Author Topic: To much conquest-maps on EU2  (Read 1051 times)

0 Members and 1 Guest are viewing this topic.

Offline Aprassimov

  • Noble
  • **
  • Renown: 16
  • Infamy: 4
  • cRPG Player
    • View Profile
  • Faction: Werfrieds Peasant Battalion
  • Game nicks: Aprassimov
To much conquest-maps on EU2
« on: August 28, 2014, 09:27:24 pm »
+3
In my opinion there are too much conquest maps and to less "Normal" siege maps. It would be a good idea to play 5 "normal" siege maps and then 1 conquest map. so it would be balanced.

Offline Penitent

  • King
  • **********
  • Renown: 1389
  • Infamy: 220
  • cRPG Player
    • View Profile
  • Game nicks: Penitent_Turtler
Re: To much conquest-maps on EU2
« Reply #1 on: August 28, 2014, 09:29:14 pm »
+2
con quest best quest

Offline Habi

  • Baron
  • ****
  • Renown: 119
  • Infamy: 29
  • cRPG Player
    • View Profile
  • Faction: Traitors
  • Game nicks: Habimana
Re: To much conquest-maps on EU2
« Reply #2 on: August 28, 2014, 09:42:44 pm »
0
Yep i agree with Aprassimov. Conquest maps are just a bunch of Players who want to capture 1 flag. After a while it really sucks because this shit happens at every god damn flag. The most Players do not even block because it is useless. In my opinion there should be a Balance. 

Stop spitting on me

Offline Tzar

  • Marshall
  • ********
  • Renown: 996
  • Infamy: 564
  • cRPG Player
    • View Profile
  • Faction: Byzantium
  • Game nicks: Byzantium_TzarOfRushYa
  • IRC nick: TZAR
Re: To much conquest-maps on EU2
« Reply #3 on: August 28, 2014, 09:50:24 pm »
0
If you ask me, one server should be regular siege, and the other one could be conquest.

Conquest is really nice, but the amount of time you have low multi is too large. Today I was lucky I had x5 for 3 rounds of conquest, made like shitload of xp.... but if your on x1 or x2 it just seems pointless xp wise..

Anyways, could it be possible to cut the total playtime per round down to 18 min? maybe remove some of the flags? I dunno... lol
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Tydeus

  • King
  • **********
  • Renown: 1422
  • Infamy: 351
  • cRPG Player A Gentleman and a Scholar
  • Item re-unbalance guy
    • View Profile
  • Game nicks: Tydeus
  • IRC nick: Tydeus
Re: To much conquest-maps on EU2
« Reply #4 on: August 28, 2014, 09:51:02 pm »
+1
If you ask me, one server should be regular siege, and the other one could be conquest.

Conquest is really nice, but the amount of time you have low multi is too large. Today I was lucky I had x5 for 3 rounds of conquest, made like shitload of xp.... but if your on x1 or x2 it just seems pointless xp wise..
You shouldn't be able to get a x1 on conquest...
Yep i agree with Aprassimov. Conquest maps are just a bunch of Players who want to capture 1 flag. After a while it really sucks because this shit happens at every god damn flag. The most Players do not even block because it is useless. In my opinion there should be a Balance.
The only thing I can make out from this post, is that he thinks conquest maps should come up less, his listed reasons I am unable to decipher. Someone care to explain what "Conquest maps are just a bunch of Players who want to capture 1 flag" and "The most Players do not even block because it is useless" mean?

Personally, I'd be fine replacing both siege and battle with conquest (although with a few minor tweaks.)  8-)
chadz> i wouldnt mind seeing some penis on my character

Offline Tzar

  • Marshall
  • ********
  • Renown: 996
  • Infamy: 564
  • cRPG Player
    • View Profile
  • Faction: Byzantium
  • Game nicks: Byzantium_TzarOfRushYa
  • IRC nick: TZAR
Re: To much conquest-maps on EU2
« Reply #5 on: August 28, 2014, 09:52:15 pm »
0
You shouldn't be able to get a x1 on conquest...

x2 then.... make it x3 if you want people to play deathmatch for 30 min  :lol:
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline _Tak_

  • Earl
  • ******
  • Renown: 459
  • Infamy: 195
  • cRPG Player
  • Retired Dev of FI2
    • View Profile
    • mod :D
  • Game nicks: LC
Re: To much conquest-maps on EU2
« Reply #6 on: August 28, 2014, 09:53:11 pm »
+1
Fips said there are currently around 11 conquest maps if i remembered correctly. Conquest is awesome, do you know not all conquest maps have a time limit of 30, only those large maps like Helms Deep have 30 min for each round. There are conquest maps which have a 6 minute round time. Fips should make more conquest maps in my opinion (I hope he turn all siege maps into conquest), the interface of the siege system/ spawn very cool and definitely required proper teamwork to achieve victory
« Last Edit: August 28, 2014, 09:56:14 pm by AlexTheDragon »

Offline Tydeus

  • King
  • **********
  • Renown: 1422
  • Infamy: 351
  • cRPG Player A Gentleman and a Scholar
  • Item re-unbalance guy
    • View Profile
  • Game nicks: Tydeus
  • IRC nick: Tydeus
Re: To much conquest-maps on EU2
« Reply #7 on: August 28, 2014, 09:58:27 pm »
+1
x2 then.... make it x3 if you want people to play deathmatch for 30 min  :lol:
The average multi for battle (which is higher than siege) is probably around 2.3. That being the case, x3 minimum would have a huge impact on the marketplace and subsequently item balance. Can't really do that.
chadz> i wouldnt mind seeing some penis on my character

