Author Topic: Random TES lore thread  (Read 2654 times)

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Offline Umbra

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Random TES lore thread
« on: September 19, 2014, 10:56:34 am »
+3
Hi, i like TES lore. Lets share some lore

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Offline IR_Kuoin

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Re: Random TES lore thread
« Reply #1 on: September 19, 2014, 11:33:39 am »
+6
Every hero has been in a prison or a boat.
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Offline Kafein

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Re: Random TES lore thread
« Reply #2 on: September 19, 2014, 11:42:11 am »
+2
The evidence of the PC being one of those with ChIM is overwhelming. In fact the others use the ChIM powers extremely conservatively as they are programmed to follow a script, while the PC can do absolutely everything. Vivec's Sermons points to superpowers such as modifying reality and manipulating time using very obvious references to loading/saving and modding the game. This is also the justification of why all endings of Daggerfall are recorded to happen (read books in Morrowind and sequels to find out) even though they are mutually exclusive when you play Daggerfall normally.

In fact there are five idiot adventurers with reality-bending powers running around. A short look at Youtube will show that Tamriel can get infinitely more weird with the input of modders.

Offline Vibe

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Re: Random TES lore thread
« Reply #3 on: September 19, 2014, 01:36:02 pm »
+6
khajiit has wares

Offline Tibe

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Re: Random TES lore thread
« Reply #4 on: September 19, 2014, 02:11:34 pm »
+1
"M'aiq knows much, and tells some. M'aiq knows many things others do not."

―M'aiq the Liar

Offline Angantyr

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Re: Random TES lore thread
« Reply #5 on: September 19, 2014, 03:58:53 pm »
+1
http://www.imperial-library.info/content/forum-archives-michael-kirkbride (former designer and lore writer at Bethesda)
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« Last Edit: September 19, 2014, 11:53:38 pm by Angantyr »

Offline Umbra

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Re: Random TES lore thread
« Reply #6 on: September 19, 2014, 05:23:30 pm »
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Almalexia had changed. Those few who still saw her noticed that she had begun to act more like a warrior queen than the Lady of Mercy. Those closest to her knew that she had turned into a whole different person, one who was obsessed with maintaining power at the expense of everything else.

In lieu of divine power, Almalexia exploited her knowledge of ancient and powerful relics to inflict terrible punishments on her people for what she perceived as their lack of faith, such as by using Dwemeri machinery to cover her capital city in ash storms. But in her madness, she concocted a new goal: to become the one true god of the Dunmer, uniting all of her people under one faith and authority - and destroying any who interfered.

When the Nerevarine came to Mournhold after Dagoth Ur's fall in 3E 427, Almalexia sought to trick, entrap, and destroy him as part of this plot. She first turned on Sotha Sil and slew him in his Clockwork City, then unleashed its mechanical inhabitants into her own city in order to frame her old friend. Her ruse lured the Nerevarine to Sotha Sil's legendary home, where she hoped that the reincarnation of her husband would be killed by the inhabitants. When the Nerevarine persevered, Almalexia tried to finish the job herself. But her powers failed her, and she died at the Nerevarine's hand in the Clockwork City.

Though Almalexia would call Vivec a fool in her final hours, Vivec, the last remaining Tribune, only held pity for his fallen, deranged lover.
By 4E 201, the last vestiges of Almalexia's marks were gone from Mournhold. The Dunmer returned to the veneration of Boethiah, now called one of the "Reclamations", and managed to make their way without their Healing Mother watching over them. Almalexia is still remembered and honored as one of the greater saints of the Dunmeri faith, but not one who was ever supposed to be one of the cornerstones of the religion.

