, Prince_of_the_Land_of_Stench, Gravy, Igor_Boltsack
Re: Thoughts and ideas on patch 4.1
« Reply #13 on: February 22, 2015, 11:42:28 pm »
0
Don't understand all that 2h stab whining. There was a vote about it. They asked if we want to change it first place and then gave different types of stabs. You chose it - they made.

Well what the thread gave was only visuals, its impossible to say how it will work in game by only looking at pictures.

Well done devs, you finally did it. 2h is really shit now. Going polearm.

RIP my love, you could always switch to a spammy miaodao.
Paprika: ...the Internet and dreams are similar. They're areas where the repressed conscious mind escapes.
http://www.youtube.com/watch?v=4VXQSs1Qfcc
http://www.youtube.com/watch?v=8LW6y-kgKtA
visitors can't see pics , please register or login

Offline Silversword

  • Noble
  • **
  • Renown: 16
  • Infamy: 6
  • cRPG Player
    • View Profile
  • Faction: Crusader of Acre
  • Game nicks: HolySilver
Re: Thoughts and ideas on patch 4.1
« Reply #14 on: February 23, 2015, 12:53:52 am »
0
So my kettle helmet has no texture, i'm just bald. I keep getting that dagger quick draw off balanced message like other people when going to throw my axe. Some armor textures missing, i noticed while playing. I threw my axe and it hit a guys shield but I saw it stay in mid air and disappeared which was weird and didn't happen before. What kind of patch is this? lol.  And whatsup with all the warnings as im loading my game? (copy and paste from my post in the announcement section) oh and now I noticed my throwing axes disappeared and were replaced with my heavy heater shields in a game and my sword disappeared in another for no reason. Please revert to the last patch, this one made the game unplayable. What is the whole point of trying to get old players back if the patches are breaking it. I hope this gets fixed
Im a man of my word... In war