Author Topic: Thought Process of cRPG  (Read 2720 times)

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Offline WITCHCRAFT

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Re: Thought Process of cRPG
« Reply #15 on: October 29, 2014, 08:54:51 pm »
+7
So saying a swashbuckler needs a shield is like saying a knight needs to be a 13 year old servant.

Are you hinting that you want to change your clan name to The 13-year-old Knights?
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Offline lombardsoup

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Re: Thought Process of cRPG
« Reply #16 on: October 29, 2014, 09:00:09 pm »
+1
Are you hinting that you want to change your clan name to The 13-year-old Knights?

Game needs cardboard armor, swords and shields as items

Offline KaMiKaZe_JoE

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Re: Thought Process of cRPG
« Reply #17 on: October 29, 2014, 10:06:55 pm »
+3
Quote
Swashbuckler: Cav must be easy

But cav is easy.
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Offline Tojo

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Re: Thought Process of cRPG
« Reply #18 on: October 29, 2014, 10:20:45 pm »
0
But cav is easy.

cav is easier than melee in the sense that they can avoid bad situations by running and deal more dmg. However, I see it more as high risk high reward, as anyone who pays attention can kill the horse and rider with the speed bonus of horse.

Offline Rico

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Re: Thought Process of cRPG
« Reply #19 on: October 29, 2014, 10:27:48 pm »
0
mounted ranged not even mentioned. RIP

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Offline Bryggan

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Re: Thought Process of cRPG
« Reply #20 on: October 29, 2014, 11:01:09 pm »
+4
We were thinking the 13 yr old cnihts. After all , that is our average mental age.

But I have a cav alt. Easy kills but easy death. You can kill people not paying attention,  but anyone aware can usually take you out. When your horse stops, you are dead. As infantry we can usually get free hits when a friendly cav gets stopped cuz all enemies forget about you and focus on the cav.

Offline Pawiu

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Re: Thought Process of cRPG
« Reply #21 on: October 29, 2014, 11:44:59 pm »
+3
1)playing c-rpg
2)dying killed by some easymod player/abuser
3)raging
4)throwing kurwas to left and right
5)calming down
6)killing the fuu***er that killed you
7)kicking his korpse
8)killing 4 more  ppl
9)gettking killed again by some easymod player/abuser
going back to point 3 and repeat
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Offline BlindGuy

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Re: Thought Process of cRPG
« Reply #22 on: October 30, 2014, 07:09:40 am »
-2
1)playing c-rpg
2)dying killed by some easymod player/abuser
3)raging
4)throwing kurwas to left and right
5)calming down
6)killing the fuu***er that killed you
7)kicking his korpse
8)killing 4 more  ppl
9)gettking killed again by some easymod player/abuser
going back to point 3 and repeat

This is pretty accurate, but you do realise that YOU are the player/abuser in 2 and 9, right?


EDIT: Language changes, sure, but since swashbuckling still means to bang your shield with your sword, I don't think some semi-literate fucks on a game forum are going to change it.

Idk what you are smoking (probably crack), but I block melee attacks with my shield all the time. Also there are plenty of military formation that depend on shields to block melee, such as a phalanx.

Erm... ok, I'm going to completely ignore the part about phalanx, since I'm discussin game mechanics and not history.

Now, smoking crack is a horrible addiction but it doesn't cause retardation, most crackheads you see who are fucked in the head got that when they were teenagers huffing glue. Wish that was a joke.

As to using your shield in melee: Good for you buddy, I'm sure it holds up real well against 24STR guys spamming Long Axe, GLA, Poleaxe, etc. Not like there are many of them... wait, they are fucking everywhere. I'm sure it really helps you in melee having an item that both slows you down and will at somepoint explode, stunning your animations. You must be fucking godlike on the battlefield.


Jokes aside mate, use your shield in melee if you want, but they really are not for fighting: vs ranged, shields are a gift from Armagam, and if you want to waste yours in melee you do it mate, but then don't complain when you eat arrows later on.

To be honest maybe I'm wrong but I don't think so, most shielders I meet are a pretty much freekill in a 1v1 if I have a 3d weapon (and no, I dont use curved swords, theres wanting to do well, and then theres downright tryharding(if u want to know why curved swords are op just think about translating a straight hitbox to a curved texture...)
« Last Edit: October 30, 2014, 07:20:26 am by BlindGuy »
I don't know enough

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Offline Smoothrich

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Re: Thought Process of cRPG
« Reply #23 on: October 30, 2014, 01:04:17 pm »
+1
EDIT: Language changes, sure, but since swashbuckling still means to bang your shield with your sword, I don't think some semi-literate fucks on a game forum are going to change it.


