Season 2 changes
-Skill rating now 1-5000. skill ups / downs are who number changes
-Tiering system (bronze, silver, gold, ect) and can't drop tiers in a season
-End of Season rewards are now based on tiers
-All competitive points are now rewarded at 10x the amount
-Golden guns cost 10x the price
-Coin toss and sudden death is gone
-2CP
-Will use existing time bank system
-Capping point A in overtime will reward 30 extra seconds to cap point B rather than ending
-Will no longer give a minimum of 2 minutes for next push, pushed down to 1 minute
-Bonus time (up to 1 minute) now given to both teams
-Time Bank system coming to Payloads / Hybrid maps
-Ties can now occur (though very rare)
-Ties reward competitive points though not as much as a win
-Initial hero pick time trimmed
-Must be within 500 skill rating to Queue with someone for Competitive (subject to change)
-Skill Rating Decay
-Skill will decay in Grand Master, Master, and Diamond tiers
-If 7 days of no competitive activity you lose 50 skill points per 24 hours
-The floor is bottom of Diamond
-Must have 50 matches played to be in top 500