Author Topic: Melee: Battlegrounds Q&A  (Read 38323 times)

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Offline BlindGuy

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Re: Melee: Battlegrounds Q&A
« Reply #180 on: November 10, 2014, 04:11:04 pm »
+1
What about actual swashbuckling? As in using the buckler shield to make it hard to read attacks? In fact what will attacking look like? Is it going to be the same 4D type bollocks or something new and inventive?

Currently there are eight attack directions I think... but why dont you just play? Game is working-ish if you want to smash bots, don't know if hosting locally is working atm but it was...
I don't know enough

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Offline Teeth

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Re: Melee: Battlegrounds Q&A
« Reply #181 on: November 10, 2014, 04:43:19 pm »
0
Don't think that people that haven't invested or donated are able to log in just yet.

Offline agweber

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Re: Melee: Battlegrounds Q&A
« Reply #182 on: November 10, 2014, 04:45:04 pm »
0
Currently there are eight attack directions I think... but why dont you just play? Game is working-ish if you want to smash bots, don't know if hosting locally is working atm but it was...

He doesn't have a feather. Remember which forum you're reading.

This is how I believe it is: there are 8 attack animations, but they are translated to be a full 360º of possible swing angles.

Offline Micah

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Re: Melee: Battlegrounds Q&A
« Reply #183 on: November 10, 2014, 04:55:23 pm »
+1
question to chadz:
What other game or movie would you say comes close to what atmosphere or feeling you like to achieve for players?
Can you produce one moment of gameplay that embodies part of your vision for the game?
I am writing long winded essays in shitty english.
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Offline CptMike_TheBasque

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Re: Melee: Battlegrounds Q&A
« Reply #184 on: November 10, 2014, 06:10:04 pm »
+1
latviano told me that you guys need some help with subtitles stuff. I'm from spain and I can help with the translation. Send me a PM ;)
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Offline Nessaj

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Re: Melee: Battlegrounds Q&A
« Reply #185 on: November 10, 2014, 08:25:59 pm »
+3
Q: Will there be any emotions? Like hand shake or dance? Shaking head with spamming RMB and hugs with fist hit are awesome but still.

I've been campaigning for emotes since the beginning, there's a ton of ideas for them and I hope we get to implement every single one.
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Offline Switchtense

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Re: Melee: Battlegrounds Q&A
« Reply #186 on: November 10, 2014, 09:25:56 pm »
+1
I've been campaigning for emotes since the beginning, there's a ton of ideas for them and I hope we get to implement every single one.

There better be an animation where you stick your hand up the back of your pants and then make the enemy smell your fingers.
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Offline Utrakil

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Re: Melee: Battlegrounds Q&A
« Reply #187 on: November 11, 2014, 03:25:56 pm »
0
latviano told me that you guys need some help with subtitles stuff. I'm from spain and I can help with the translation. Send me a PM ;)
You should do the translation into euskara.
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Offline Smoothrich

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Re: Melee: Battlegrounds Q&A
« Reply #188 on: November 12, 2014, 07:56:27 am »
+2
I've been campaigning for emotes since the beginning, there's a ton of ideas for them and I hope we get to implement every single one.

Damn that's a good idea, but don't ruin it with emotes that people grief with like DEFEND THE STAIRS at spawn cuz that's real damn annoying and abusable.

Combat taunts and chilling with your weapon would own though. And let bros shield bash or weapon tap each other for pre-duel respect or brolove between battles. Funny crap like that which isn't spammed and builds camaraderie.

Will there be battle bugles and lines of trumpeters?
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Offline Nessaj

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Re: Melee: Battlegrounds Q&A
« Reply #189 on: November 12, 2014, 12:31:37 pm »
+4
Will there be battle bugles and lines of trumpeters?

If only I could show you some of the animations we have stored :D

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None of it is a priority though but certainly something we'll (even if I have to do it alone!) start looking into once the combat is at a state where we're happy about it gameplay-wise.

During the first half of the Middle Ages, music was found in the courts and churches of Europe but not on the battlefield. The Crusades changed that, as they did so much else. Impressed by the Saracens' use of military bands as both a means of instantly transmitting orders to distant formations and as a weapon of fear and affray, as Bartholomaeus Anglicus expressed it in the 13th century, the Christian knights soon emulated them. Among the Saracen instruments adapted were the anafil, a straight, valveless trumpet; the tabor, a small drum, sometimes snared; and the naker, a small, round kettledrum, usually deployed in pairs. The earliest mention of their use in combat appeared in Itinerarum Regis Anglorum Richardi I, a history of the Third Crusade published in 1648. In one battle fought in Syria in 1191, it describes trumpet calls being used to signal the start and recall of a Christian cavalry charge.

When veteran Crusaders returned to Europe, they brought instruments and ideas with them. As they were absorbed into various feudal or mercenary armies, the use of martial music spread rapidly. Such music also acquired new modifications, as different soldiers adapted it to their local tastes and practical needs. To the trumpets and drums were added shawms (early double-reed wind instruments) and bagpipes. Bands accompanied armies on campaign, played aboard ships or added their pomp to tournaments, festivals and other court functions.
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Offline Casimir

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Re: Melee: Battlegrounds Q&A
« Reply #190 on: November 12, 2014, 02:01:30 pm »
+1
How much  customization will the equipment have. At the moment we have Head, Body, Hand and Leg armors which are interchangable, will this be the same for Melee?
Turtles

Offline Hellsing

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Re: Melee: Battlegrounds Q&A
« Reply #191 on: November 13, 2014, 03:11:32 pm »
0
Question1:
Why is the this timer green and not red?

Question2:
Will we recive cookies after it hits zero?

Question3:
How are you?  :lol:
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Offline Eddy

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Re: Melee: Battlegrounds Q&A
« Reply #192 on: November 13, 2014, 03:20:08 pm »
0
1.)
Because green is the color of hope  :wink:

2.)
Propably no cookies but a kickstarter campain.

3.)
Ok-ish.   :P
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Offline Clockworkkiller

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Re: Melee: Battlegrounds Q&A
« Reply #193 on: November 13, 2014, 04:59:37 pm »
0
Will weapon models clip into walls when equipped? Cause I've always hated how that happens, especially for pikes and such.
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Offline Nessaj

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Re: Melee: Battlegrounds Q&A
« Reply #194 on: November 13, 2014, 11:38:18 pm »
+2
We've split the "Movement Discussion" into its own thread. We like the discussion and want it to continue to become deeper but preferably outside the Q&A thread.

You can find the new thread here.
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