Author Topic: Conquest map Fallen Abbey unbalanced  (Read 447 times)

0 Members and 1 Guest are viewing this topic.

Offline Kampfkarotte

  • Knight
  • ***
  • Renown: 56
  • Infamy: 26
  • cRPG Player
    • View Profile
  • Faction: GK, Kapikulu
  • Game nicks: WARLORD, Kegorus
Conquest map Fallen Abbey unbalanced
« on: September 15, 2014, 07:06:13 pm »
0
The conquest map Fallen Abbey is too easy for attackers at the moment, a full timer reduction or defender respawn timer reduction is needed i think.

Thank you  8-) Btw I love them conquest maps!

Offline Teeth

  • King
  • **********
  • Renown: 2550
  • Infamy: 1057
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
    • View Profile
Re: Conquest map Fallen Abbey unbalanced
« Reply #1 on: September 15, 2014, 07:18:13 pm »
0
Perhaps that conclusion is a bit premature, as I have had a round where the defenders were able to defend the botton left point for the entire remaining duration of the round. We as attackers didn't even get close. Perhaps a tweak of that point so it isn't one huge choke and then a nerf to attackers is good though.