So the patch today was pretty darn awesome. It's defnitely gonna increase the player base, if nothing else, stay like it is for a good while.
So my first suggestion is to have have double-xp events every weekend, say, saturday between 6-12 PM. I remember the last time we had it, a year ago I believe it was? It would be fun for the community to get togheter on one server with shieldwalls etc, a crap ton of players and double gold/Xp.
I remember when I first started that getting gold was a huge pain in my ass. Why not give new players when they start two weeks of x2 gold.
Give players who started playing within 6 months 25k, and players within 3 months 50k.
Some of these suggestion may seem unfair to some of you, but would you rather destroy newcomers in combat and see them quit within a week or would you like to see the mod die? To me, the choice is pretty clear.
Change the (random?) 4 +3 stuff newcomers get to something more useful. Make a small popup when you register asking for what class they will aspire to be. Depending on what they choose (Infantry, Cavalry, Archer etc.) they get gold, gear and weapons and three loompoints to loom one weapon of their choosing.
I post it here since I'd like more feedback and hopefully for a dev to see.