Offline Krex

  • Earl
  • ******
  • Renown: 403
  • Infamy: 165
  • cRPG Player Sir Black Bishop
  • How did I get here?
    • View Profile
    • Steam
  • Game nicks: Krex
Re: To much conquest-maps on EU2
« Reply #8 on: August 28, 2014, 10:32:22 pm »
+4
If you ask me, one server should be regular siege, and the other one could be conquest.
I dont think we should split up the community even more...
Quote from: Tomeusz link=topic=45416.msg717346#msg717346
horse just standing on 2 feets and does "yhohohohoh".

Offline Tojo

  • Earl
  • ******
  • Renown: 490
  • Infamy: 84
  • cRPG Player
  • Long Live NA_1
    • View Profile
  • Faction: Krems, HoC, Acre, MB, HG, Beserks
  • Game nicks: _Tojo, Drew_Brees, Tijo
Re: To much conquest-maps on EU2
« Reply #9 on: August 28, 2014, 10:33:31 pm »
0
I feel the timer is still too long. If I lose the 1st round I play on a conquest map, I potentially have to wait 30 mins for a multi. Where as if I go to battle I can earn a x5 in 20 mins or less.

Can we just remove Helms Deep since it's a crappy map and we aren't 12 year olds who dress up like Legolas. LoTR maps make my eyes bleed.


Tydeus OP is talking about the fact that many players don't know how conquest works and just go for "main" flag. Also, people block less in siege...idk?

Offline AwesomeHail

  • Earl
  • ******
  • Renown: 477
  • Infamy: 49
  • cRPG Player Sir Black Bishop
  • Blaze it nerds
    • View Profile
  • Faction: Mercenaries.
  • Game nicks: Hail, lol, Kankerhoer etc
Re: To much conquest-maps on EU2
« Reply #10 on: August 28, 2014, 10:42:38 pm »
+4
even I, the one who went only on eu 2 for 2 yrs straight, never on eu 1, go to eu 1 more often now because of the conquest game mode, everytime i join, or play there, conquest mode is on :|

i dont dislike it, but i prefer the normal siege, with 1 flag. 2hers and lvl whores rule the world there, and im ofc unable to get valor with the gear i have/build/time.

1 conquest map, 3 normal siege maps, then 1 conquest map again.
Your binary primitive low capacity of thinking is not relevant.

Offline Aprassimov

  • Noble
  • **
  • Renown: 16
  • Infamy: 4
  • cRPG Player
    • View Profile
  • Faction: Werfrieds Peasant Battalion
  • Game nicks: Aprassimov
Re: To much conquest-maps on EU2
« Reply #11 on: August 29, 2014, 04:03:46 pm »
0
hm

Offline Fips

  • King
  • **********
  • Renown: 1217
  • Infamy: 290
  • cRPG Player Sir White Bishop A Gentleman and a Scholar
    • View Profile
  • Faction: Holy Roman Empire
  • Game nicks: Fips_HRE
Re: To much conquest-maps on EU2
« Reply #12 on: August 29, 2014, 05:41:23 pm »
+4
There will definitely never be a dedicated conquest server. Maybe someday EU/NA2 will turn into conquest only, but that most likely won't happen because i'm lazy. What definitely will happen are more battle-ish conquest maps where shieldwalls and cavcharges will play a much bigger role.

And the ratio of conquest:siege is already around 1:5

Offline Mr.K.

  • Earl
  • ******
  • Renown: 474
  • Infamy: 64
  • cRPG Player Sir Black Bishop
    • View Profile
  • Faction: Kalmar Union
Re: To much conquest-maps on EU2
« Reply #13 on: August 29, 2014, 06:29:40 pm »
0
It finally seems to be quite balanced with both teams having a chance to win. Played with some clan mates yesterday on that harbor map and it was tons of fun trying pushing that first flag and after that just rolling to the last one with one continuous push. The next round we got our arses handed to us by the attackers with just two minutes or something on the clock and I really enjoyed it. It promotes teamwork and I'm all for that.

People are getting the hang of the game mode and I'm sure it'll only get better in the future. Can't wait for the maps you guys come up with with more space for ca-val-ree. Maybe we could even have some maps where building a siege tower would be worth it and not get me kicked out every time, for "spawning without a weapon" :lol:

I blame Fips for one of the best things to happen to this mod in the last few months. Great job mate!

Offline BlindGuy

  • Marshall
  • ********
  • Renown: 996
  • Infamy: 583
  • cRPG Player Sir Black Knight A Gentleman and a Scholar
  • De oppresso liber et plus ultra.
    • View Profile
Re: To much conquest-maps on EU2
« Reply #14 on: August 29, 2014, 06:33:42 pm »
-2
In my opinion there are too much conquest maps and to less "Normal" siege maps. It would be a good idea to play 5 "normal" siege maps and then 1 conquest map. so it would be balanced.

Dont play on siege. Problem solved.
I don't know enough

visitors can't see pics , please register or login