According to Azura, the death of Almalexia was a boon for all of Morrowind, even if the people didn't understand it at the time. The Daedric Prince professed that the Lady of Mercy would have betrayed the Dunmer as surely as she had betrayed all those she loved, for this was her true curse.
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Offline Angantyr

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Re: Random TES lore thread
« Reply #7 on: September 19, 2014, 05:38:33 pm »
+1
Death of the Mother Goddess, Face-Snaked, mourned by the Nerevarine, once his queen and spouse:







« Last Edit: September 19, 2014, 06:53:34 pm by Angantyr »

Offline Digglez

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Re: Random TES lore thread
« Reply #8 on: September 19, 2014, 06:52:29 pm »
+1
Between betas and waiting for release I watched these to get my EOS fix, quite good actually.  Definitely made many of the quest lines more interesting since I knew the backstory.

https://www.youtube.com/watch?v=d0Od2lbw9N4&list=PL7pGJQV-jlzCPBUy9uAXQUXZ4UBaDLKS5  Season 1
https://www.youtube.com/watch?v=uZjneISs-vA&list=PL7pGJQV-jlzB-qocScD0wPA5twwi1IM5p   Season 2

Offline Angantyr

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Re: Random TES lore thread
« Reply #9 on: September 19, 2014, 07:03:28 pm »
0
The Elder Scrolls Lore Series are of acceptable quality but ShoddyCast's presentation of (and use of Skyrim models for) Morrowind lore doesn't do the source material justice.
« Last Edit: September 19, 2014, 07:14:01 pm by Angantyr »

Offline Oberyn

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Re: Random TES lore thread
« Reply #10 on: September 19, 2014, 07:42:18 pm »
+4
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Offline Umbra

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Re: Random TES lore thread
« Reply #11 on: September 20, 2014, 12:05:41 pm »
0
Lymdrenn Telvanni's Journal (The extent of Telvanni destruction is disputed)

Brandyl,
I hope this text of your father's last words finds its way to your hands. I served House Telvanni as a wet nurse during your first months of life and wanted to repay your father's kindness. I've done all I can to locate you, but I regret that we'll never meet face-to-face. Hidyra Olen.

4E 6 Second Seed, Middas

Is this the end of all things? Are we to die by the cruel barbed blades of the Argonian invasion force? After surviving the Red Year, struggling to dig from the ash and the rubble, and burying the thousands that died, is this to be our epitaph? The irony of our demise glows brighter than Masser on the summer solstice. We brought this upon ourselves; the Argonians simply answering a rallying cry incited by a millennia of suffrage imposed by my kind. And so here I sit, in the crumbling basement of our family home while a thousand booted feet echo above me and the screams of the dying find their way to my ears. So falls House Telvanni.

But then I look into the eyes of this child, this blessing given to us the very year that Vvardenfell spouted its fiery death across the land; this gift I hold my grasp. Is it too much to wish he be given the chance to survive and keep our memories alive? This small boy born in the midst of chaos and destruction must carry on. If nothing else, as a reminder to the other dunmer that the Telvanni were once a proud and noble people.

Since the death of my wife, I haven't been able to bring myself to give my son a proper name. It never felt right without her. But my own life reaches its final hours as the luxury of time is escapes my embrace. I name him now: Brandyl, son of Lymdrenn and sole living heir to House Telvanni. I will wrap him in his t'lonya, his birthing swaddle and leave his fate to Azura's will.

Live with virtue and pride, sera.



In The Elder Scrolls V: Dragonborn, it is revealed that members of House Telvanni have settled on the island of Solstheim, led by Neloth from The Elder Scrolls III: Morrowind. This contradicts Lymdrenn Telvanni who said that the house is destroyed. Neloth also states that the Telvanni still have their holdings, which is also a contradiction to what Lymdrenn said about the house being destroyed.
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Offline Leesin

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Re: Random TES lore thread
« Reply #12 on: September 21, 2014, 02:44:02 pm »
+1
Steal everything

Offline Gnjus

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Re: Random TES lore thread
« Reply #13 on: September 21, 2014, 03:49:57 pm »
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Do you honestly think you have any sort of moral authority, Reyiz? Go genocide some more armenians and deny it ever happened, please, and stay in the middle east.
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Offline Umbra

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Re: Random TES lore thread
« Reply #14 on: September 22, 2014, 10:24:16 pm »
0
The Alik'r
by Enric Milres
A description of time spent in the Alik'r Desert


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I might never have gone to the Alik'r Desert had I not met Weltan in a little tavern in Sentinel. Weltan is a Redguard poet whose verse I had read, but only in translation. He chooses to write in the old language of the Redguards, not in Tamrielic. I once asked him why.

