Author Topic: Morrowind nostalgia thread/TES Argonia  (Read 25791 times)

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Offline Lt_Anders

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Re: Morrowind nostalgia thread/TES Argonia
« Reply #135 on: June 30, 2016, 07:09:27 pm »
0
Anyways, I honestly recommed doing at least one playthrough of Morrowind blind, without looking at the internet for help or tricks or exploits or etc.

That's hard. Course I think I beat it back on xbox, long ago like that. UESP is, and always will be, my ES friend. They have a HUGE morrowind map.
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Offline Leshma

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Re: Morrowind nostalgia thread/TES Argonia
« Reply #136 on: June 30, 2016, 07:55:49 pm »
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No, it isn't hard at all. Like ptx said, journal is vague so you have to listen to quest giver. But it is far from being exceptionally tricky game to finish. Compared to modern games, sure.

Although I got stuck on couple occasions but both times it was my mistake because I wasn't able to see hidden passage, mainly because I didn't use light/torches. First time in red mountain cave, second time couldn't find entrance to Dagoth Ur's lair.

Finding secret passages in Dark Souls is way harder, without wiki assistance of course. Also there is one optional quest in Two Worlds II where you have to explore tombs, each more complex than previous. They are pitch black (torches don't help much) and there is no map of said tombs in game, which is why they ask you to explore them.



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Gothic is pretty much the same roam free experience like Morrowind except first two games are a bit small. Third game doesn't give you much hints, just drop you in some village. It is up to you where to go.

Of course, the arcade RPGs are nothing compared to their role models, true P&C adventure games where you need to solve challenging puzzles to complete the game.
« Last Edit: June 30, 2016, 08:00:52 pm by Leshma »

Offline Yeldur

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Re: Morrowind nostalgia thread/TES Argonia
« Reply #137 on: June 30, 2016, 10:28:04 pm »
+1
Obviously the best way would be teleporting you to the objective. Or better, complete the quest for you and give you the reward.
yes plz

How do you think people gave directions in RL before the internet, and still do on most of the globe? Face it, you've just been conditioned by pointing arrows and quest markers in practically every rpg or sandbox game of the past decade and a half, and your brain gets frustrated because it's not handed the objective on a silver platter. There was a Skyrim mod that was attempting to rewrite all the quest direction boxes and remove all information from the compass hud except the cardinal directions, but from what I gathered it was a lot of work and even then it didn't really mesh well. That game was built from the ground up as a "follow the quest marker" simulator, defeating most of the purpose behind exploration, which always struck me as strange for sandbox games. I suppose there would be players like you whining about it if it wasn't the way it was. If there's one thing Bethesda do well it's appeal to the lowest common denominator. 
Anyways, I honestly recommed doing at least one playthrough of Morrowind blind, without looking at the internet for help or tricks or exploits or etc.

I've never made the statement that I hadn't been conditioned into that, but it's not like it's my fault to begin with lol, that's just games now a days, so you can see my difficulty when I throw myself into a game that has no help at all apart from vague instructions written down in a journal, I'll probably give it another go as my play time in the game wasn't very long, given that I get bored very easily and waddling around at an insanely slow speed searching for something isn't exactly my idea of a fun time. But either way, I'll probably give it another go, or die trying.
« Last Edit: June 30, 2016, 10:31:27 pm by Yeldur »
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Offline Yeldur

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Re: Morrowind nostalgia thread/TES Argonia
« Reply #138 on: June 30, 2016, 10:30:43 pm »
0
-removed as i forgot not to double post-
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Offline SixThumbs

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Re: Morrowind nostalgia thread/TES Argonia
« Reply #139 on: July 01, 2016, 12:20:31 pm »
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There's only one quest that I can recall where the directions are just flat out wrong but even when I was younger I could figure out, "follow the river out of town south, cross the bridge east and follow the fork to the right". If something is missing in the journal you can click on the highlighted bits to usually see specifically what someone said.
And how!

Offline Yeldur

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Re: Morrowind nostalgia thread/TES Argonia
« Reply #140 on: July 03, 2016, 02:30:56 am »
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I started playing again and I'm having a better experience than last time, I'm still lost on the same part that I was last time, but I figure wandering aimlessly for a bit might help me find it. Either way, I plan to play through without guides/cheats if I can, so far the only cheat I'm using is one to increase my walk speed because it's just too slow for me to want to waste my time moving at 0mph.
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Offline The_Bloody_Nine

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Re: Morrowind nostalgia thread/TES Argonia
« Reply #141 on: July 08, 2016, 10:45:49 am »
+2
Stumbled upon this thread and wondered if the guys from tamriel rebuilt still exists... and they do!

http://tamriel-rebuilt.org/about/about-project

http://tamrielrebuilt.uesp.net/trmap/

Man, if they do complete this beast I have this itching silly idea in my head to lock myself into my apartment for at least 1 month and get totally lost in the world of Morrowind. Maybe stock up on weed before, overkill  :D        Won't do that for real, but the notion makes me smile, such nostalgia.

