Author Topic: Medieval Engineers  (Read 3715 times)

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Offline Vibe

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Medieval Engineers
« on: January 13, 2015, 03:59:45 pm »
+13
From the same people that brought us Space Engineers:

http://store.steampowered.com/app/333950

« Last Edit: January 29, 2015, 08:34:38 am by Vibe »

Offline Leshma

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Re: Medieval Engineers
« Reply #1 on: January 13, 2015, 04:01:34 pm »
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God damn, what a surprise! SpaceEngineers is a brilliant game and this could be the strong pretendent for the very best game in medieval sim genre.

Huge +1 for you Vibe, was being kinda sad because it seems Melee is on hold and Bannerlord is being developed at equally slow pace.

Offline Utrakil

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Re: Medieval Engineers
« Reply #2 on: January 13, 2015, 04:15:14 pm »
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Looks intersting.
Does spaceingeneer have battles as well or only engeneering?
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Offline AntiBlitz

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Re: Medieval Engineers
« Reply #3 on: January 13, 2015, 05:30:48 pm »
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Looks intersting.
Does spaceingeneer have battles as well or only engeneering?

yes you can, they have assault rifles for your engineer to carry, and then everything else is huge weapons that are built either on to your base or placed on ships you built.  Anything from warheads, since you can build missiles, to smaller systems like gatling guns and missile launchers.

Offline FleetFox

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Re: Medieval Engineers
« Reply #4 on: January 13, 2015, 05:39:11 pm »
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Holy Fucking shit, nice find man!
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Offline Utrakil

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Re: Medieval Engineers
« Reply #5 on: January 13, 2015, 07:40:43 pm »
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yes you can, they have assault rifles for your engineer to carry, and then everything else is huge weapons that are built either on to your base or placed on ships you built.  Anything from warheads, since you can build missiles, to smaller systems like gatling guns and missile launchers.
I wonder how this can be translated into medival engineer.
katapult war? or a 1v1 with swords at the end?
or will there be troops to use the equipment and defend(or assault ) the walls?
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Offline 722_

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Re: Medieval Engineers
« Reply #6 on: January 13, 2015, 07:46:34 pm »
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This looks really nice, I wanted to like space engineers but Im just not interested in space games.
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Offline Christo

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Re: Medieval Engineers
« Reply #7 on: January 13, 2015, 07:56:36 pm »
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but what about gloria victis  :cry:
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Offline Vibe

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Re: Medieval Engineers
« Reply #8 on: January 13, 2015, 08:24:09 pm »
+1
Space Engineers is an awesome game (and still in alpha!), so I have high hopes for this, even though I think there's less options for building interesting contraptions as in Space Engineers if they want to keep it realistic and medieval.

Also some stuff from ME that might be added to SE as well:
Quote
Compound blocks – multiple blocks being positioned into one grid cell; this will allow better ship designs
Mechanical blocks
Auto-generated details for some blocks (e.g. roof endings in Medieval Engineers, armor edges in Space Engineers)
Voxel hand – a tool for modifying terrains (asteroids); you can alter shape and material
Structural integrity
Natural landscape
Procedural terrain generator (this is why we were able to easily add procedural asteroids to Space Engineers)
DirectX 11 (we decided to add PBR - Physically Based Rendering)
« Last Edit: January 13, 2015, 08:28:16 pm by Vibe »

Offline Polobow

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Re: Medieval Engineers
« Reply #9 on: January 14, 2015, 06:50:56 pm »
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Any info about possible combat?

Offline Vibe

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Re: Medieval Engineers
« Reply #10 on: January 14, 2015, 07:04:50 pm »
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Don't expect much on the combat part, to be honest. If it's anything like Space Engineers (which it definitely looks like), big focus will be on the engineering/building rather than combat.

Offline Banok

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Re: Medieval Engineers
« Reply #11 on: January 14, 2015, 11:21:20 pm »
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Will it actually be a game in some way or just building stuff for the sake of building stuff? All I see at first glance is a map editor.

It looks impressive but I was never a fan of minecraft personally. I would rather just learn how to use maya or something.

Offline Vibe

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Re: Medieval Engineers
« Reply #12 on: January 14, 2015, 11:26:21 pm »
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Space Engineers has a 'survival' mode, where you need to scout asteroids and gather ore, refine it, assemble parts, craft, weld, dissasemble/grind. Then you also have NPC spaceships that you can assault, meteors that can hit your base that you need to build defense for and in multiplayer you can make player factions and combat it out with other players. I reckon something similar will be in Medieval Engineers, obviously in medieval times appropriate. But I'm pretty sure the emphasys will be on building.

Offline Beauchamp

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Re: Medieval Engineers
« Reply #13 on: January 14, 2015, 11:35:28 pm »
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Space Engineers has a 'survival' mode, where you need to scout asteroids and gather ore, refine it, assemble parts, craft, weld, dissasemble/grind. Then you also have NPC spaceships that you can assault, meteors that can hit your base that you need to build defense for and in multiplayer you can make player factions and combat it out with other players. I reckon something similar will be in Medieval Engineers, obviously in medieval times appropriate. But I'm pretty sure the emphasys will be on building.

according to latest game industry development i guess zombie horde will spawn every 24 hours to attack your castles.
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Offline Kalam

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Re: Medieval Engineers
« Reply #14 on: January 15, 2015, 01:59:24 am »
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according to latest game industry development i guess zombie horde will spawn every 24 hours to attack your castles.

It's good to see you. This game looks promising, as a natural child of castle defense.