Author Topic: New Game Type - More Kills  (Read 341 times)

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Offline eommer

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New Game Type - More Kills
« on: May 23, 2011, 03:53:06 pm »
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Prolly someone already suggest this but here we go again...

Its possible make new games types?

a) X minutes round, the faction with more kills at the end wins. 5 seconds to revive. Could use open and semi-open maps...

b) Sometime close to Age of Conan minigames. One team have to stole the enemy flag and bring back to base... 15-20 seconds to revive. If no one bring the flag, wins the faction with more kills. I think this one will be really good to encourage people play as a team, defend a "tank" e stuffs like that...

c) Capture strategic points, exactly like in Battlefield. Wins the team with more strategic points after few minutes.
« Last Edit: May 23, 2011, 03:54:23 pm by eommer »

Offline Christo

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Re: New Game Type - More Kills
« Reply #1 on: May 23, 2011, 03:56:03 pm »
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Prolly someone already suggest this but here we go again...

Its possible make new games types?

a) X minutes round, the faction with more kills at the end wins. 5 seconds to revive. Could use open and semi-open maps...

b) Sometime close to Age of Conan minigames. One team have to stole the enemy flag and bring back to base... 15-20 seconds to revive. If no one bring the flag, wins the faction with more kills. I think this one will be really good to encourage people play as a team, defend a "tank" e stuffs like that...

c) Capture strategic points, exactly like in Battlefield. Wins the team with more strategic points after few minutes.


A: Deathmatch

B:CTF

C:Conquest mode.

We have all these ready in Warband. Devs told in my topic that they will add more teamwork/objective based game modes, so keep your head up, maybe with the new server we'll see a few things.  :wink:

http://forum.c-rpg.net/index.php/topic,3654.30.html
« Last Edit: May 23, 2011, 03:57:56 pm by Christo »
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