Offline Jarold

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Re: Morrowind nostalgia thread/TES Argonia
« Reply #142 on: July 08, 2016, 05:26:30 pm »
+4
Ok, a little bit of an update from my playthrough. This game is great and it's easy to find your way around once you get used to the world and how the journal works. I have to say though, jump spells, divine intervention, and enchanting have really helped my gameplay. That mudcrab merchant made it possible for me to sell my good shit and train myself up in a lot of things.

I beat the main quest, and now I'm in Mournhold just doing things I suppose. Great game, it takes a bit of adjustment to get used to how it works. I have to say though going to Oblivion after Morrowind makes Oblivion look pretty bland.

I've logged like 30 hours so far! Much more than I thought I'd ever play.

Offline Leesin

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Re: Morrowind nostalgia thread/TES Argonia
« Reply #143 on: July 08, 2016, 09:36:28 pm »
+3
Yep, it's sad when you know how awesome Morrowind is, despite its obvious flaws and its age, it makes you realise how bland and gutted out Oblivion and even Skyrim are in comparison. Though Skyrim fixed quite a few things I disliked about Oblivion, it still pales in comparison where the world, detail and depth are concerned. I spent so much time playing Morrowind, far more than Oblivion or Skyrim. Sometimes one of my best mates would come over for the day and we'd just spend the entire day and all through the night playing Morrowind, getting stoned and making different types of characters, some hilarious some serious, making a stupid looking thief with the sole intention of robbing all of the banks and rich locations.

Offline Kafein

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Re: Morrowind nostalgia thread/TES Argonia
« Reply #144 on: July 08, 2016, 10:09:58 pm »
+2
Retrospectively, the only thing really wrong with Oblivion with respect to Skyrim is the in-your-face leveling. Everything else bar cosmetics was better in Oblivion.

Offline Leesin

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Re: Morrowind nostalgia thread/TES Argonia
« Reply #145 on: July 08, 2016, 10:53:07 pm »
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Retrospectively, the only thing really wrong with Oblivion with respect to Skyrim is the in-your-face leveling. Everything else bar cosmetics was better in Oblivion.

I enjoyed a number of things from both games, neither map was amazing though and they got boring, I still do prefer Skyrims map over Oblivions because it did feel grittier to me, though modded Oblivion did have some nice views at times. Plus with the fact of how extensive the modding is, there is plenty I can do to Skyrim to improve the things I dislike or to add more to the world and it just generally looks better ( Yeah I know that's shallow lol ), so I've got no reason to really play Oblivion, I would play either Morrowind or Skyrim and they both do really seem like different games anyway.

 Here's to hoping they can improve upon the series, but deep down I expect that the next game will be the dumbest, most streamlined boring pile of wank yet in the series, as that just seems to be the nature of many popular sequel games nowadays, especially when they reach the console market and want to cater for children with ADHD so they can sell more copies.

Offline [ptx]

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Re: Morrowind nostalgia thread/TES Argonia
« Reply #146 on: July 08, 2016, 10:59:57 pm »
+1
Having played both Skyrim and Oblivion relatively recently, polish aside, Oblivion really is better. The map might look worse, but in the end, it's actually somehow more fun to 'explore' (go from location of interest to location of interest). The dungeons, whilst seeming more procedural than those of Skyrim, are actually a lot more lengthy and, for whatever weird reason, actually feel less shallow and repetitive.

Offline Angantyr

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Re: Morrowind nostalgia thread/TES Argonia
« Reply #147 on: July 08, 2016, 11:22:24 pm »
+3
Even if not by much, and even if Oblivion had the occasional dialogue option (however meaningless), I think it had even worse writing than Skyrim.



« Last Edit: July 08, 2016, 11:31:20 pm by Angantyr »

Offline Kafein

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Re: Morrowind nostalgia thread/TES Argonia
« Reply #148 on: July 08, 2016, 11:39:22 pm »
+1
I didn't play either for the writing though. It's mostly in its RPG mechanics that Skyrim is inferior to Oblivion.

Offline Lt_Anders

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Re: Morrowind nostalgia thread/TES Argonia
« Reply #149 on: July 09, 2016, 12:29:31 am »
+2
I didn't play either for the writing though. It's mostly in its RPG mechanics that Skyrim is inferior to Oblivion.

Skyrim is far more casual in terms of Magic, leveling, and even equipment.

(Can't make spells, Equipment all has same durability, you only 'level' 3 stats)

Oblivion had a lot of Morrowind hold overs before Casualization.
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