I personally liked the map.
The squids played it right. They hunkered down, stuck close to their spawns, and behind their siege gear/shield wall. They played for time, not for a flag cap, and not for a ticket kill. I'd give the gear advantage to them as well. There were some mistakes on LCOH's side, but they were typical strat fight mistakes, and not deciders. Both sides played a good match.
But in the end, due to roster sizes, time was the deciding factor. LCOH pushed for flags, and I think another 10 minutes would have tilted it in their favor.