You know a swashbuckler is a literary archetype and an adventure movie genre. Possibly named after a sword and buckler style hundreds of years ago, but in film is all rapier 1handed sissy dueling good vs bad guy crap with pirates and vigilantes and whatever. So "swashbuckling" is fighting like a pirate or dashing swordsman hero nerd.

And you are calling people illiterate, lol
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Offline Pawiu

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Re: Thought Process of cRPG
« Reply #24 on: October 30, 2014, 03:45:08 pm »
0
This is pretty accurate, but you do realise that YOU are the player/abuser in 2 and 9, right?


EDIT: Language changes, sure, but since swashbuckling still means to bang your shield with your sword, I don't think some semi-literate fucks on a game forum are going to change it.

Erm... ok, I'm going to completely ignore the part about phalanx, since I'm discussin game mechanics and not history.

Now, smoking crack is a horrible addiction but it doesn't cause retardation, most crackheads you see who are fucked in the head got that when they were teenagers huffing glue. Wish that was a joke.

As to using your shield in melee: Good for you buddy, I'm sure it holds up real well against 24STR guys spamming Long Axe, GLA, Poleaxe, etc. Not like there are many of them... wait, they are fucking everywhere. I'm sure it really helps you in melee having an item that both slows you down and will at somepoint explode, stunning your animations. You must be fucking godlike on the battlefield.


Jokes aside mate, use your shield in melee if you want, but they really are not for fighting: vs ranged, shields are a gift from Armagam, and if you want to waste yours in melee you do it mate, but then don't complain when you eat arrows later on.

To be honest maybe I'm wrong but I don't think so, most shielders I meet are a pretty much freekill in a 1v1 if I have a 3d weapon (and no, I dont use curved swords, theres wanting to do well, and then theres downright tryharding(if u want to know why curved swords are op just think about translating a straight hitbox to a curved texture...)

acctually we're all hipocrites
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Offline [ptx]

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Re: Thought Process of cRPG
« Reply #25 on: October 30, 2014, 05:41:13 pm »
+1
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She can swish my buckle anyday :P

Offline Tojo

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Re: Thought Process of cRPG
« Reply #26 on: October 30, 2014, 06:07:29 pm »
0
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She can swish my buckle anyday :P

I think her boobs are photo shopped!

Offline Kafein

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Re: Thought Process of cRPG
« Reply #27 on: October 30, 2014, 06:18:01 pm »
0
Cav: Ranged must be easy
Polearm: Ranged must be easy
TwoHander: Ranged must be easy
Archer: Ranged must be easy
Crossbowman: Ranged must be easy
Thrower: Ranged must be easy
Shielder: Ranged must be easy
Swashbuckler: Ranged must be easy

Offline BlindGuy

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Re: Thought Process of cRPG
« Reply #28 on: October 30, 2014, 07:04:43 pm »
-4
You know a swashbuckler is a literary archetype and an adventure movie genre. Possibly named after a sword and buckler style hundreds of years ago, but in film is all rapier 1handed sissy dueling good vs bad guy crap with pirates and vigilantes and whatever. So "swashbuckling" is fighting like a pirate or dashing swordsman hero nerd.

And you are calling people illiterate, lol

Soooo, we should all just wildly smash at each others shields? Constantly attack the rider of a horse that is stopped next to us but never the horse? Make the aim of our swordfighting to hit each others swords for 3 minutes while we pose from several angles? Should we both hold blocks and stare each other down for 30 secs mid fight? How about never wearing a helmet? What about jamming your sword into the ground? Archers hold bowstrings between thumb and forfinger? Or any of the other hundreds of absolutely retarded, unrealistic, fucking ridiculously pointless shit that Hollywood has fostered on us? No.

If you think that Im going to a/ change my use of the correct definition of words or b/ drop this subject and no longer try and help you fucks, you are wrong: Hollywood tropes are fucking bullshit, we all know that if a horse stops next to you, you fucking kill it and then the rider while he is helpless, much as it was IRL. We all know the aim of a swordfight is to put your sword into the enemy not make cool noises on each others blade while both of you are outside of each others range. We all know that you dont even TOUCH the blade of a weapon with your hand if you can help it, much less shove it into abrassive shit like the ground or the sand or someshit. And we all know you cannot pull back the string of a bow by holding the arrow between your fingers, you instead pull the string with you fingertips (well, last knuckle).

And this extends to language: just because semi-literate movie blurb writers made swashbuckling seem to mean "adventuring" it doesn't stop it being what it is, a word to describe the noise of swords on shields.
I don't know enough

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Offline Riddaren

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Re: Thought Process of cRPG
« Reply #29 on: October 30, 2014, 11:20:45 pm »
0
Blindguy, why can you never admit you are wrong?
Do it and I'll give you something valuable.