Sorry, i was mad yesterday on server and said Vanguard turned out to be gayest clan. I only seen ultra-lvl, ultra-rich players with ultra OP gear and classes butchering the server ... its really not apropriate behavior for a long term player like me and i want to apologize for it.

Since I dont really want to upset people in a game,and i actually really like and respect alot of you guys ... yet, it cant be undone, so i hope people forgive me for this weak moment.
Its not the first nor the last time cRPG seen this way of gameplay and its not your fault that game-balance works the way it does. You had just alot of fun and thats great.
I only wish devs would adapt the reward system to apreciate asymetric teams strenghts produced from banner stacks to relate reward anti-proportional to their combat strenghts (lvl+gear+bannerstack size).
This could induce some sort of meaning for gameplay into fighting an obviously way stronger opponent in the form of a challenge for the weaker team win against the odds and a somewhat scaled down reward for a team that has the upperhand.
Where we are add it, i wrote an essay about this approach for reward balancing for the future Melee combat game and want to take the freedom to leave a link here for the interrested reader:
http://forum.melee.org/melee-discussion/balance-discussion/msg953293/#msg953293(its a bit of a wierd read, since im bad with words, but i hope you get the idea

)
Cheers hf guys