"The Tamrielic word for the divinely rich child of rot, silky, pressed sour milk is ... cheese," said Weltan, a huge smile spreading like a tide over his lampblack face. "The Old Redguard word for it is mluo. Tell me, if you were a poet fluent in both languages, which word would you use?"

I am a child of the cities, and I would tell him tales of the noise and corruption, wild nights and energy, culture and decadence. He listened with awed appreciation of the city of my birth: white-marbled Imperial City where all the citizenry are convinced of their importance because of the proximity of the Emperor and the lustration of the streets. They say that a beggar on the boulevards of the Imperial City is a man living in a palace. Over spiced ale, I regaled Weltan with descriptions of the swarming marketplace of Riverhold; of dark, brooding Mournhold; of the mold-encrusted villas of Lilmoth; the wonderful, dangerous alleys of Helstrom; the stately avenues of grand old Solitude. For all this, he marvelled, inquired, and commented.

"I feel as if I know your home, the Alik'r Desert, from your poems even though I've never been there." I told him.
"Oh, but you don't. No poem can express the Alik'r. It may prepare you for a visit far better than the best guide book can. But if you want to know Tamriel and be a true citizen of the planet, you must go and feel the desert yourself."
It took me a little over a year to break off engagements, save money (my greatest challenge), and leave the urban life for the Alik'r Desert. I brought several books of Weltan's poems as my travel guide.

"A sacred flame rises above the fire, The ghosts of great men and women without names, Cities long dead rise and fall in the flame, The Dioscori Song of Revelation, Bursting walls and deathless rock, Fiery sand that heals and destroys."
These first six lines from my friend's "On the Immortality of Dust" prepared me for my first image of the Alik'r Desert, though they hardly do it justice. My poor pen cannot duplicate the severity, grandeur, ephemera and permanence of the Alik'r.
All the principalities and boundaries the nations have placed on the land dissolve under the moving sand in the desert. I could never tell if I was in Antiphyllos or Bergama, and few of the inhabitants could tell me. For them, and so it came to me, we were simply in the Alik'r. No. We are part of the Alik'r. That is closer to the philosophy of the desert people.

I saw the sacred flame of which Weltan wrote on my first morning in the desert: a vast, red mist that seemed to come from the deep mystery of Tamriel. Long before the noon sun, the mist had disappeared. Then I saw the cities of Weltan. The ruins of the Alik'r rise from the sand by one blast of the unbounded wind and are covered by the next. Nothing in the desert lasts, but nothing dies forever.

At daylight, I hid myself in tents, and thought about the central character of the Redguards that would cause them to adopt this savage, eternal land. They are warriors by nature. As a group, there are none better. Nothing for them has worth unless they have struggled for it. No one fought them for the desert, but the Alik'r is a great foe. The battle goes on. It is a war without rancor, a holy war in the sense the phrase should always imply.
By night, I could contemplate the land itself in its relative serenity. But the serenity was superficial. The stones themselves burned with a heat and a light that comes not from the sun, nor the moons Jone and Jode. The power of the stones comes from the beat of the heart of Tamriel itself.
Two years I spent in the Alik'r.

As write this, I am back in Sentinel. We are at war with the kingdom of Daggerfall for the possession of a grass-covered rock that belongs to the water of the Iliac Bay. All my fellow poets, writers, and artists are despondent for the greed and pride that brought these people into battle. It is a low point, a tragedy. In the words of Old Redguard, an ajcea, a spiral down.

Yet, I cannot be sorrowful. In the years I spent in the glories of the Alik'r, I have seen the eternal stones that live on while men go dead. I have found my inner eye in the tractless, formless, changeless and changeable land. Inspiration and hope, like the stones of the desert, are eternal though men be not.
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