Author Topic: Oculus Rift + Razer Hydra + HL2  (Read 1571 times)

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Offline Artyem

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Oculus Rift + Razer Hydra + HL2
« on: August 28, 2014, 03:41:50 am »
+6


The videos can be relatively irritating, but it's still pretty awesome.
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Offline Kafein

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Re: Oculus Rift + Razer Hydra + HL2
« Reply #1 on: August 28, 2014, 06:01:11 pm »
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I might get my hands on an Oculus for free in a few months. The anticipation is killing me.

Offline Senni__Ti

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Re: Oculus Rift + Razer Hydra + HL2
« Reply #2 on: August 28, 2014, 06:30:53 pm »
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I might get my hands on an Oculus for free in a few months. The anticipation is killing me.

What witchcraft is this?

Have fun!

Offline Joseph Porta

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Re: Oculus Rift + Razer Hydra + HL2
« Reply #3 on: August 28, 2014, 07:14:34 pm »
0
What witchcraft is this?

Have fun!

Kafein is the godfather of the computing mob, he gets shit done.

01000011 01100001 01110000 01101001 01100011 01101000 01100101 ?
I loot corpses of their golden teeth.
But he'll be around somewhere between Heaven and The Devil, because neither of them will take him in, and he'll be farting loudly and singing a filthy song.

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Offline Kafein

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Re: Oculus Rift + Razer Hydra + HL2
« Reply #4 on: August 28, 2014, 10:09:22 pm »
+1
Kafein is the godfather of the computing mob, he gets shit done.

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Silly ascii peasants


Offline Leshma

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Re: Oculus Rift + Razer Hydra + HL2
« Reply #5 on: August 29, 2014, 02:18:38 am »
+1
OP showing off something that belongs to the past. Now, take a look at your future:


As for game support, they'll come I guess...

Offline Kafein

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Re: Oculus Rift + Razer Hydra + HL2
« Reply #6 on: August 29, 2014, 12:37:41 pm »
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That's kind of dumb. It's just VR with motion control. In most of my games I don't want motion control.

Offline Leshma

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Re: Oculus Rift + Razer Hydra + HL2
« Reply #7 on: August 29, 2014, 12:52:21 pm »
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That's like saying that Rift is just another VR. It is but it's so much better that makes it actually usable. Same goes for Leap Motion. There were cyber gloves in the 80s/90s, now there is Kinect but LM is the first motion tracker that has fidelity and response needed.

It's very simple and small, which means that it can be integrated in current version of Rift. That may become an issue if Facebook find a way how to make Rift significantly smaller but I bet this thing can be simplified further.

To become full VR experience, Rift needs full head tracking capability (needs another camera at the back) and needs motion tracker. Maybe even different design so it can be used as reality augmentation device and not just closed virtual reality headset.
« Last Edit: August 29, 2014, 12:55:58 pm by Leshma »

Offline Kafein

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Re: Oculus Rift + Razer Hydra + HL2
« Reply #8 on: August 29, 2014, 12:55:48 pm »
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That's like saying that Rift is just another VR.

No it's not. I want VR and I don't want motion control, usually.

It is but it's so much better that makes it actually usable. Same goes for Leap Motion. There were cyber gloves in the 80s/90s, now there is Kinect but LM is the first motion tracker that has fidelity and response needed.

I hope it's true because that's really what motion controllers need.

Offline NejStark

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Re: Oculus Rift + Razer Hydra + HL2
« Reply #9 on: August 29, 2014, 03:11:54 pm »
+2
Went as a tech specialist to a VR media event and had a go of Morpheus on Castle with 2 motion controllers, using xbow, dual wielding swords, was lots of fun! Spoke to one of the Sony designers about M&B and he knew it, I told them to make something like M&B for Morpheus :)
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